More possible crash fixes in internal AO plus additional refactoring
parent
8d1b6e0f3f
commit
2a997d6edc
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@ -39,14 +39,14 @@
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#include "utilitybar.h"
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FloaterAO::FloaterAO(const LLSD& key)
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: LLTransientDockableFloater(NULL, true, key), LLEventTimer(10.f),
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: LLTransientDockableFloater(nullptr, true, key), LLEventTimer(10.f),
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mSetList(0),
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mSelectedSet(0),
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mSelectedState(0),
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mCanDragAndDrop(FALSE),
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mImportRunning(FALSE),
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mCurrentBoldItem(NULL),
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mMore(TRUE)
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mCanDragAndDrop(false),
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mImportRunning(false),
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mCurrentBoldItem(nullptr),
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mMore(true)
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{
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mEventTimer.stop();
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}
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@ -55,9 +55,9 @@ FloaterAO::~FloaterAO()
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{
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}
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void FloaterAO::reloading(BOOL yes)
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void FloaterAO::reloading(bool reload)
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{
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if (yes)
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if (reload)
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{
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mEventTimer.start();
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}
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@ -66,9 +66,9 @@ void FloaterAO::reloading(BOOL yes)
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mEventTimer.stop();
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}
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mReloadCoverPanel->setVisible(yes);
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enableSetControls(!yes);
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enableStateControls(!yes);
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mReloadCoverPanel->setVisible(reload);
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enableSetControls(!reload);
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enableStateControls(!reload);
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}
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BOOL FloaterAO::tick()
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@ -84,7 +84,7 @@ void FloaterAO::updateSetParameters()
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mOverrideSitsCheckBox->setValue(mSelectedSet->getSitOverride());
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mOverrideSitsCheckBoxSmall->setValue(mSelectedSet->getSitOverride());
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mSmartCheckBox->setValue(mSelectedSet->getSmart());
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mDisableMouselookCheckBox->setValue(mSelectedSet->getMouselookDisable());
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mDisableMouselookCheckBox->setValue(mSelectedSet->getMouselookStandDisable());
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BOOL isDefault = (mSelectedSet == AOEngine::instance().getDefaultSet());
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mDefaultCheckBox->setValue(isDefault);
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mDefaultCheckBox->setEnabled(!isDefault);
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@ -112,7 +112,7 @@ void FloaterAO::updateAnimationList()
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mStateSelector->add(stateName, state, ADD_BOTTOM, TRUE);
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}
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enableStateControls(TRUE);
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enableStateControls(true);
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if (currentStateSelected == -1)
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{
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@ -129,7 +129,7 @@ void FloaterAO::updateAnimationList()
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void FloaterAO::updateList()
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{
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mReloadButton->setEnabled(TRUE);
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mImportRunning = FALSE;
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mImportRunning = false;
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// Lambda provides simple Alpha sorting, note this is case sensitive.
