FIRE-33497: Fix specular color not copied when copy/pasting texture parameters

master
Ansariel 2023-12-11 13:24:08 +01:00
parent 3f24d0782a
commit 2c4576f818
1 changed files with 1 additions and 1 deletions

View File

@ -4328,7 +4328,7 @@ void LLPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
LLSelectedTEMaterial::setSpecularOffsetX(this, (F32)te_data["material"]["SpecOffX"].asReal(), te, object_id);
LLSelectedTEMaterial::setSpecularOffsetY(this, (F32)te_data["material"]["SpecOffY"].asReal(), te, object_id);
LLSelectedTEMaterial::setSpecularRotation(this, (F32)te_data["material"]["SpecRot"].asReal(), te, object_id);
LLColor4 spec_color(te_data["material"]["SpecColor"]);
LLColor4U spec_color(te_data["material"]["SpecColor"]);
LLSelectedTEMaterial::setSpecularLightColor(this, spec_color, te);
LLSelectedTEMaterial::setSpecularLightExponent(this, (U8)te_data["material"]["SpecExp"].asInteger(), te, object_id);
LLSelectedTEMaterial::setEnvironmentIntensity(this, (U8)te_data["material"]["EnvIntensity"].asInteger(), te, object_id);