Clarified the reason for adding the deleteSingleton method to LLSingleton. Added a simple unit test to verify the functionality of the deleteSingleton method.
parent
6ab0bc8789
commit
342005cd92
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@ -319,6 +319,7 @@ if (LL_TESTS)
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LL_ADD_INTEGRATION_TEST(llrand "" "${test_libs}")
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LL_ADD_INTEGRATION_TEST(llsdserialize "" "${test_libs}"
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"${PYTHON_EXECUTABLE}" "${CMAKE_CURRENT_SOURCE_DIR}/tests/setpython.py")
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LL_ADD_INTEGRATION_TEST(llsingleton "" "${test_libs}")
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LL_ADD_INTEGRATION_TEST(llstring "" "${test_libs}")
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LL_ADD_INTEGRATION_TEST(lltreeiterators "" "${test_libs}")
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LL_ADD_INTEGRATION_TEST(lluri "" "${test_libs}")
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@ -114,8 +114,7 @@ private:
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~SingletonInstanceData()
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{
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SingletonInstanceData& data = getData();
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if (data.mInitState != DELETED)
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if (mInitState != DELETED)
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{
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deleteSingleton();
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}
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@ -130,7 +129,26 @@ public:
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data.mInitState = DELETED;
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}
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// Can be used to control when the singleton is deleted. Not normally needed.
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/**
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* @brief Immediately delete the singleton.
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*
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* A subsequent call to LLProxy::getInstance() will construct a new
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* instance of the class.
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*
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* LLSingletons are normally destroyed after main() has exited and the C++
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* runtime is cleaning up statically-constructed objects. Some classes
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* derived from LLSingleton have objects that are part of a runtime system
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* that is terminated before main() exits. Calling the destructor of those
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* objects after the termination of their respective systems can cause
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* crashes and other problems during termination of the project. Using this
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* method to destroy the singleton early can prevent these crashes.
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*
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* An example where this is needed is for a LLSingleton that has an APR
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* object as a member and make APR calls on destruction. The APR system is
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* shut down explicitly before main() exits. This causes a crash on exit.
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* Using this method before the call to apr_terminate() and NOT calling
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* getInstance() again will prevent the crash.
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*/
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static void deleteSingleton()
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{
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delete getData().mSingletonInstance;
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@ -0,0 +1,75 @@
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/**
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* @file llprocessor_test.cpp
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* @date 2010-06-01
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*
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* $LicenseInfo:firstyear=2010&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llsingleton.h"
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#include "../test/lltut.h"
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namespace tut
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{
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struct singleton
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{
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// We need a class created with the LLSingleton template to test with.
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class LLSingletonTest: public LLSingleton<LLSingletonTest>
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{
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};
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};
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typedef test_group<singleton> singleton_t;
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typedef singleton_t::object singleton_object_t;
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tut::singleton_t tut_singleton("LLSingleton");
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template<> template<>
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void singleton_object_t::test<1>()
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{
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}
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template<> template<>
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void singleton_object_t::test<2>()
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{
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LLSingletonTest* singleton_test = LLSingletonTest::getInstance();
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ensure(singleton_test);
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}
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template<> template<>
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void singleton_object_t::test<3>()
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{
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//Construct the instance
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LLSingletonTest::getInstance();
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ensure(LLSingletonTest::instanceExists());
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//Delete the instance
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LLSingletonTest::deleteSingleton();
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ensure(LLSingletonTest::destroyed());
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ensure(!LLSingletonTest::instanceExists());
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//Construct it again.
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LLSingletonTest* singleton_test = LLSingletonTest::getInstance();
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ensure(singleton_test);
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ensure(LLSingletonTest::instanceExists());
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}
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}
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