STORM-2145 Step 1 of renaming a directory
parent
2392581677
commit
33db84d701
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@ -1,115 +0,0 @@
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<llsd>
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<map>
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<key>AppearanceCameraMovement</key>
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<map>
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<key>Comment</key>
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<string>When entering appearance editing mode, camera zooms in on currently selected portion of avatar</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>1</integer>
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</map>
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<key>CameraAngle</key>
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<map>
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<key>Comment</key>
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<string>Camera field of view angle (Radians)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>1.047197551</real>
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</map>
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<key>CameraOffsetBuild</key>
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<map>
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<key>Comment</key>
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<string>Default camera position relative to focus point when entering build mode</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Vector3</string>
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<key>Value</key>
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<array>
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<real>-6</real>
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<real>0</real>
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<real>6</real>
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</array>
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</map>
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<key>CameraOffsetRearView</key>
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<map>
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<key>Comment</key>
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<string>Initial camera offset from avatar in Rear View</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Vector3</string>
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<key>Value</key>
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<array>
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<real>2.2</real>
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<real>0.0</real>
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<real>0.0</real>
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</array>
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</map>
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<key>CameraOffsetScale</key>
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<map>
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<key>Comment</key>
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<string>Scales the default offset</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>1</real>
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</map>
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<key>EditCameraMovement</key>
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<map>
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<key>Comment</key>
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<string>When entering build mode, camera moves up above avatar</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>0</integer>
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</map>
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<key>FocusOffsetRearView</key>
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<map>
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<key>Comment</key>
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<string>Initial focus point offset relative to avatar for the camera preset Rear View (x-axis is forward)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Vector3D</string>
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<key>Value</key>
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<array>
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<real>0.0</real>
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<real>0.0</real>
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<real>0.0</real>
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</array>
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</map>
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<key>PresetCameraActive</key>
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<map>
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<key>Comment</key>
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<string>Name of currently selected preference</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>String</string>
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<key>Value</key>
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<string>Default</string>
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</map>
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<key>TrackFocusObject</key>
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<map>
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<key>Comment</key>
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<string>Camera tracks last object zoomed on</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>1</integer>
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</map>
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</map>
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</llsd>
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@ -1,115 +0,0 @@
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<llsd>
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<map>
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<key>AppearanceCameraMovement</key>
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<map>
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<key>Comment</key>
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<string>When entering appearance editing mode, camera zooms in on currently selected portion of avatar</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>1</integer>
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</map>
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<key>CameraAngle</key>
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<map>
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<key>Comment</key>
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<string>Camera field of view angle (Radians)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>1.047197551</real>
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</map>
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<key>CameraOffsetBuild</key>
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<map>
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<key>Comment</key>
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<string>Default camera position relative to focus point when entering build mode</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Vector3</string>
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<key>Value</key>
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<array>
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<real>-6</real>
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<real>0</real>
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<real>6</real>
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</array>
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</map>
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<key>CameraOffsetRearView</key>
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<map>
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<key>Comment</key>
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<string>Initial camera offset from avatar in Rear View</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Vector3</string>
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<key>Value</key>
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<array>
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<real>-3.0</real>
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<real>0.0</real>
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<real>-0.2</real>
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</array>
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</map>
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<key>CameraOffsetScale</key>
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<map>
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<key>Comment</key>
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<string>Scales the default offset</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>1</real>
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</map>
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<key>EditCameraMovement</key>
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<map>
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<key>Comment</key>
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<string>When entering build mode, camera moves up above avatar</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>0</integer>
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</map>
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<key>FocusOffsetRearView</key>
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<map>
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<key>Comment</key>
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<string>Initial focus point offset relative to avatar for the camera preset Rear View (x-axis is forward)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Vector3D</string>
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<key>Value</key>
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<array>
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<real>0.9</real>
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<real>0.0</real>
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<real>0.2</real>
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</array>
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</map>
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<key>PresetCameraActive</key>
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<map>
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<key>Comment</key>
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<string>Name of currently selected preference</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>String</string>
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<key>Value</key>
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<string>Default</string>
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</map>
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<key>TrackFocusObject</key>
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<map>
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<key>Comment</key>
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<string>Camera tracks last object zoomed on</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>1</integer>
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</map>
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</map>
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</llsd>
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@ -1,115 +0,0 @@
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<llsd>
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<map>
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<key>AppearanceCameraMovement</key>
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<map>
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<key>Comment</key>
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<string>When entering appearance editing mode, camera zooms in on currently selected portion of avatar</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>1</integer>
