SL-9895 select correct sky shader for ALM despite shadow detail being set to none
parent
822adebf89
commit
295963a8b8
|
|
@ -2115,7 +2115,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
|
|||
gDeferredWLSkyProgram.mFeatures.hasGamma = true;
|
||||
gDeferredWLSkyProgram.mShaderFiles.push_back(make_pair("deferred/skyV.glsl", GL_VERTEX_SHADER_ARB));
|
||||
gDeferredWLSkyProgram.mShaderFiles.push_back(make_pair("deferred/skyF.glsl", GL_FRAGMENT_SHADER_ARB));
|
||||
gDeferredWLSkyProgram.mShaderLevel = gSavedSettings.getBOOL("RenderUseAdvancedAtmospherics") ? 3 : mVertexShaderLevel[SHADER_DEFERRED];
|
||||
gDeferredWLSkyProgram.mShaderLevel = gSavedSettings.getBOOL("RenderUseAdvancedAtmospherics") ? 3 : mVertexShaderLevel[SHADER_WINDLIGHT];
|
||||
gDeferredWLSkyProgram.mShaderGroup = LLGLSLShader::SG_SKY;
|
||||
if (gAtmosphere && mVertexShaderLevel[SHADER_WINDLIGHT] > 1)
|
||||
{
|
||||
|
|
@ -2134,7 +2134,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
|
|||
gDeferredWLCloudProgram.mFeatures.hasGamma = true;
|
||||
gDeferredWLCloudProgram.mShaderFiles.push_back(make_pair("deferred/cloudsV.glsl", GL_VERTEX_SHADER_ARB));
|
||||
gDeferredWLCloudProgram.mShaderFiles.push_back(make_pair("deferred/cloudsF.glsl", GL_FRAGMENT_SHADER_ARB));
|
||||
gDeferredWLCloudProgram.mShaderLevel = gSavedSettings.getBOOL("RenderUseAdvancedAtmospherics") ? 3 : mVertexShaderLevel[SHADER_DEFERRED];
|
||||
gDeferredWLCloudProgram.mShaderLevel = gSavedSettings.getBOOL("RenderUseAdvancedAtmospherics") ? 3 : mVertexShaderLevel[SHADER_WINDLIGHT];
|
||||
gDeferredWLCloudProgram.mShaderGroup = LLGLSLShader::SG_SKY;
|
||||
if (gAtmosphere && mVertexShaderLevel[SHADER_WINDLIGHT] > 1)
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in New Issue