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auto sortRuleLambda = [](const AOSet* s1, const AOSet* s2) -> bool
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@ -137,7 +137,7 @@ void FloaterAO::updateList()
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return s1->getName() < s2->getName();
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};
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mSetList=AOEngine::instance().getSetList();
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mSetList = AOEngine::instance().getSetList();
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std::sort(mSetList.begin(), mSetList.end(), sortRuleLambda);
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// remember currently selected animation set name
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@ -149,8 +149,8 @@ void FloaterAO::updateList()
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mSetSelectorSmall->clear();
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mAnimationList->deleteAllItems();
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mCurrentBoldItem = NULL;
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reloading(FALSE);
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mCurrentBoldItem = nullptr;
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reloading(false);
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if (mSetList.empty())
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{
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@ -292,43 +292,43 @@ BOOL FloaterAO::postBuild()
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return LLDockableFloater::postBuild();
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}
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void FloaterAO::enableSetControls(BOOL yes)
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void FloaterAO::enableSetControls(BOOL enable)
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{
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mSetSelector->setEnabled(yes);
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mSetSelectorSmall->setEnabled(yes);
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mActivateSetButton->setEnabled(yes);
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mRemoveButton->setEnabled(yes);
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mDefaultCheckBox->setEnabled(yes && (mSelectedSet != AOEngine::instance().getDefaultSet()));
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mOverrideSitsCheckBox->setEnabled(yes);
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mOverrideSitsCheckBoxSmall->setEnabled(yes);
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mDisableMouselookCheckBox->setEnabled(yes);
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mSetSelector->setEnabled(enable);
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mSetSelectorSmall->setEnabled(enable);
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mActivateSetButton->setEnabled(enable);
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mRemoveButton->setEnabled(enable);
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mDefaultCheckBox->setEnabled(enable && (mSelectedSet != AOEngine::instance().getDefaultSet()));
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mOverrideSitsCheckBox->setEnabled(enable);
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mOverrideSitsCheckBoxSmall->setEnabled(enable);
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mDisableMouselookCheckBox->setEnabled(enable);
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if (!yes)
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if (!enable)
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{
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enableStateControls(yes);
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enableStateControls(enable);
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}
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}
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void FloaterAO::enableStateControls(BOOL yes)
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void FloaterAO::enableStateControls(BOOL enable)
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{
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mStateSelector->setEnabled(yes);
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mAnimationList->setEnabled(yes);
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mCycleCheckBox->setEnabled(yes);
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if (yes)
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mStateSelector->setEnabled(enable);
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mAnimationList->setEnabled(enable);
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mCycleCheckBox->setEnabled(enable);
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if (enable)
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{
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updateCycleParameters();
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}
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else
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{
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mRandomizeCheckBox->setEnabled(yes);
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mCycleTimeTextLabel->setEnabled(yes);
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mCycleTimeSpinner->setEnabled(yes);
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mRandomizeCheckBox->setEnabled(enable);
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mCycleTimeTextLabel->setEnabled(enable);
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mCycleTimeSpinner->setEnabled(enable);
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}
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mPreviousButton->setEnabled(yes);
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mPreviousButtonSmall->setEnabled(yes);
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mNextButton->setEnabled(yes);
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mNextButtonSmall->setEnabled(yes);
