First pass commit for breast physics.

master
Loren Shih 2010-08-23 13:36:28 -04:00
parent 1a8d917a6d
commit 27c855149e
17 changed files with 807 additions and 36 deletions

View File

@ -134,6 +134,21 @@ BOOL LLVector3::clampLength( F32 length_limit )
return changed;
}
BOOL LLVector3::clamp(const LLVector3 &min_vec, const LLVector3 &max_vec)
{
BOOL ret = FALSE;
if (mV[0] < min_vec[0]) { mV[0] = min_vec[0]; ret = TRUE; }
if (mV[1] < min_vec[1]) { mV[1] = min_vec[1]; ret = TRUE; }
if (mV[2] < min_vec[2]) { mV[2] = min_vec[2]; ret = TRUE; }
if (mV[0] > max_vec[0]) { mV[0] = max_vec[0]; ret = TRUE; }
if (mV[1] > max_vec[1]) { mV[1] = max_vec[1]; ret = TRUE; }
if (mV[2] > max_vec[2]) { mV[2] = max_vec[2]; ret = TRUE; }
return ret;
}
// Sets all values to absolute value of their original values
// Returns TRUE if data changed

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@ -69,6 +69,7 @@ class LLVector3
inline BOOL isFinite() const; // checks to see if all values of LLVector3 are finite
BOOL clamp(F32 min, F32 max); // Clamps all values to (min,max), returns TRUE if data changed
BOOL clamp(const LLVector3 &min_vec, const LLVector3 &max_vec); // Scales vector by another vector
BOOL clampLength( F32 length_limit ); // Scales vector to limit length to a value
void quantize16(F32 lowerxy, F32 upperxy, F32 lowerz, F32 upperz); // changes the vector to reflect quatization

View File

@ -612,7 +612,7 @@
id="36"
group="0"
name="Shoulders"
label="Shoulders"
label="Shoulders"
wearable="shape"
edit_group="shape_torso"
edit_group_order="4"
@ -4047,11 +4047,10 @@
id="507"
group="0"
sex="female"
name="Breast_Gravity"
name="Breast_Gravity_Driven"
label="Breast Buoyancy"
wearable="shape"
edit_group="shape_torso"
edit_group_order="7"
edit_group="driven"
label_min="Less Gravity"
label_max="More Gravity"
value_default="0"
@ -4116,11 +4115,10 @@
id="684"
group="0"
sex="female"
name="Breast_Female_Cleavage"
name="Breast_Female_Cleavage_Driven"
label="Breast Cleavage"
wearable="shape"
edit_group="shape_torso"
edit_group_order="8"
edit_group="driven"
label_min="Separate"
label_max="Join"
value_default="0"
@ -9074,12 +9072,290 @@ render_pass="bump">
<!-- =========================================================== -->
<driver_parameters>
<param
id="1074"
group="0"
sex="female"
name="Breast_Physics_Mass"
label="Breast Physics Mass"
wearable="shape"
edit_group="shape_physics"
label_min="Less"
label_max="More"
value_default="1"
value_min="1"
value_max="5"
camera_elevation=".3"
camera_distance=".8">
<param_driver />
</param>
<param
id="1075"
group="0"
sex="female"
name="Breast_Physics_Smoothing"
label="Breast Physics Smoothing"
wearable="shape"
edit_group="shape_physics"
label_min="Less"
label_max="More"
value_default="2"
value_min="1"
value_max="10"
camera_elevation=".3"
camera_distance=".8">
<param_driver />
</param>
<param
id="1076"
group="0"
sex="female"
name="Breast_Physics_Gravity"
label="Breast Physics Gravity"
wearable="shape"
edit_group="shape_physics"
label_min="Less"
label_max="More"
value_default="2"
value_min="0"
value_max="10"
camera_elevation=".3"
camera_distance=".8">
<param_driver />
</param>
<param
id="1077"
group="0"
sex="female"
name="Breast_Physics_Side_Spring"
label="Breast Physics Side Spring"
wearable="shape"
edit_group="shape_physics"
label_min="Less"
label_max="More"
value_default="3"
value_min="0"
value_max="5"
camera_elevation=".3"
camera_distance=".8">
<param_driver />
</param>
<param
id="1078"
group="0"
sex="female"
name="Breast_Physics_Side_Bounce"
