diff --git a/indra/newview/llfloatermarketplacelistings.cpp b/indra/newview/llfloatermarketplacelistings.cpp index 49bb439a24..2bfd4dda3c 100644 --- a/indra/newview/llfloatermarketplacelistings.cpp +++ b/indra/newview/llfloatermarketplacelistings.cpp @@ -104,14 +104,17 @@ void LLPanelMarketplaceListings::buildAllPanels() panel = buildInventoryPanel("Active Items", "panel_marketplace_listings_listed.xml"); panel->getFilter().setFilterMarketplaceActiveFolders(); panel->getFilter().setEmptyLookupMessage("MarketplaceNoMatchingItems"); + panel->getFilter().setDefaultEmptyLookupMessage("MarketplaceNoListing"); panel->getFilter().markDefault(); panel = buildInventoryPanel("Inactive Items", "panel_marketplace_listings_unlisted.xml"); panel->getFilter().setFilterMarketplaceInactiveFolders(); panel->getFilter().setEmptyLookupMessage("MarketplaceNoMatchingItems"); + panel->getFilter().setDefaultEmptyLookupMessage("MarketplaceNoListing"); panel->getFilter().markDefault(); panel = buildInventoryPanel("Unassociated Items", "panel_marketplace_listings_unassociated.xml"); panel->getFilter().setFilterMarketplaceUnassociatedFolders(); panel->getFilter().setEmptyLookupMessage("MarketplaceNoMatchingItems"); + panel->getFilter().setDefaultEmptyLookupMessage("MarketplaceNoListing"); panel->getFilter().markDefault(); // Set the tab panel diff --git a/indra/newview/llinventoryfilter.cpp b/indra/newview/llinventoryfilter.cpp index 776f31b929..be884bfd31 100644 --- a/indra/newview/llinventoryfilter.cpp +++ b/indra/newview/llinventoryfilter.cpp @@ -77,6 +77,7 @@ LLInventoryFilter::LLInventoryFilter(const Params& p) : mName(p.name), mFilterModified(FILTER_NONE), mEmptyLookupMessage("InventoryNoMatchingItems"), + mDefaultEmptyLookupMessage(""), mFilterOps(p.filter_ops), mBackupFilterOps(mFilterOps), mFilterSubString(p.substring), @@ -1607,12 +1608,24 @@ void LLInventoryFilter::setEmptyLookupMessage(const std::string& message) mEmptyLookupMessage = message; } +void LLInventoryFilter::setDefaultEmptyLookupMessage(const std::string& message) +{ + mDefaultEmptyLookupMessage = message; +} + std::string LLInventoryFilter::getEmptyLookupMessage() const { - LLStringUtil::format_map_t args; - args["[SEARCH_TERM]"] = LLURI::escape(getFilterSubStringOrig()); + if (isDefault() && !mDefaultEmptyLookupMessage.empty()) + { + return LLTrans::getString(mDefaultEmptyLookupMessage); + } + else + { + LLStringUtil::format_map_t args; + args["[SEARCH_TERM]"] = LLURI::escape(getFilterSubStringOrig()); - return LLTrans::getString(mEmptyLookupMessage, args); + return LLTrans::getString(mEmptyLookupMessage, args); + } } diff --git a/indra/newview/llinventoryfilter.h b/indra/newview/llinventoryfilter.h index 255d20e990..fc8cc4e5c0 100644 --- a/indra/newview/llinventoryfilter.h +++ b/indra/newview/llinventoryfilter.h @@ -278,6 +278,7 @@ public: EFilterCreatorType getFilterCreatorType() const; void setEmptyLookupMessage(const std::string& message); + void setDefaultEmptyLookupMessage(const std::string& message); std::string getEmptyLookupMessage() const; // +-------------------------------------------------------------------+ @@ -354,6 +355,7 @@ private: std::string mFilterText; std::string mEmptyLookupMessage; + std::string mDefaultEmptyLookupMessage; ESearchType mSearchType; diff --git a/indra/newview/skins/default/xui/en/floater_publish_classified.xml b/indra/newview/skins/default/xui/en/floater_publish_classified.xml index 322e34272c..84e0b489d0 100644 --- a/indra/newview/skins/default/xui/en/floater_publish_classified.xml +++ b/indra/newview/skins/default/xui/en/floater_publish_classified.xml @@ -6,6 +6,7 @@ layout="topleft" name="publish_classified" title="Publishing Classified" + help_topic="profile_edit_classified" width="320"> Didn't find what you're looking for? Show [secondlife:///app/inventory/filters Filters]. Didn't find what you're looking for? Try [secondlife:///app/search/places/[SEARCH_TERM] Search]. Drag a landmark here to add it to your favorites. + You have no listings yet. No items found. Check the spelling of your search string and try again. You do not have a copy of this texture in your inventory Your Marketplace purchases will appear here. You may then drag them into your inventory to use them.