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mCanDragAndDrop = yes;
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mPreviousButton->setEnabled(enable);
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mPreviousButtonSmall->setEnabled(enable);
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mNextButton->setEnabled(enable);
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mNextButtonSmall->setEnabled(enable);
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mCanDragAndDrop = enable;
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}
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void FloaterAO::onOpen(const LLSD& key)
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@ -440,7 +440,7 @@ LLScrollListItem* FloaterAO::addAnimation(const std::string& name)
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void FloaterAO::onSelectState()
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{
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mAnimationList->deleteAllItems();
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mCurrentBoldItem = NULL;
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mCurrentBoldItem = nullptr;
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mAnimationList->setCommentText(getString("ao_no_animations_loaded"));
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mAnimationList->setEnabled(FALSE);
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@ -482,10 +482,10 @@ void FloaterAO::onSelectState()
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void FloaterAO::onClickReload()
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{
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reloading(TRUE);
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reloading(true);
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mSelectedSet = 0;
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mSelectedState = 0;
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mSelectedSet = nullptr;
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mSelectedState = nullptr;
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AOEngine::instance().reload(false);
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updateList();
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@ -496,7 +496,7 @@ void FloaterAO::onClickAdd()
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LLNotificationsUtil::add("NewAOSet", LLSD(), LLSD(), boost::bind(&FloaterAO::newSetCallback, this, _1, _2));
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}
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BOOL FloaterAO::newSetCallback(const LLSD& notification, const LLSD& response)
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bool FloaterAO::newSetCallback(const LLSD& notification, const LLSD& response)
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{
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std::string newSetName = response["message"].asString();
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S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
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@ -507,7 +507,7 @@ BOOL FloaterAO::newSetCallback(const LLSD& notification, const LLSD& response)
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if (newSetName.empty())
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{
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return FALSE;
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return false;
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}
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else if (
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!LLTextValidate::validateASCIIPrintableNoPipe(new_set_name.getWString()) || // only allow ASCII
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@ -516,18 +516,18 @@ BOOL FloaterAO::newSetCallback(const LLSD& notification, const LLSD& response)
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LLSD args;
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args["AO_SET_NAME"] = newSetName;
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LLNotificationsUtil::add("NewAOCantContainNonASCII", args);
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return FALSE;
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return false;
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}
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if (option == 0)
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{
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if (AOEngine::instance().addSet(newSetName).notNull())
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{
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reloading(TRUE);
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return TRUE;
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reloading(true);
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return true;
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}
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}
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return FALSE;
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return false;
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}
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void FloaterAO::onClickRemove()
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@ -542,7 +542,7 @@ void FloaterAO::onClickRemove()
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LLNotificationsUtil::add("RemoveAOSet", args, LLSD(), boost::bind(&FloaterAO::removeSetCallback, this, _1, _2));
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}
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BOOL FloaterAO::removeSetCallback(const LLSD& notification, const LLSD& response)
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bool FloaterAO::removeSetCallback(const LLSD& notification, const LLSD& response)
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{
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S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