label="Breast Physics Side Bounce"
wearable="shape"
edit_group="shape_physics"
label_min="Less"
label_max="More"
value_default="10"
value_min="0"
value_max="100"
camera_elevation=".3"
camera_distance=".8">
<param_driver />
</param>
<param
id="1079"
group="0"
sex="female"
name="Breast_Physics_Side_Damping"
label="Breast Physics Side Damping"
wearable="shape"
edit_group="shape_physics"
label_min="Less"
label_max="More"
value_default=".5"
value_min="0"
value_max="1"
camera_elevation=".3"
camera_distance=".8">
<param_driver />
</param>
<param
id="1080"
group="0"
sex="female"
name="Breast_Physics_Side_Drag"
label="Breast Physics Side Drag"
wearable="shape"
edit_group="shape_physics"
label_min="Less"
label_max="More"
value_default=".1"
value_min="0"
value_max="1"
camera_elevation=".3"
camera_distance=".8">
<param_driver />
</param>
<param
id="1081"
group="0"
sex="female"
name="Breast_Physics_Side_Range"
label="Breast Physics Side Range"
wearable="shape"
edit_group="shape_physics"
label_min="Less"
label_max="More"
value_default="10"
value_min="0"
value_max="100"
camera_elevation=".3"
camera_distance=".8">
<param_driver />
</param>
<param
id="1082"
group="0"
sex="female"
name="Breast_Physics_UpDown_Spring"
label="Breast Physics UpDown Spring"
wearable="shape"
edit_group="shape_physics"
label_min="Less"
label_max="More"
value_default="1.5"
value_min="0"
value_max="5"
camera_elevation=".3"
camera_distance=".8">
<param_driver />
</param>
<param
id="1083"
group="0"
sex="female"
name="Breast_Physics_UpDown_Bounce"
label="Breast Physics UpDown Bounce"
wearable="shape"
edit_group="shape_physics"
label_min="Less"
label_max="More"
value_default="50"
value_min="0"
value_max="100"
camera_elevation=".3"
camera_distance=".8">
<param_driver />
</param>
<param
id="1084"
group="0"
sex="female"
name="Breast_Physics_UpDown_Damping"
label="Breast Physics UpDown Damping"
wearable="shape"
edit_group="shape_physics"
label_min="Less"
label_max="More"
value_default=".1"
value_min="0"
value_max="1"
camera_elevation=".3"
camera_distance=".8">
<param_driver />
</param>
<param
id="1085"
group="0"
sex="female"
name="Breast_Physics_UpDown_Drag"
label="Breast Physics UpDown Drag"
wearable="shape"
edit_group="shape_physics"
label_min="Less"
label_max="More"
value_default=".1"
value_min="0"
value_max="1"
camera_elevation=".3"
camera_distance=".8">
<param_driver />
</param>
<param
id="1086"
group="0"
sex="female"
name="Breast_Physics_UpDown_Range"
label="Breast Physics UpDown Range"
wearable="shape"
edit_group="shape_physics"
label_min="Less"
label_max="More"
value_default="10"
value_min="0"
value_max="100"
camera_elevation=".3"
camera_distance=".8">
<param_driver />
</param>
<param
id="1087"
group="0"
sex="female"
name="Breast_Female_Cleavage"
label="Breast Cleavage"
wearable="shape"
edit_group="shape_torso"
label_min="Less"
label_max="More"
value_default="10"
value_min="-.3"
value_max="1.3"
camera_elevation=".3"
camera_distance=".8">
<param_driver>
<driven
id="684" />
</param_driver>
</param>
<param
id="1088"
group="0"
sex="female"
name="Breast_Gravity"
label="Breast Buoyancy"
wearable="shape"
edit_group="shape_torso"
label_min="Less"
label_max="More"
value_default="10"
value_min="-1.5"
value_max="2"
camera_elevation=".3"
camera_distance=".8">
<param_driver>
<driven
id="507" />
</param_driver>
</param>
<param
id="828"
group="0"
name="Loose Upper Clothing"
label="Shirt Fit"
show_simple="true"
show_simple="true"
wearable="shirt"
edit_group="shirt"
edit_group_order="4"