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</map>
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<key>CameraAngle</key>
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<map>
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<key>Comment</key>
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<string>Camera field of view angle (Radians)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>1.047197551</real>
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</map>
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<key>CameraOffsetBuild</key>
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<map>
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<key>Comment</key>
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<string>Default camera position relative to focus point when entering build mode</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Vector3</string>
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<key>Value</key>
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<array>
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<real>-6</real>
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<real>0</real>
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<real>6</real>
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</array>
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</map>
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<key>CameraOffsetRearView</key>
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<map>
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<key>Comment</key>
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<string>Initial camera offset from avatar in Rear View</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Vector3</string>
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<key>Value</key>
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<array>
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<real>-3</real>
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<real>0</real>
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<real>0.75</real>
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</array>
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</map>
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<key>CameraOffsetScale</key>
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<map>
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<key>Comment</key>
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<string>Scales the default offset</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>1</real>
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</map>
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<key>EditCameraMovement</key>
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<map>
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<key>Comment</key>
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<string>When entering build mode, camera moves up above avatar</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>0</integer>
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</map>
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<key>FocusOffsetRearView</key>
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<map>
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<key>Comment</key>
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<string>Initial focus point offset relative to avatar for the camera preset Rear View (x-axis is forward)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Vector3D</string>
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<key>Value</key>
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<array>
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<real>1.0</real>
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<real>0.0</real>
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<real>1.0</real>
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</array>
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</map>
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<key>PresetCameraActive</key>
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<map>
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<key>Comment</key>
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<string>Name of currently selected preference</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>String</string>
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<key>Value</key>
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<string>Default</string>
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</map>
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<key>TrackFocusObject</key>
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<map>
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<key>Comment</key>
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<string>Camera tracks last object zoomed on</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>1</integer>
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</map>
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</map>
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</llsd>
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@ -1,115 +0,0 @@
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<llsd>
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<map>
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<key>AppearanceCameraMovement</key>
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<map>
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<key>Comment</key>
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<string>When entering appearance editing mode, camera zooms in on currently selected portion of avatar</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>1</integer>
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</map>
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<key>CameraAngle</key>
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<map>
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<key>Comment</key>
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<string>Camera field of view angle (Radians)</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>F32</string>
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<key>Value</key>
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<real>1.047197551</real>
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</map>
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<key>CameraOffsetBuild</key>
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<map>
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<key>Comment</key>
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<string>Default camera position relative to focus point when entering build mode</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Vector3</string>
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<key>Value</key>
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<array>
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<real>-6</real>
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<real>0</real>
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<real>6</real>
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</array>
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</map>
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<key>CameraOffsetRearView</key>
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<map>
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<key>Comment</key>
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<string>Initial camera offset from avatar in Rear View</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Vector3</string>
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<key>Value</key>
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<array>
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<real>-1.0</real>
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<real>0.7</real>
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<real>0.5</real>
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</array>
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</map>
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<key>CameraOffsetScale</key>
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<map>
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<key>Comment</key>
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<string>Scales the default offset</string>
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<key>Persist</key>
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<integer>1</integer>
|
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<key>Type</key>
|
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<string>F32</string>
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<key>Value</key>
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<real>1</real>
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</map>
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<key>EditCameraMovement</key>
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<map>
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<key>Comment</key>
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<string>When entering build mode, camera moves up above avatar</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>0</integer>
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</map>
|
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<key>FocusOffsetRearView</key>
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<map>
|
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<key>Comment</key>
|
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<string>Initial focus point offset relative to avatar for the camera preset Rear View (x-axis is forward)</string>
|
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<key>Persist</key>
|
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<integer>1</integer>
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<key>Type</key>
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<string>Vector3D</string>
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<key>Value</key>
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<array>
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<real>1.5</real>
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<real>0.7</real>
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<real>1.0</real>
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</array>
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</map>
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<key>PresetCameraActive</key>
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<map>
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<key>Comment</key>
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<string>Name of currently selected preference</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>String</string>
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<key>Value</key>
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<string>Default</string>
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</map>
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<key>TrackFocusObject</key>
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<map>
|
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<key>Comment</key>
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<string>Camera tracks last object zoomed on</string>
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<key>Persist</key>
|
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<integer>1</integer>
|
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<key>Type</key>
|
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<string>Boolean</string>
|
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<key>Value</key>
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<integer>1</integer>
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</map>
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</map>
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</llsd>
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Reference in New Issue