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@ -550,7 +550,7 @@ BOOL FloaterAO::removeSetCallback(const LLSD& notification, const LLSD& response
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{
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if (AOEngine::instance().removeSet(mSelectedSet))
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{
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reloading(TRUE);
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reloading(true);
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// to prevent snapping back to deleted set
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mSetSelector->removeall();
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mSetSelectorSmall->removeall();
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@ -558,11 +558,11 @@ BOOL FloaterAO::removeSetCallback(const LLSD& notification, const LLSD& response
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mSetSelector->clear();
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mSetSelectorSmall->clear();
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mAnimationList->deleteAllItems();
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mCurrentBoldItem = NULL;
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return TRUE;
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mCurrentBoldItem = nullptr;
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return true;
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}
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}
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return FALSE;
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return false;
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}
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void FloaterAO::onCheckDefault()
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@ -606,7 +606,7 @@ void FloaterAO::onCheckDisableStands()
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{
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if (mSelectedSet)
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{
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AOEngine::instance().setDisableStands(mSelectedSet, mDisableMouselookCheckBox->getValue().asBoolean());
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AOEngine::instance().setDisableMouselookStands(mSelectedSet, mDisableMouselookCheckBox->getValue().asBoolean());
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}
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}
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@ -698,7 +698,7 @@ void FloaterAO::onClickTrash()
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}
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std::vector<LLScrollListItem*> list = mAnimationList->getAllSelected();
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if (list.size() == 0)
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if (list.empty())
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{
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return;
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}
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@ -709,23 +709,23 @@ void FloaterAO::onClickTrash()
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}
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mAnimationList->deleteSelectedItems();
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mCurrentBoldItem = NULL;
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mCurrentBoldItem = nullptr;
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}
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void FloaterAO::updateCycleParameters()
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{
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BOOL yes = mCycleCheckBox->getValue().asBoolean();
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mRandomizeCheckBox->setEnabled(yes);
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mCycleTimeTextLabel->setEnabled(yes);
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mCycleTimeSpinner->setEnabled(yes);
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BOOL enabled = mCycleCheckBox->getValue().asBoolean();
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mRandomizeCheckBox->setEnabled(enabled);
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mCycleTimeTextLabel->setEnabled(enabled);
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mCycleTimeSpinner->setEnabled(enabled);
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}
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void FloaterAO::onCheckCycle()
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{
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if (mSelectedState)
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{
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BOOL yes = mCycleCheckBox->getValue().asBoolean();
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AOEngine::instance().setCycle(mSelectedState, yes);
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bool cycle = mCycleCheckBox->getValue().asBoolean();
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AOEngine::instance().setCycle(mSelectedState, cycle);
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updateCycleParameters();
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}
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}
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@ -770,7 +770,7 @@ void FloaterAO::onClickMore()
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fullSize.setOriginAndSize(fullSize.mLeft, fullSize.mBottom, getRect().getWidth(), fullSize.getHeight());
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}
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mMore = TRUE;
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mMore = true;
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mSmallInterfacePanel->setVisible(FALSE);
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mMainInterfacePanel->setVisible(TRUE);
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@ -789,7 +789,7 @@ void FloaterAO::onClickLess()