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@ -277,6 +277,7 @@ LLAgentCamera::~LLAgentCamera()
//-----------------------------------------------------------------------------
void LLAgentCamera::resetView(BOOL reset_camera, BOOL change_camera)
{
if (TRUE) return; // SERAPH DON'T CHECKIN
if (gAgent.getAutoPilot())
{
gAgent.stopAutoPilot(TRUE);

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@ -72,6 +72,7 @@ enum ESubpart {
SUBPART_SHAPE_MOUTH,
SUBPART_SHAPE_CHIN,
SUBPART_SHAPE_TORSO,
SUBPART_SHAPE_PHYSICS,
SUBPART_SHAPE_LEGS,
SUBPART_SHAPE_WHOLE,
SUBPART_SHAPE_DETAIL,
@ -218,7 +219,7 @@ LLEditWearableDictionary::Wearables::Wearables()
// note the subpart that is listed first is treated as "default", regardless of what order is in enum.
// Please match the order presented in XUI. -Nyx
// this will affect what camera angle is shown when first editing a wearable
addEntry(LLWearableType::WT_SHAPE, new WearableEntry(LLWearableType::WT_SHAPE,"edit_shape_title","shape_desc_text",0,0,9, SUBPART_SHAPE_WHOLE, SUBPART_SHAPE_HEAD, SUBPART_SHAPE_EYES, SUBPART_SHAPE_EARS, SUBPART_SHAPE_NOSE, SUBPART_SHAPE_MOUTH, SUBPART_SHAPE_CHIN, SUBPART_SHAPE_TORSO, SUBPART_SHAPE_LEGS ));
addEntry(LLWearableType::WT_SHAPE, new WearableEntry(LLWearableType::WT_SHAPE,"edit_shape_title","shape_desc_text",0,0,10, SUBPART_SHAPE_WHOLE, SUBPART_SHAPE_HEAD, SUBPART_SHAPE_EYES, SUBPART_SHAPE_EARS, SUBPART_SHAPE_NOSE, SUBPART_SHAPE_MOUTH, SUBPART_SHAPE_CHIN, SUBPART_SHAPE_TORSO, SUBPART_SHAPE_LEGS, SUBPART_SHAPE_PHYSICS));
addEntry(LLWearableType::WT_SKIN, new WearableEntry(LLWearableType::WT_SKIN,"edit_skin_title","skin_desc_text",0,3,4, TEX_HEAD_BODYPAINT, TEX_UPPER_BODYPAINT, TEX_LOWER_BODYPAINT, SUBPART_SKIN_COLOR, SUBPART_SKIN_FACEDETAIL, SUBPART_SKIN_MAKEUP, SUBPART_SKIN_BODYDETAIL));
addEntry(LLWearableType::WT_HAIR, new WearableEntry(LLWearableType::WT_HAIR,"edit_hair_title","hair_desc_text",0,1,4, TEX_HAIR, SUBPART_HAIR_COLOR, SUBPART_HAIR_STYLE, SUBPART_HAIR_EYEBROWS, SUBPART_HAIR_FACIAL));
addEntry(LLWearableType::WT_EYES, new WearableEntry(LLWearableType::WT_EYES,"edit_eyes_title","eyes_desc_text",0,1,1, TEX_EYES_IRIS, SUBPART_EYES));
@ -278,6 +279,7 @@ LLEditWearableDictionary::Subparts::Subparts()
addEntry(SUBPART_SHAPE_MOUTH, new SubpartEntry(SUBPART_SHAPE_MOUTH, "mHead", "shape_mouth", "shape_mouth_param_list", "shape_mouth_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH));
addEntry(SUBPART_SHAPE_CHIN, new SubpartEntry(SUBPART_SHAPE_CHIN, "mHead", "shape_chin", "shape_chin_param_list", "shape_chin_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH));
addEntry(SUBPART_SHAPE_TORSO, new SubpartEntry(SUBPART_SHAPE_TORSO, "mTorso", "shape_torso", "shape_torso_param_list", "shape_torso_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_BOTH));
addEntry(SUBPART_SHAPE_PHYSICS, new SubpartEntry(SUBPART_SHAPE_PHYSICS, "mTorso", "shape_physics", "shape_physics_param_list", "shape_physics_tab", LLVector3d(0.f, 0.f, 0.3f), LLVector3d(-1.f, 0.15f, 0.3f),SEX_FEMALE));
addEntry(SUBPART_SHAPE_LEGS, new SubpartEntry(SUBPART_SHAPE_LEGS, "mPelvis", "shape_legs", "shape_legs_param_list", "shape_legs_tab", LLVector3d(0.f, 0.f, -0.5f), LLVector3d(-1.6f, 0.15f, -0.5f),SEX_BOTH));
addEntry(SUBPART_SKIN_COLOR, new SubpartEntry(SUBPART_SKIN_COLOR, "mHead", "skin_color", "skin_color_param_list", "skin_color_tab", LLVector3d(0.f, 0.f, 0.05f), LLVector3d(-0.5f, 0.05f, 0.07f),SEX_BOTH));
@ -847,11 +849,11 @@ void LLPanelEditWearable::setVisible(BOOL visible)
LLPanel::setVisible(visible);
}
void LLPanelEditWearable::setWearable(LLWearable *wearable)
void LLPanelEditWearable::setWearable(LLWearable *wearable, BOOL disable_camera_switch)
{
showWearable(mWearablePtr, FALSE);
showWearable(mWearablePtr, FALSE, disable_camera_switch);
mWearablePtr = wearable;
showWearable(mWearablePtr, TRUE);
showWearable(mWearablePtr, TRUE, disable_camera_switch);
}
@ -1051,7 +1053,7 @@ void LLPanelEditWearable::revertChanges()
gAgentAvatarp->wearableUpdated(mWearablePtr->getType(), FALSE);
}
void LLPanelEditWearable::showWearable(LLWearable* wearable, BOOL show)
void LLPanelEditWearable::showWearable(LLWearable* wearable, BOOL show, BOOL disable_camera_switch)
{
if (!wearable)
{
@ -1146,7 +1148,10 @@ void LLPanelEditWearable::showWearable(LLWearable* wearable, BOOL show)
updateScrollingPanelUI();
}
showDefaultSubpart();
if (!disable_camera_switch)
{
showDefaultSubpart();
}
updateVerbs();
}
@ -1154,7 +1159,7 @@ void LLPanelEditWearable::showWearable(LLWearable* wearable, BOOL show)
void LLPanelEditWearable::showDefaultSubpart()
{
changeCamera(0);
changeCamera(3);
}
void LLPanelEditWearable::onTabExpandedCollapsed(const LLSD& param, U8 index)

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@ -55,8 +55,11 @@ public:
/*virtual*/ BOOL isDirty() const; // LLUICtrl
/*virtual*/ void draw();
// changes camera angle to default for selected subpart
void changeCamera(U8 subpart);
LLWearable* getWearable() { return mWearablePtr; }
void setWearable(LLWearable *wearable);
void setWearable(LLWearable *wearable, BOOL disable_camera_switch = FALSE);
void saveChanges(bool force_save_as = false);
void revertChanges();
@ -77,7 +80,7 @@ public:
private:
typedef std::map<F32, LLViewerVisualParam*> value_map_t;
void showWearable(LLWearable* wearable, BOOL show);
void showWearable(LLWearable* wearable, BOOL show, BOOL disable_camera_switch = FALSE);
void updateScrollingPanelUI();
LLPanel* getPanel(LLWearableType::EType type);
void getSortedParams(value_map_t &sorted_params, const std::string &edit_group);
@ -91,9 +94,6 @@ private:
void toggleTypeSpecificControls(LLWearableType::EType type);
void updateTypeSpecificControls(LLWearableType::EType type);
// changes camera angle to default for selected subpart
void changeCamera(U8 subpart);
//alpha mask checkboxes
void configureAlphaCheckbox(LLVOAvatarDefines::ETextureIndex te, const std::string& name);
void onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLVOAvatarDefines::ETextureIndex te);

