More tweaks to CPU-generated sky cubemap color handling.
meow-7.2.2
Graham Linden 2019-07-29 14:00:53 -07:00
parent fd3cf756a0
commit 2b99edc099
1 changed files with 2 additions and 1 deletions

View File

@ -242,7 +242,8 @@ LLColor4 LLAtmospherics::calcSkyColorInDir(AtmosphericsVars& vars, const LLVecto
calcSkyColorWLVert(Pn, vars);
LLColor3 sky_color = (isShiny || !gPipeline.canUseWindLightShaders()) ? vars.hazeColor : psky->gammaCorrect(vars.hazeColor * 2.0f);
LLColor3 sky_color = isShiny ? vars.hazeColor :
!gPipeline.canUseWindLightShaders() ? vars.hazeColor * 2.0f : psky->gammaCorrect(vars.hazeColor * 2.0f);
if (isShiny)
{