Sync with upstream
parent
d9cc027cd8
commit
2a2bfd27ea
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@ -115,10 +115,10 @@ void LLSkinningUtil::scrubInvalidJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin
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if (!avatar->getJoint(skin->mJointNames[j]))
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{
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//<FS:ND> Query by JointKey rather than just a string, the key can be a U32 index for faster lookup
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//LL_DEBUGS("Avatar") << avatar->getFullname() << " mesh rigged to invalid joint" << skin->mJointNames[j] << LL_ENDL;
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//LL_DEBUGS("Avatar") << avatar->getFullname() << " mesh rigged to invalid joint " << skin->mJointNames[j] << LL_ENDL;
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//LL_WARNS_ONCE("Avatar") << avatar->getFullname() << " mesh rigged to invalid joint" << skin->mJointNames[j] << LL_ENDL;
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//skin->mJointNames[ j ] = "mPelvis";
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LL_DEBUGS("Avatar") << avatar->getFullname() << " mesh rigged to invalid joint" << skin->mJointNames[j].mName << LL_ENDL;
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LL_DEBUGS("Avatar") << avatar->getFullname() << " mesh rigged to invalid joint " << skin->mJointNames[j].mName << LL_ENDL;
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LL_WARNS_ONCE("Avatar") << avatar->getFullname() << " mesh rigged to invalid joint" << skin->mJointNames[j].mName << LL_ENDL;
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skin->mJointNames[ j ] = JointKey::construct( "mPelvis" );
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//</FS:ND>
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