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@ -602,6 +602,12 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
}
mMorphData.insert(morph_data);
/*
if (std::string(morphName) == "Breast_Gravity")
{
LLPolyMorphData *morph_data_clone = new LLPolyMorphData(std::string(morphName));
}
*/
}
S32 numRemaps;

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@ -287,10 +287,22 @@ BOOL LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info)
}
}
mMorphData = mMesh->getMorphData(getInfo()->mMorphName);
std::string morph_param_name = getInfo()->mMorphName;
mMorphData = mMesh->getMorphData(morph_param_name);
if (!mMorphData)
{
llwarns << "No morph target named " << getInfo()->mMorphName << " found in mesh." << llendl;
const std::string driven_tag = "_Driven";
U32 pos = morph_param_name.find(driven_tag);
if (pos > 0)
{
morph_param_name = morph_param_name.substr(0,pos);
mMorphData = mMesh->getMorphData(morph_param_name);
}
}
if (!mMorphData)
{
llwarns << "No morph target named " << morph_param_name << " found in mesh." << llendl;
return FALSE; // Continue, ignoring this tag
}
return TRUE;

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@ -176,6 +176,11 @@ void LLSidepanelAppearance::onOpen(const LLSD& key)
{
showWearableEditPanel();
}
else if (type == "edit_physics")
{
showPhysicsEditPanel();
}
}
mOpened = true;
@ -281,7 +286,7 @@ void LLSidepanelAppearance::showOutfitsInventoryPanel()
{
toggleWearableEditPanel(FALSE);
toggleOutfitEditPanel(FALSE);
togglMyOutfitsPanel(TRUE);
toggleMyOutfitsPanel(TRUE);
}
void LLSidepanelAppearance::showOutfitEditPanel()
@ -295,19 +300,24 @@ void LLSidepanelAppearance::showOutfitEditPanel()
mOutfitEdit->resetAccordionState();
}
togglMyOutfitsPanel(FALSE);
toggleMyOutfitsPanel(FALSE);
toggleWearableEditPanel(FALSE, NULL, TRUE); // don't switch out of edit appearance mode
toggleOutfitEditPanel(TRUE);
}
void LLSidepanelAppearance::showWearableEditPanel(LLWearable *wearable /* = NULL*/)
void LLSidepanelAppearance::showWearableEditPanel(LLWearable *wearable /* = NULL*/, BOOL disable_camera_switch)
{
togglMyOutfitsPanel(FALSE);
toggleMyOutfitsPanel(FALSE);
toggleOutfitEditPanel(FALSE, TRUE); // don't switch out of edit appearance mode
toggleWearableEditPanel(TRUE, wearable);
toggleWearableEditPanel(TRUE, wearable, disable_camera_switch);
}
void LLSidepanelAppearance::togglMyOutfitsPanel(BOOL visible)
void LLSidepanelAppearance::showPhysicsEditPanel(LLWearable *wearable /* = NULL*/)
{
showWearableEditPanel(wearable, TRUE);
}
void LLSidepanelAppearance::toggleMyOutfitsPanel(BOOL visible)
{
if (!mPanelOutfitsInventory || mPanelOutfitsInventory->getVisible() == visible)
{

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@ -59,7 +59,8 @@ public:
void showOutfitsInventoryPanel();
void showOutfitEditPanel();
void showWearableEditPanel(LLWearable *wearable = NULL);
void showWearableEditPanel(LLWearable *wearable = NULL, BOOL disable_camera_switch = FALSE);
void showPhysicsEditPanel(LLWearable *wearable = NULL);
void setWearablesLoading(bool val);
void showDefaultSubpart();
void updateScrollingPanelList();
@ -71,7 +72,7 @@ private:
void onOpenOutfitButtonClicked();
void onEditAppearanceButtonClicked();
void togglMyOutfitsPanel(BOOL visible);
void toggleMyOutfitsPanel(BOOL visible);
void toggleOutfitEditPanel(BOOL visible, BOOL disable_camera_switch = FALSE);
void toggleWearableEditPanel(BOOL visible, LLWearable* wearable = NULL, BOOL disable_camera_switch = FALSE);

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@ -3650,6 +3650,15 @@ class LLEnableEditShape : public view_listener_t
}
};
class LLEnableEditPhysics : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
//return gAgentWearables.isWearableModifiable(LLWearableType::WT_SHAPE, 0);
return TRUE;
}
};
bool is_object_sittable()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
@ -5608,6 +5617,11 @@ void handle_edit_shape()
LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_shape"));
}
void handle_edit_physics()
{
LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD().with("type", "edit_physics"));
}
void handle_report_abuse()
{
// Prevent menu from appearing in screen shot.
@ -7843,9 +7857,11 @@ void initialize_menus()
view_listener_t::addMenu(new LLEditEnableTakeOff(), "Edit.EnableTakeOff");
view_listener_t::addMenu(new LLEditEnableCustomizeAvatar(), "Edit.EnableCustomizeAvatar");
view_listener_t::addMenu(new LLEnableEditShape(), "Edit.EnableEditShape");
view_listener_t::addMenu(new LLEnableEditPhysics(), "Edit.EnableEditPhysics");
commit.add("CustomizeAvatar", boost::bind(&handle_customize_avatar));
commit.add("EditOutfit", boost::bind(&handle_edit_outfit));
commit.add("EditShape", boost::bind(&handle_edit_shape));
commit.add("EditPhysics", boost::bind(&handle_edit_physics));
// View menu
view_listener_t::addMenu(new LLViewMouselook(), "View.Mouselook");