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gSavedPerAccountSettings.setRect("floater_rect_animation_overrider_full", fullSize);
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mMore = FALSE;
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mMore = false;
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mSmallInterfacePanel->setVisible(TRUE);
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mMainInterfacePanel->setVisible(FALSE);
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@ -812,7 +812,7 @@ void FloaterAO::onAnimationChanged(const LLUUID& animation)
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LLScrollListText* column = (LLScrollListText*)mCurrentBoldItem->getColumn(1);
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column->setFontStyle(LLFontGL::NORMAL);
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mCurrentBoldItem = NULL;
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mCurrentBoldItem = nullptr;
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}
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if (animation.isNull())
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@ -888,7 +888,7 @@ BOOL FloaterAO::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDr
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// TODO: this would be the right thing to do, but it blocks multi drop
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// before final release this must be resolved
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reloading(TRUE);
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reloading(true);
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}
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}
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}
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@ -92,16 +92,16 @@ class FloaterAO
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void onAnimationChanged(const LLUUID& animation);
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void reloading(BOOL yes);
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void reloading(bool reload);
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void updateSmart();
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void updateCycleParameters();
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void enableSetControls(BOOL yes);
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void enableStateControls(BOOL yes);
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void enableSetControls(BOOL enable);
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void enableStateControls(BOOL enable);
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BOOL newSetCallback(const LLSD& notification, const LLSD& response);
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BOOL removeSetCallback(const LLSD& notification, const LLSD& response);
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bool newSetCallback(const LLSD& notification, const LLSD& response);
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bool removeSetCallback(const LLSD& notification, const LLSD& response);
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virtual BOOL tick();
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@ -151,9 +151,9 @@ class FloaterAO
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LLButton* mNextButtonSmall;
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LLCheckBoxCtrl* mOverrideSitsCheckBoxSmall;
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BOOL mCanDragAndDrop;
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BOOL mImportRunning;
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BOOL mMore;
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bool mCanDragAndDrop;
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bool mImportRunning;
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bool mMore;
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};
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#endif // AO_H
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File diff suppressed because it is too large
Load Diff
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@ -25,17 +25,13 @@
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#ifndef AOENGINE_H
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#define AOENGINE_H
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#include <boost/signals2.hpp>
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#include "aoset.h"
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#include "llassettype.h"
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#include "lleventtimer.h"
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#include "llsingleton.h"
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// NaCl - feex
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#include "llextendedstatus.h"
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// NaCl End
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#include "llsingleton.h"
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#include <boost/signals2.hpp>
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class AOTimerCollection
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: public LLEventTimer
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@ -46,18 +42,18 @@ class AOTimerCollection
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virtual BOOL tick();
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void enableInventoryTimer(BOOL yes);
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void enableSettingsTimer(BOOL yes);
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void enableReloadTimer(BOOL yes);
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void enableImportTimer(BOOL yes);
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void enableInventoryTimer(bool enable);
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void enableSettingsTimer(bool enable);
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void enableReloadTimer(bool enable);
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void enableImportTimer(bool enable);
