Make fullbright transport look closer to normal transport so fullbright objects reflect distance.
meow-7.2.2
Graham Linden 2019-04-18 11:28:49 -07:00
parent ebf53108cb
commit 311adf5469
1 changed files with 2 additions and 2 deletions

View File

@ -50,7 +50,7 @@ vec3 fullbrightAtmosTransportFrag(vec3 light, vec3 additive, vec3 atten)
return light;
}
float brightness = dot(light.rgb, vec3(0.33333));
return mix(atmosTransportFrag(light.rgb, additive, atten), light.rgb + additive.rgb, brightness * brightness);
return mix(atmosTransportFrag(light.rgb, additive, atten), light.rgb + additive.rgb, brightness * brightness * 0.1);
}
vec3 fullbrightShinyAtmosTransportFrag(vec3 light, vec3 additive, vec3 atten) {
@ -59,7 +59,7 @@ vec3 fullbrightShinyAtmosTransportFrag(vec3 light, vec3 additive, vec3 atten) {
return light;
}
float brightness = dot(light.rgb, vec3(0.33333));
return mix(atmosTransportFrag(light.rgb, additive, atten), (light.rgb + additive.rgb) * (2.0 - brightness), brightness * brightness);
return mix(atmosTransportFrag(light.rgb, additive, atten), (light.rgb + additive.rgb) * (2.0 - brightness), brightness * brightness * 0.1);
}
vec3 atmosTransport(vec3 light)