Align feature table with LL, but keeping our LOD settings and our use of shadows and AO only at ultra.
Still disable texture compression and VRAMGT512 Set ALM to enabled at high and above. Was High-Ultra and above.
parent
1c6232b88f
commit
34fd597f7c
|
|
@ -31,7 +31,7 @@ RenderAnisotropic 1 1
|
|||
RenderAvatarCloth 1 1
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 24
|
||||
RenderAvatarMaxVisible 1 12
|
||||
RenderAvatarVP 1 1
|
||||
RenderCubeMap 1 1
|
||||
RenderDelayVBUpdate 1 0
|
||||
|
|
@ -46,7 +46,7 @@ RenderObjectBump 1 1
|
|||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 4
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderUseImpostors 1 1
|
||||
|
|
@ -92,7 +92,7 @@ RenderReflectionDetail 1 0
|
|||
RenderTerrainDetail 1 0
|
||||
RenderTerrainLODFactor 1 1
|
||||
RenderTransparentWater 1 0
|
||||
RenderTreeLODFactor 1 0.25
|
||||
RenderTreeLODFactor 1 0
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 1.5
|
||||
VertexShaderEnable 1 0
|
||||
|
|
@ -100,7 +100,7 @@ WindLightUseAtmosShaders 1 0
|
|||
RenderDeferred 1 0
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 32
|
||||
WLSkyDetail 1 48
|
||||
RenderFSAASamples 1 0
|
||||
|
||||
|
||||
|
|
@ -124,7 +124,7 @@ RenderReflectionDetail 1 0
|
|||
RenderTerrainDetail 1 0
|
||||
RenderTerrainLODFactor 1 1
|
||||
RenderTransparentWater 1 0
|
||||
RenderTreeLODFactor 1 0.25
|
||||
RenderTreeLODFactor 1 0
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 1.5
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -132,7 +132,7 @@ WindLightUseAtmosShaders 1 0
|
|||
RenderDeferred 1 0
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 32
|
||||
WLSkyDetail 1 48
|
||||
RenderFSAASamples 1 0
|
||||
|
||||
//
|
||||
|
|
@ -143,7 +143,6 @@ RenderAnisotropic 1 0
|
|||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 0.5
|
||||
RenderAvatarPhysicsLODFactor 1 0.75
|
||||
RenderAvatarMaxVisible 1 6
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 96
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -174,7 +173,6 @@ RenderAnisotropic 1 1
|
|||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 9
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -182,11 +180,11 @@ RenderGlowResolutionPow 1 9
|
|||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 1
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.75
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -205,7 +203,6 @@ RenderAnisotropic 1 1
|
|||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 12
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -213,11 +210,11 @@ RenderGlowResolutionPow 1 9
|
|||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 2
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 3.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.75
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -233,22 +230,21 @@ RenderFSAASamples 1 2
|
|||
//
|
||||
list High
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 15
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderGlowResolutionPow 1 9
|
||||
RenderMaxPartCount 1 6114
|
||||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 3
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -264,22 +260,21 @@ RenderFSAASamples 1 2
|
|||
//
|
||||
list HighUltra
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 18
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderGlowResolutionPow 1 9
|
||||
RenderMaxPartCount 1 6114
|
||||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 4
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -287,19 +282,17 @@ WindLightUseAtmosShaders 1 1
|
|||
RenderDeferred 1 1
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 64
|
||||
WLSkyDetail 1 48
|
||||
RenderFSAASamples 1 2
|
||||
|
||||
|
||||
//
|
||||
// Ultra graphics (deferred + SSAO + shadows)
|
||||
// Ultra graphics (REALLY PURTY!)
