FIRE-23054: Recompile button is enabled when script is no mod

meow-7.2.2
Kadah_Coba 2018-09-18 01:27:19 -07:00
parent b7dc33b499
commit 290834a80b
1 changed files with 1 additions and 1 deletions

View File

@ -861,7 +861,7 @@ void LLScriptEdCore::updateButtonBar()
mLoadFromDiskBtn->setEnabled(mEditor->canLoadOrSaveToFile());
//<FS:Kadah> Recompile button
static LLCachedControl<bool> FSScriptEditorRecompileButton(gSavedSettings, "FSScriptEditorRecompileButton");
mSaveBtn2->setEnabled((hasChanged() && !mScriptRemoved) || (mLSLProc && FSScriptEditorRecompileButton && !mCompiling));
mSaveBtn2->setEnabled((hasChanged() || (mLSLProc && FSScriptEditorRecompileButton && !mCompiling && mHasScriptData)) && !mScriptRemoved);
mSaveBtn2->setLabel((!mLSLProc || !FSScriptEditorRecompileButton || hasChanged()) ? LLTrans::getString("save_file_verb") : LLTrans::getString("recompile_script_verb"));
//</FS:Kadah>
}