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protected:
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void updateTimers();
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BOOL mInventoryTimer;
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BOOL mSettingsTimer;
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BOOL mReloadTimer;
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BOOL mImportTimer;
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bool mInventoryTimer;
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bool mSettingsTimer;
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bool mReloadTimer;
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bool mImportTimer;
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};
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// ----------------------------------------------------
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@ -98,35 +94,35 @@ class AOEngine
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CyclePrevious
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};
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void enable(BOOL yes);
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void enable_stands(BOOL yes);
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const LLUUID override(const LLUUID& motion, BOOL start);
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void enable(bool enable);
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void enableStands(bool enable_stands);
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const LLUUID override(const LLUUID& motion, bool start);
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void tick();
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void update();
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void reload(bool);
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void reloadStateAnimations(AOSet::AOState* state);
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void clear( bool );
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void clear(bool from_timer);
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const LLUUID& getAOFolder() const;
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LLUUID addSet(const std::string& name, BOOL reload = TRUE);
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BOOL removeSet(AOSet* set);
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LLUUID addSet(const std::string& name, bool reload = true);
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bool removeSet(AOSet* set);
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BOOL addAnimation(const AOSet* set, AOSet::AOState* state, const LLInventoryItem* item, BOOL reload = TRUE);
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BOOL removeAnimation(const AOSet* set, AOSet::AOState* state, S32 index);
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bool addAnimation(const AOSet* set, AOSet::AOState* state, const LLInventoryItem* item, bool reload = true);
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bool removeAnimation(const AOSet* set, AOSet::AOState* state, S32 index);
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void checkSitCancel();
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void checkBelowWater(BOOL yes);
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void checkBelowWater(bool check_underwater);
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BOOL importNotecard(const LLInventoryItem* item);
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void processImport(bool);
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bool importNotecard(const LLInventoryItem* item);
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void processImport(bool from_timer);
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BOOL swapWithPrevious(AOSet::AOState* state, S32 index);
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BOOL swapWithNext(AOSet::AOState* state, S32 index);
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bool swapWithPrevious(AOSet::AOState* state, S32 index);
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bool swapWithNext(AOSet::AOState* state, S32 index);
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void cycleTimeout(const AOSet* set);
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void cycle(eCycleMode cycleMode);
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void inMouselook(BOOL yes);
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void inMouselook(bool mouselook);
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void selectSet(AOSet* set);
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||||
AOSet* selectSetByName(const std::string& name);
|
||||
AOSet* getSetByName(const std::string& name) const;
|
||||
|
|
@ -137,14 +133,14 @@ class AOEngine
|
|||
const std::vector<AOSet*> getSetList() const;
|
||||
const std::string getCurrentSetName() const;
|
||||
const AOSet* getDefaultSet() const;
|
||||
BOOL renameSet(AOSet* set, const std::string& name);
|
||||
bool renameSet(AOSet* set, const std::string& name);
|
||||
|
||||
void setDefaultSet(AOSet* set);
|
||||
void setOverrideSits(AOSet* set, BOOL yes);
|
||||
void setSmart(AOSet* set, BOOL yes);
|
||||
void setDisableStands(AOSet* set, BOOL yes);
|
||||
void setCycle(AOSet::AOState* set, BOOL yes);
|
||||
void setRandomize(AOSet::AOState* state, BOOL yes);
|
||||
void setOverrideSits(AOSet* set, bool override_sit);
|
||||
void setSmart(AOSet* set, bool smart);
|
||||
void setDisableMouselookStands(AOSet* set, bool disabled);
|
||||
void setCycle(AOSet::AOState* set, bool cycle);
|
||||
void setRandomize(AOSet::AOState* state, bool randomize);
|
||||
void setCycleTime(AOSet::AOState* state, F32 time);
|
||||
|
||||
void saveSettings();
|
||||
|
|
@ -197,10 +193,10 @@ class AOEngine
|
|||
AOTimerCollection mTimerCollection;
|
||||
AOSitCancelTimer mSitCancelTimer;
|
||||
|
||||
BOOL mEnabled;
|
||||
BOOL mEnabledStands;
|
||||
BOOL mInMouselook;
|
||||
BOOL mUnderWater;
|
||||
bool mEnabled;
|
||||
bool mEnabledStands;
|
||||
bool mInMouselook;