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@ -103,6 +103,8 @@ extern F32 ANIM_SPEED_MIN;
#include <boost/lexical_cast.hpp>
#define OUTPUT_BREAST_DATA
using namespace LLVOAvatarDefines;
//-----------------------------------------------------------------------------
@ -118,6 +120,7 @@ const LLUUID ANIM_AGENT_HEAD_ROT = LLUUID("e6e8d1dd-e643-fff7-b238-c6b4b056a68d"
const LLUUID ANIM_AGENT_PELVIS_FIX = LLUUID("0c5dd2a2-514d-8893-d44d-05beffad208b"); //"pelvis_fix"
const LLUUID ANIM_AGENT_TARGET = LLUUID("0e4896cb-fba4-926c-f355-8720189d5b55"); //"target"
const LLUUID ANIM_AGENT_WALK_ADJUST = LLUUID("829bc85b-02fc-ec41-be2e-74cc6dd7215d"); //"walk_adjust"
const LLUUID ANIM_AGENT_BREAST_MOTION = LLUUID("ce52c2b2-b62a-1e90-6152-7cd1efe2fd60"); //"breast_motion"
//-----------------------------------------------------------------------------
@ -573,6 +576,387 @@ private:
LLCharacter* mCharacter;
};
//-----------------------------------------------------------------------------
// class LLBreatheMotionRot
//-----------------------------------------------------------------------------
class LLBreastMotion :
public LLMotion
{
public:
// Constructor
LLBreastMotion(const LLUUID &id) :
LLMotion(id),
mCharacter(NULL),
mFileWrite(NULL)
{
mName = "breast_motion";
mChestState = new LLJointState;
mBreastMassParam = (F32)1.0;
mBreastDragParam = LLVector3((F32)0.1, (F32)0.1, (F32)0.1);
mBreastSmoothingParam = (U32)2;
mBreastGravityParam = (F32)0.0;
mBreastSpringParam = LLVector3((F32)3.0, (F32)0.0, (F32)3.0);
mBreastAccelerationParam = LLVector3((F32)50.0, (F32)0.0, (F32)50.0);
mBreastDampingParam = LLVector3((F32)0.3, (F32)0.0, (F32)0.3);
mBreastMaxVelocityParam = LLVector3((F32)10.0, (F32)0.0, (F32)10.0);
mBreastParamsUser[0] = mBreastParamsUser[1] = mBreastParamsUser[2] = NULL;
mBreastParamsDriven[0] = mBreastParamsDriven[1] = mBreastParamsDriven[2] = NULL;
mCharLastPosition_world_pt = LLVector3(0,0,0);
mCharLastVelocity_local_vec = LLVector3(0,0,0);
mCharLastAcceleration_local_vec = LLVector3(0,0,0);
mBreastLastPosition_local_pt = LLVector3(0,0,0);
mBreastVelocity_local_vec = LLVector3(0,0,0);
}
// Destructor
virtual ~LLBreastMotion() {}
public:
//-------------------------------------------------------------------------
// functions to support MotionController and MotionRegistry
//-------------------------------------------------------------------------
// static constructor
// all subclasses must implement such a function and register it
static LLMotion *create(const LLUUID &id) { return new LLBreastMotion(id); }
public:
//-------------------------------------------------------------------------
// animation callbacks to be implemented by subclasses
//-------------------------------------------------------------------------
// motions must specify whether or not they loop
virtual BOOL getLoop() { return TRUE; }
// motions must report their total duration
virtual F32 getDuration() { return 0.0; }
// motions must report their "ease in" duration
virtual F32 getEaseInDuration() { return 0.0; }
// motions must report their "ease out" duration.
virtual F32 getEaseOutDuration() { return 0.0; }
// motions must report their priority
virtual LLJoint::JointPriority getPriority() { return LLJoint::MEDIUM_PRIORITY; }
virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; }
// called to determine when a motion should be activated/deactivated based on avatar pixel coverage
virtual F32 getMinPixelArea() { return MIN_REQUIRED_PIXEL_AREA_BREATHE; }
// run-time (post constructor) initialization,
// called after parameters have been set
// must return true to indicate success and be available for activation
virtual LLMotionInitStatus onInitialize(LLCharacter *character)
{
mCharacter = character;
BOOL success = true;
if ( !mChestState->setJoint( character->getJoint( "mChest" ) ) ) { success = false; }
if (!success)
{
return STATUS_FAILURE;
}
mChestState->setUsage(LLJointState::ROT);
addJointState( mChestState );
// User-set params
static const std::string breast_param_names_user[3] =
{
"Breast_Female_Cleavage",
"",
"Breast_Gravity"
};
// Params driven by this algorithm
static const std::string breast_param_names_driven[3] =
{
"Breast_Female_Cleavage_Driven",
"",
"Breast_Gravity_Driven"
};
for (U32 i=0; i < 3; i++)
{
mBreastParamsUser[i] = NULL;
mBreastParamsDriven[i] = NULL;
mBreastParamsMin[i] = 0;
mBreastParamsMax[i] = 0;
if (breast_param_names_user[i] != "" && breast_param_names_driven[i] != "")
{
mBreastParamsUser[i] = (LLViewerVisualParam*)mCharacter->getVisualParam(breast_param_names_user[i].c_str());
mBreastParamsDriven[i] = (LLViewerVisualParam*)mCharacter->getVisualParam(breast_param_names_driven[i].c_str());
if (mBreastParamsDriven[i])
{
mBreastParamsMin[i] = mBreastParamsDriven[i]->getMinWeight();
mBreastParamsMax[i] = mBreastParamsDriven[i]->getMaxWeight();
}
}
}
#ifdef OUTPUT_BREAST_DATA
//if (mCharacter->getSex() == SEX_FEMALE)
if (dynamic_cast<LLVOAvatarSelf *>(mCharacter))
{
mFileWrite = fopen("c:\\temp\\data.txt","w");
if (mFileWrite != NULL)
{
fprintf(mFileWrite,"Pos\tParam\tNet\tVel\t\tAccel\tSpring\tDamp\n");
}
}
#endif
mTimer.reset();
return STATUS_SUCCESS;
}
