Merged in SL-14885 (pull request #529)
SL-14885 Allow mousewheel to zoom way out when user has disabled camera constraints Approved-by: Euclid Lindenmeow-7.2.2
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2d53f5ea85
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@ -2038,6 +2038,13 @@ LLVector3d LLAgentCamera::getFocusOffsetInitial()
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F32 LLAgentCamera::getCameraMaxZoomDistance()
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{
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// SL-14706 / SL-14885 TPV have relaxed camera constraints allowing you to mousewheeel zoom WAY out.
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static LLCachedControl<bool> s_disable_camera_constraints(gSavedSettings, "DisableCameraConstraints", false);
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if (s_disable_camera_constraints)
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{
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return (F32)INT_MAX;
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}
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// Ignore "DisableCameraConstraints", we don't want to be out of draw range when we focus onto objects or avatars
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return llmin(MAX_CAMERA_DISTANCE_FROM_OBJECT,
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mDrawDistance - 1, // convenience, don't hit draw limit when focusing on something
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