Fix Xui cloud raining on sunshinybumpiness

meow-7.2.2
Graham Madarasz 2013-04-26 15:32:31 -07:00
parent ced83c5248
commit 2aa3c592b0
1 changed files with 187 additions and 0 deletions

View File

@ -291,6 +291,17 @@
<key>Value</key>
<real>1.0</real>
</map>
<key>AudioLevelUnderwaterRolloff</key>
<map>
<key>Comment</key>
<string>Controls the distance-based dropoff of audio volume underwater(fraction or multiple of default audio rolloff)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>5.0</real>
</map>
<key>AudioLevelSFX</key>
<map>
<key>Comment</key>
@ -2003,6 +2014,39 @@
<string>String</string>
<key>Value</key>
<string />
</map>
<key>DebugAvatarAppearanceMessage</key>
<map>
<key>Comment</key>
<string>Dump a bunch of XML files when handling appearance messages</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>DebugAvatarExperimentalServerAppearanceUpdate</key>
<map>
<key>Comment</key>
<string>Experiment with sending full cof_contents instead of cof_version</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>DebugAvatarAppearanceServiceURLOverride</key>
<map>
<key>Comment</key>
<string>URL to use for baked texture requests; overrides value returned by login server.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string />
</map>
<key>DebugAvatarRezTime</key>
<map>
@ -2025,6 +2069,17 @@
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>DebugAvatarCompositeBaked</key>
<map>
<key>Comment</key>
<string>Colorize avatar meshes based on baked/composite state.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>DebugBeaconLineWidth</key>
<map>
@ -2037,6 +2092,17 @@
<key>Value</key>
<integer>1</integer>
</map>
<key>DebugForceAppearanceRequestFailure</key>
<map>
<key>Comment</key>
<string>Request wrong cof version to test the failure path for server appearance update requests.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>DebugHideEmptySystemFolders</key>
<map>
<key>Comment</key>
@ -4370,6 +4436,28 @@
<key>Value</key>
<real>1.0</real>
</map>
<key>InventoryDebugSimulateOpFailureRate</key>
<map>
<key>Comment</key>
<string>Rate at which we simulate failures of copy/link requests in some operations</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.0</real>
</map>
<key>InventoryDebugSimulateLateOpRate</key>
<map>
<key>Comment</key>
<string>Rate at which we simulate late-completing copy/link requests in some operations</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.0</real>
</map>
<key>InventoryDisplayInbox</key>
<map>
<key>Comment</key>
@ -8892,6 +8980,28 @@
<key>Value</key>
<integer>1</integer>
</map>
<key>DisableAllRenderTypes</key>
<map>
<key>Comment</key>
<string>Disables all rendering types.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>DisableAllRenderFeatures</key>
<map>
<key>Comment</key>
<string>Disables all rendering features.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>RenderHUDInSnapshot</key>
<map>
<key>Comment</key>
@ -13329,6 +13439,28 @@
<key>Value</key>
<integer>-1</integer>
</map>
<key>MaxFPS</key>
<map>
<key>Comment</key>
<string>Yield some time to the local host if we reach a threshold framerate.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<integer>-1.0</integer>
</map>
<key>ForcePeriodicRenderingTime</key>
<map>
<key>Comment</key>
<string>Periodically enable all rendering masks for a single frame.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<integer>-1.0</integer>
</map>
<key>ZoomDirect</key>
<map>
<key>Comment</key>
@ -14314,5 +14446,60 @@
<key>Value</key>
<integer>0</integer>
</map>
<key>DisablePrecacheDelayAfterTeleporting</key>
<map>
<key>Comment</key>
<string>Disables the artificial delay in the viewer that precaches some incoming assets</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>FMODExProfilerEnable</key>
<map>
<key>Comment</key>
<string>Enable profiler tool if using FMOD Ex</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>FMODExDecodeBufferSize</key>
<map>
<key>Comment</key>
<string>Sets the streaming decode buffer size (in milliseconds)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>1000</integer>
</map>
<key>FMODExStreamBufferSize</key>
<map>
<key>Comment</key>
<string>Sets the streaming buffer size (in milliseconds)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>7000</integer>
</map>
<key>DisablePrecacheDelayAfterTeleporting</key>
<map>
<key>Comment</key>
<string>Disables the artificial delay in the viewer that precaches some incoming assets</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
</map>
</llsd>