// called when a motion is activated
// must return TRUE to indicate success, or else
// it will be deactivated
virtual BOOL onActivate() { return TRUE; }
F32 calculateTimeDelta()
{
const F32 time = mTimer.getElapsedTimeF32();
const F32 time_delta = time - mLastTime;
mLastTime = time;
return time_delta;
}
LLVector3 toLocal(const LLVector3 &world_vector)
{
LLVector3 local_vec(0,0,0);
LLJoint *chest_joint = mChestState->getJoint();
const LLQuaternion world_rot = chest_joint->getWorldRotation();
// -1 because cleavage param changes opposite to direction.
LLVector3 breast_dir_world_vec = LLVector3(-1,0,0) * world_rot;
breast_dir_world_vec.normalize();
local_vec[0] = world_vector * breast_dir_world_vec;
LLVector3 breast_up_dir_world_vec = LLVector3(0,0,1) * world_rot;
breast_up_dir_world_vec.normalize();
local_vec[2] = world_vector * breast_up_dir_world_vec;
/*
{
llinfos << "Dir: " << breast_dir_world_vec << "V: " << world_vector << "DP: " << local_vec[0] << " time: " << llendl;
}
*/
return local_vec;
}
LLVector3 calculateVelocity_local(const F32 time_delta)
{
LLJoint *chest_joint = mChestState->getJoint();
const LLVector3 world_pos_pt = chest_joint->getWorldPosition();
const LLQuaternion world_rot = chest_joint->getWorldRotation();
const LLVector3 last_world_pos_pt = mCharLastPosition_world_pt;
const LLVector3 char_velocity_world_vec = (world_pos_pt-last_world_pos_pt) / time_delta;
const LLVector3 char_velocity_local_vec = toLocal(char_velocity_world_vec);
return char_velocity_local_vec;
}
LLVector3 calculateAcceleration_local(const LLVector3 &new_char_velocity_local_vec,
const F32 time_delta)
{
LLVector3 char_acceleration_local_vec = new_char_velocity_local_vec - mCharLastVelocity_local_vec;
char_acceleration_local_vec =
char_acceleration_local_vec * 1.0/mBreastSmoothingParam +
mCharLastAcceleration_local_vec * (mBreastSmoothingParam-1.0)/mBreastSmoothingParam;
mCharLastAcceleration_local_vec = char_acceleration_local_vec;
char_acceleration_local_vec *= mBreastAccelerationParam;
return char_acceleration_local_vec;
}
// called per time step
// must return TRUE while it is active, and
// must return FALSE when the motion is completed.
virtual BOOL onUpdate(F32 time, U8* joint_mask)
{
/*
FILE *fread = fopen("c:\\temp\\breast_data.txt","r");
if (fread)
{
char dummy_str[255];
fscanf(fread,"%s %f\n",dummy_str, &mBreastMassParam);
fscanf(fread,"%s %f %f %f\n",dummy_str, &mBreastSpringParam[0],&mBreastSpringParam[1],&mBreastSpringParam[2]);
fscanf(fread,"%s %f %f %f\n",dummy_str, &mBreastAccelerationParam[0],&mBreastAccelerationParam[1],&mBreastAccelerationParam[2]);
fscanf(fread,"%s %f %f %f\n",dummy_str, &mBreastDampingParam[0],&mBreastDampingParam[1],&mBreastDampingParam[2]);
fscanf(fread,"%s %f %f %f\n",dummy_str, &mBreastMaxVelocityParam[0],&mBreastMaxVelocityParam[1],&mBreastMaxVelocityParam[2]);
fscanf(fread,"%s %f %f %f\n",dummy_str, &mBreastDragParam[0], &mBreastDragParam[1], &mBreastDragParam[2]);
fscanf(fread,"%s %d\n",dummy_str, &mBreastSmoothingParam);
}
fclose(fread);
*/
/* TEST:
1. Change outfits
2. FPS effect
3. Add disable
4. Disappearing chests
5. Overwrites breast params
6. Threshold for not setting param
*/
mBreastMassParam = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Mass"))->getWeight();
mBreastSmoothingParam = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Smoothing"))->getWeight();
mBreastGravityParam = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Gravity"))->getWeight();
mBreastSpringParam[0] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Side_Spring"))->getWeight();
mBreastAccelerationParam[0] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Side_Bounce"))->getWeight();
mBreastDampingParam[0] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Side_Damping"))->getWeight();
mBreastMaxVelocityParam[0] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Side_Range"))->getWeight();
mBreastDragParam[0] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_Side_Drag"))->getWeight();
mBreastSpringParam[2] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_UpDown_Spring"))->getWeight();
mBreastAccelerationParam[2] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_UpDown_Bounce"))->getWeight();
mBreastDampingParam[2] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_UpDown_Damping"))->getWeight();
mBreastMaxVelocityParam[2] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_UpDown_Range"))->getWeight();
mBreastDragParam[2] = ((LLViewerVisualParam*)mCharacter->getVisualParam("Breast_Physics_UpDown_Drag"))->getWeight();
if (mCharacter->getSex() != SEX_FEMALE) return TRUE;
const F32 time_delta = calculateTimeDelta();
if (time_delta < .01 || time_delta > 10.0) return TRUE;
LLVector3 breast_user_local_pt(0,0,0);
for (U32 i=0; i < 3; i++)
{
if (mBreastParamsUser[i] != NULL)
{
breast_user_local_pt[i] = mBreastParamsUser[i]->getWeight();
}
}
LLVector3 breast_current_local_pt = mBreastLastPosition_local_pt;
const LLVector3 char_velocity_local_vec = calculateVelocity_local(time_delta);
const LLVector3 char_acceleration_local_vec = calculateAcceleration_local(char_velocity_local_vec, time_delta);
mCharLastVelocity_local_vec = char_velocity_local_vec;