|
||||
bool mUnderWater;
|
||||
|
||||
LLUUID mAOFolder;
|
||||
LLUUID mLastMotion;
|
||||
|
|
|
|||
|
|
@ -32,11 +32,11 @@ AOSet::AOSet(const LLUUID inventoryID)
|
|||
: LLEventTimer(10000.0f),
|
||||
mInventoryID(inventoryID),
|
||||
mName("** New AO Set **"),
|
||||
mSitOverride(FALSE),
|
||||
mSmart(FALSE),
|
||||
mMouselookDisable(FALSE),
|
||||
mComplete(FALSE),
|
||||
mDirty(FALSE),
|
||||
mSitOverride(false),
|
||||
mSmart(false),
|
||||
mMouselookStandDisable(false),
|
||||
mComplete(false),
|
||||
mDirty(false),
|
||||
mCurrentMotion(LLUUID())
|
||||
{
|
||||
LL_DEBUGS("AOEngine") << "Creating new AO set: " << this << LL_ENDL;
|
||||
|
|
@ -113,10 +113,10 @@ AOSet::AOSet(const LLUUID inventoryID)
|
|||
mStates[index].mInventoryUUID = LLUUID::null;
|
||||
mStates[index].mCurrentAnimation = 0;
|
||||
mStates[index].mCurrentAnimationID = LLUUID::null;
|
||||
mStates[index].mCycle = FALSE;
|
||||
mStates[index].mRandom = FALSE;
|
||||
mStates[index].mCycle = false;
|
||||
mStates[index].mRandom = false;
|
||||
mStates[index].mCycleTime = 0.0f;
|
||||
mStates[index].mDirty = FALSE;
|
||||
mStates[index].mDirty = false;
|
||||
mStateNames.push_back(stateNameList[0]);
|
||||
}
|
||||
stopTimer();
|
||||
|
|
@ -145,7 +145,7 @@ AOSet::AOState* AOSet::getStateByName(const std::string& name)
|
|||
}
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
AOSet::AOState* AOSet::getStateByRemapID(const LLUUID& id)
|
||||
|
|
@ -163,7 +163,7 @@ AOSet::AOState* AOSet::getStateByRemapID(const LLUUID& id)
|
|||
return &mStates[index];
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const LLUUID& AOSet::getAnimationForState(AOState* state) const
|
||||
|
|
@ -240,54 +240,54 @@ void AOSet::setName(const std::string& name)
|
|||
mName=name;
|
||||
}
|
||||
|
||||
BOOL AOSet::getSitOverride() const
|
||||
bool AOSet::getSitOverride() const
|
||||
{
|
||||
return mSitOverride;
|
||||
}
|
||||
|
||||
void AOSet::setSitOverride(BOOL yes)
|
||||
void AOSet::setSitOverride(bool override_sit)
|
||||
{
|
||||
mSitOverride = yes;
|
||||
mSitOverride = override_sit;
|
||||
}
|
||||
|
||||
BOOL AOSet::getSmart() const
|
||||
bool AOSet::getSmart() const
|
||||
{
|
||||
return mSmart;
|
||||
}
|
||||
|
||||
void AOSet::setSmart(BOOL yes)
|
||||
void AOSet::setSmart(bool smart)
|
||||
{
|
||||
mSmart = yes;
|
||||
mSmart = smart;
|
||||
}
|
||||
|
||||
BOOL AOSet::getMouselookDisable() const
|
||||
bool AOSet::getMouselookStandDisable() const
|
||||
{
|
||||
return mMouselookDisable;
|
||||
return mMouselookStandDisable;
|
||||
}
|
||||
|
||||
void AOSet::setMouselookDisable(BOOL yes)
|
||||
void AOSet::setMouselookStandDisable(bool disable)
|
||||
{
|
||||
mMouselookDisable = yes;
|
||||
mMouselookStandDisable = disable;
|
||||
}
|
||||
|
||||
BOOL AOSet::getComplete() const
|
||||
bool AOSet::getComplete() const
|
||||
{
|
||||
return mComplete;
|
||||
}
|
||||
|
||||
void AOSet::setComplete(BOOL yes)
|
||||
void AOSet::setComplete(bool complete)
|
||||
{
|
||||
mComplete = yes;
|
||||
mComplete = complete;
|
||||
}
|
||||
|
||||
BOOL AOSet::getDirty() const
|
||||
bool AOSet::getDirty() const
|
||||
{
|
||||
return mDirty;
|
||||
}
|
||||
|
||||
void AOSet::setDirty(BOOL yes)
|
||||
void AOSet::setDirty(bool dirty)
|
||||
{
|
||||
mDirty = yes;
|
||||
mDirty = dirty;
|
||||
}
|
||||
|
||||
void AOSet::setMotion(const LLUUID& motion)
|
||||
|
|
|
|||
|
|
@ -79,14 +79,14 @@ class AOSet
|
|||
std::string mName;
|
||||
std::vector<std::string> mAlternateNames;
|
||||
LLUUID mRemapID;
|
||||
BOOL mCycle;
|
||||
BOOL mRandom;
|
||||
bool mCycle;
|
||||
bool mRandom;
|
||||
S32 mCycleTime;
|
||||
std::vector<AOAnimation> mAnimations;
|
||||
U32 mCurrentAnimation;
|
||||
LLUUID mCurrentAnimationID;
|
||||
LLUUID mInventoryUUID;
|
||||
BOOL mDirty;
|
||||
bool mDirty;
|
||||
};
|
||||
|
||||
const LLUUID& getInventoryUUID() const;
|
||||
|
|
@ -95,23 +95,23 @@ class AOSet
|
|||
const std::string& getName() const;
|
||||
void setName(const std::string& name);
|
||||
|
||||
BOOL getSitOverride() const;
|
||||
void setSitOverride(BOOL yes);
|
||||
bool getSitOverride() const;
|
||||
void setSitOverride(bool override_sit);
|
||||
|
||||
BOOL getSmart() const;
|
||||
void setSmart(BOOL yes);
|
||||
bool getSmart() const;
|
||||
void setSmart(bool smart);
|
||||
|
||||
BOOL getMouselookDisable() const;
|
||||
void setMouselookDisable(BOOL yes);
|
||||
bool getMouselookStandDisable() const;
|
||||
void setMouselookStandDisable(bool disable);
|
||||
|
||||
BOOL getComplete() const;
|
||||
void setComplete(BOOL yes);
|
||||
bool getComplete() const;
|
||||
void setComplete(bool complete);
|
||||
|
||||
const LLUUID& getMotion() const;
|
||||
void setMotion(const LLUUID& motion);
|
||||
|
||||
BOOL getDirty() const;
|
||||
void setDirty(BOOL yes);
|
||||
bool getDirty() const;
|
||||
void setDirty(bool dirty);
|
||||
|
||||
AOState* getState(S32 eName);
|
||||
AOState* getStateByName(const std::string& name);
|
||||
|
|
@ -128,12 +128,12 @@ class AOSet
|
|||
LLUUID mInventoryID;
|
||||
|
||||
std::string mName;
|
||||
BOOL mSitOverride;
|
||||
BOOL mSmart;
|
||||
BOOL mMouselookDisable;
|
||||
BOOL mComplete;
|
||||
bool mSitOverride;
|
||||
bool mSmart;
|
||||
bool mMouselookStandDisable;
|
||||
bool mComplete;
|
||||
LLUUID mCurrentMotion;
|
||||
BOOL mDirty;
|
||||
bool mDirty;
|
||||
|
||||
AOState mStates[AOSTATES_MAX];
|
||||
};
|
||||
|
|
|
|||
|
|
@ -6601,7 +6601,7 @@ BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
|
|||
LLUUID remap_id;
|
||||
if (isSelf())
|
||||
{
|
||||
remap_id = AOEngine::getInstance()->override(id, TRUE);
|
||||
remap_id = AOEngine::getInstance()->override(id, true);
|
||||
if (remap_id.isNull())
|
||||
{
|
||||
remap_id = remapMotionID(id);
|
||||
|
|
@ -6647,7 +6647,7 @@ BOOL LLVOAvatar::stopMotion(const LLUUID& id, BOOL stop_immediate)
|
|||
LLUUID remap_id;
|
||||
if (isSelf())
|
||||
{
|
||||
remap_id = AOEngine::getInstance()->override(id, FALSE);
|
||||
remap_id = AOEngine::getInstance()->override(id, false);
|
||||
if (remap_id.isNull())
|
||||
{
|
||||
remap_id = remapMotionID(id);
|
||||
|
|
|
|||
Loading…
Reference in New Issue