LLJoint *chest_joint = mChestState->getJoint();
mCharLastPosition_world_pt = chest_joint->getWorldPosition();
const LLVector3 spring_length_local = breast_current_local_pt-breast_user_local_pt;
LLVector3 force_spring_local_vec = -spring_length_local; force_spring_local_vec *= mBreastSpringParam;
const LLVector3 force_accel_local_vec = char_acceleration_local_vec * mBreastMassParam;
const LLVector3 force_gravity_local_vec = toLocal(LLVector3(0,0,1))* mBreastGravityParam * mBreastMassParam;
LLVector3 force_damping_local_vec = -mBreastDampingParam; force_damping_local_vec *= mBreastVelocity_local_vec;
LLVector3 force_drag_local_vec = .5*char_velocity_local_vec; // should square char_velocity_vec
force_drag_local_vec[0] *= mBreastDragParam[0];
force_drag_local_vec[1] *= mBreastDragParam[1];
force_drag_local_vec[2] *= mBreastDragParam[2];
const LLVector3 force_net_local_vec =
force_accel_local_vec +
force_gravity_local_vec +
force_spring_local_vec +
force_damping_local_vec +
force_drag_local_vec;
LLVector3 acceleration_local_vec = force_net_local_vec / mBreastMassParam;
mBreastVelocity_local_vec += acceleration_local_vec;
mBreastVelocity_local_vec.clamp(-mBreastMaxVelocityParam, mBreastMaxVelocityParam);
LLVector3 new_local_pt = breast_current_local_pt + mBreastVelocity_local_vec*time_delta;
new_local_pt.clamp(mBreastParamsMin,mBreastParamsMax);
for (U32 i=0; i < 3; i++)
{
if (mBreastParamsDriven[i])
{
mCharacter->setVisualParamWeight(mBreastParamsDriven[i],
new_local_pt[i],
FALSE);
}
}
if (mFileWrite != NULL)
{
fprintf(mFileWrite,"%f\t%f\t%f\t%f\t\t%f\t%f\t%f\t \t%f\t%f\t%f\t%f\t%f\t%f\n",
mCharLastPosition_world_pt[2],
breast_current_local_pt[2],
acceleration_local_vec[2],
mBreastVelocity_local_vec[2],
force_accel_local_vec[2],
force_spring_local_vec[2],
force_damping_local_vec[2],
force_accel_local_vec[2],
force_damping_local_vec[2],
force_drag_local_vec[2],
force_net_local_vec[2],
time_delta,
mBreastMassParam
);
}
mBreastLastPosition_local_pt = new_local_pt;
mCharacter->updateVisualParams();
return TRUE;
}
// called when a motion is deactivated
virtual void onDeactivate() {}
private:
//-------------------------------------------------------------------------
// joint states to be animated
//-------------------------------------------------------------------------
LLPointer<LLJointState> mChestState;
LLCharacter* mCharacter;
LLViewerVisualParam *mBreastParamsUser[3];
LLViewerVisualParam *mBreastParamsDriven[3];
LLVector3 mBreastParamsMin;
LLVector3 mBreastParamsMax;
LLVector3 mCharLastPosition_world_pt; // Last position of the avatar
LLVector3 mCharLastVelocity_local_vec; // How fast the character is moving
LLVector3 mCharLastAcceleration_local_vec; // Change in character velocity
LLVector3 mBreastLastPosition_local_pt; // Last parameters for breast
LLVector3 mBreastVelocity_local_vec; // How fast the breast params are moving
F32 mBreastMassParam;
F32 mBreastGravityParam;
U32 mBreastSmoothingParam;
LLVector3 mBreastSpringParam;
LLVector3 mBreastDampingParam;
LLVector3 mBreastAccelerationParam;
LLVector3 mBreastMaxVelocityParam;
LLVector3 mBreastDragParam;
LLFrameTimer mTimer;
F32 mLastTime;
FILE *mFileWrite;
U32 mFileTicks;
};
/**
**
** End LLVOAvatar Support classes
@ -1137,6 +1521,7 @@ void LLVOAvatar::initClass()
gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise");
gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot");
gAnimLibrary.animStateSetString(ANIM_AGENT_BREAST_MOTION,"breast_motion");
gAnimLibrary.animStateSetString(ANIM_AGENT_EDITING,"editing");
gAnimLibrary.animStateSetString(ANIM_AGENT_EYE,"eye");
gAnimLibrary.animStateSetString(ANIM_AGENT_FLY_ADJUST,"fly_adjust");
@ -1275,6 +1660,7 @@ void LLVOAvatar::initInstance(void)
// motions without a start/stop bit
registerMotion( ANIM_AGENT_BODY_NOISE, LLBodyNoiseMotion::create );
registerMotion( ANIM_AGENT_BREATHE_ROT, LLBreatheMotionRot::create );
registerMotion( ANIM_AGENT_BREAST_MOTION, LLBreastMotion::create );
registerMotion( ANIM_AGENT_EDITING, LLEditingMotion::create );
registerMotion( ANIM_AGENT_EYE, LLEyeMotion::create );
registerMotion( ANIM_AGENT_FEMALE_WALK, LLKeyframeWalkMotion::create );
@ -1688,6 +2074,7 @@ void LLVOAvatar::startDefaultMotions()
startMotion( ANIM_AGENT_EYE );
startMotion( ANIM_AGENT_BODY_NOISE );
startMotion( ANIM_AGENT_BREATHE_ROT );
startMotion( ANIM_AGENT_BREAST_MOTION );
startMotion( ANIM_AGENT_HAND_MOTION );
startMotion( ANIM_AGENT_PELVIS_FIX );
@ -6097,14 +6484,10 @@ void LLVOAvatar::updateMeshTextures()
// When an avatar is changing clothes and not in Appearance mode,
// use the last-known good baked texture until it finish the first
// render of the new layerset.
const BOOL layerset_invalid = !mBakedTextureDatas[i].mTexLayerSet
|| !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized()
|| !mBakedTextureDatas[i].mTexLayerSet->isLocalTextureDataAvailable();
use_lkg_baked_layer[i] = (!is_layer_baked[i]
&& (mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR)
&& layerset_invalid);
&& mBakedTextureDatas[i].mTexLayerSet
&& !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized());
if (use_lkg_baked_layer[i])
{
mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE);

View File

@ -48,6 +48,7 @@
extern const LLUUID ANIM_AGENT_BODY_NOISE;
extern const LLUUID ANIM_AGENT_BREATHE_ROT;
extern const LLUUID ANIM_AGENT_BREAST_MOTION;
extern const LLUUID ANIM_AGENT_EDITING;
extern const LLUUID ANIM_AGENT_EYE;
extern const LLUUID ANIM_AGENT_FLY_ADJUST;

View File

@ -80,6 +80,14 @@ name="Edit Outfit">
<menu_item_call.on_enable
function="Edit.EnableEditShape" />
</menu_item_call>
<menu_item_call label="Edit My Physics"
layout="topleft"
name="Edit My Physics">
<menu_item_call.on_click
function="EditPhysics" />
<menu_item_call.on_enable
function="Edit.EnableEditPhysics" />
</menu_item_call>
<menu_item_call
label="My Friends"
layout="topleft"

View File

@ -206,6 +206,14 @@
function="EditShape" />
<menu_item_call.on_enable
function="Edit.EnableEditShape" />
</menu_item_call>
<menu_item_call label="Edit My Physics"
layout="topleft"
name="Edit My Physics">
<menu_item_call.on_click
function="EditPhysics" />
<menu_item_call.on_enable
function="Edit.EnableEditPhysics" />
</menu_item_call>
<menu_item_call
label="My Friends"

View File

@ -175,6 +175,20 @@
top="0"
width="303" />
</accordion_tab>
<accordion_tab
layout="topleft"
min_height="150"
name="shape_physics_tab"
fit_panel="false"
title="Physics">
<scrolling_panel_list
layout="topleft"
follows="all"
left="0"
name="shape_physics_param_list"
top="0"
width="303" />
</accordion_tab>
</accordion>
</panel>
</panel>

View File

@ -2471,6 +2471,20 @@ If you continue to receive this message, contact the [SUPPORT_SITE].
<string name="Bulbous">Bulbous</string>
<string name="Bulbous Nose">Bulbous Nose</string>
<string name="Breast Physics Mass">Breast Mass</string>
<string name="Breast Physics Smoothing">Breast Smoothing</string>
<string name="Breast Physics Side Spring">Breast Side Spring</string>
<string name="Breast Physics Side Bounce">Breast Side Bounce</string>
<string name="Breast Physics Side Damping">Breast Side Damping</string>
<string name="Breast Physics Side Drag">Breast Side Drag</string>
<string name="Breast Physics Side Range">Breast Side Max</string>
<string name="Breast Physics UpDown Spring">Breast UpDown Spring</string>
<string name="Breast Physics UpDown Bounce">Breast UpDown Bounce</string>
<string name="Breast Physics UpDown Damping">Breast UpDown Damping</string>
<string name="Breast Physics UpDown Drag">Breast UpDown Drag</string>
<string name="Breast Physics UpDown Range">Breast UpDown Range</string>
<string name="Bushy Eyebrows">Bushy Eyebrows</string>
<string name="Bushy Hair">Bushy Hair</string>