|
||||
//
|
||||
list Ultra
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 21
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 256
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -309,7 +302,7 @@ RenderObjectBump 1 1
|
|||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 4
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderUseImpostors 1 1
|
||||
|
|
@ -455,7 +448,6 @@ list Intel
|
|||
RenderAnisotropic 1 0
|
||||
RenderVBOEnable 1 0
|
||||
RenderFSAASamples 1 0
|
||||
RenderUseStreamVBO 1 0
|
||||
|
||||
list GeForce2
|
||||
RenderAnisotropic 1 0
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ RenderAnisotropic 1 1
|
|||
RenderAvatarCloth 1 1
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 24
|
||||
RenderAvatarMaxVisible 1 12
|
||||
RenderAvatarVP 1 1
|
||||
RenderCubeMap 1 1
|
||||
RenderDelayVBUpdate 1 0
|
||||
|
|
@ -46,7 +46,7 @@ RenderMaxPartCount 1 8192
|
|||
RenderObjectBump 1 1
|
||||
RenderReflectionDetail 1 4
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderUseImpostors 1 1
|
||||
|
|
@ -83,21 +83,21 @@ RenderFarClip 1 64
|
|||
RenderFlexTimeFactor 1 0
|
||||
RenderGlowResolutionPow 1 8
|
||||
RenderLocalLights 1 0
|
||||
RenderMaxPartCount 1 256
|
||||
RenderMaxPartCount 1 0
|
||||
RenderObjectBump 1 0
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 0
|
||||
RenderTerrainLODFactor 1 1
|
||||
RenderTransparentWater 1 0
|
||||
RenderTreeLODFactor 1 0.25
|
||||
RenderTreeLODFactor 1 0
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 1.5
|
||||
RenderVolumeLODFactor 1 0.5
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 0
|
||||
RenderDeferred 1 0
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 32
|
||||
WLSkyDetail 1 48
|
||||
RenderFSAASamples 1 0
|
||||
|
||||
//
|
||||
|
|
@ -120,7 +120,7 @@ RenderReflectionDetail 1 0
|
|||
RenderTerrainDetail 1 0
|
||||
RenderTerrainLODFactor 1 1
|
||||
RenderTransparentWater 1 0
|
||||
RenderTreeLODFactor 1 0.25
|
||||
RenderTreeLODFactor 1 0
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 1.5
|
||||
VertexShaderEnable 1 0
|
||||
|
|
@ -128,7 +128,7 @@ WindLightUseAtmosShaders 1 0
|
|||
RenderDeferred 1 0
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 32
|
||||
WLSkyDetail 1 48
|
||||
RenderFSAASamples 1 0
|
||||
|
||||
//
|
||||
|
|
@ -139,7 +139,6 @@ RenderAnisotropic 1 0
|
|||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 0.5
|
||||
RenderAvatarPhysicsLODFactor 1 0.75
|
||||
RenderAvatarMaxVisible 1 6
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 96
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -170,7 +169,6 @@ RenderAnisotropic 1 1
|
|||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 9
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -178,11 +176,11 @@ RenderGlowResolutionPow 1 9
|
|||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 1
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.75
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -194,14 +192,13 @@ WLSkyDetail 1 48
|
|||
RenderFSAASamples 1 2
|
||||
|
||||
//
|
||||
// Medium High Graphics Settings
|
||||
// Medium High Graphics Settings
|
||||
//
|
||||
list MidHigh
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 12
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -209,11 +206,11 @@ RenderGlowResolutionPow 1 9
|
|||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 2
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 3.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.75
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -229,22 +226,21 @@ RenderFSAASamples 1 2
|
|||
//
|
||||
list High
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 15
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderGlowResolutionPow 1 9
|
||||
RenderMaxPartCount 1 6114
|
||||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 3
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -260,22 +256,21 @@ RenderFSAASamples 1 2
|
|||
//
|
||||
list HighUltra
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 18
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderGlowResolutionPow 1 9
|
||||
RenderMaxPartCount 1 6114
|
||||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 4
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -287,14 +282,13 @@ WLSkyDetail 1 48
|
|||
RenderFSAASamples 1 2
|
||||
|
||||
//
|
||||
// Ultra graphics (deferred + SSAO + shadows)
|
||||
// Ultra graphics (REALLY PURTY!)
|
||||
//
|
||||
list Ultra
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 21
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 256
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -304,7 +298,7 @@ RenderMaxPartCount 1 8192
|
|||
RenderObjectBump 1 1
|
||||
RenderReflectionDetail 1 4
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderUseImpostors 1 1
|
||||
|
|
@ -449,7 +443,6 @@ RenderAnisotropic 1 0
|
|||
// Avoid some Intel crashes on Linux
|
||||
RenderCubeMap 0 0
|
||||
RenderFSAASamples 1 0
|
||||
RenderUseStreamVBO 1 0
|
||||
|
||||
list GeForce2
|
||||
RenderAnisotropic 1 0
|
||||
|
|
|
|||
|
|
@ -30,8 +30,8 @@ list all
|
|||
RenderAnisotropic 1 0
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 24
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 12
|
||||
RenderAvatarVP 1 1
|
||||
RenderCubeMap 1 1
|
||||
RenderDelayVBUpdate 1 0
|
||||
|
|
@ -46,7 +46,7 @@ RenderMaxPartCount 1 8192
|
|||
RenderObjectBump 1 1
|
||||
RenderReflectionDetail 1 4
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderUseImpostors 1 1
|
||||
|
|
@ -66,8 +66,8 @@ RenderShaderLightingMaxLevel 1 3
|
|||
RenderDeferred 1 1
|
||||
RenderDeferredSSAO 1 1
|
||||
RenderShadowDetail 1 2
|
||||
//WatchdogDisabled 1 1
|
||||
RenderUseStreamVBO 0 0
|
||||
WatchdogDisabled 1 1
|
||||
RenderUseStreamVBO 1 1
|
||||
RenderFSAASamples 1 16
|
||||
RenderMaxTextureIndex 1 16
|
||||
|
||||
|
|
@ -91,7 +91,7 @@ RenderReflectionDetail 1 0
|
|||
RenderTerrainDetail 1 0
|
||||
RenderTerrainLODFactor 1 1
|
||||
RenderTransparentWater 1 0
|
||||
RenderTreeLODFactor 1 0.25
|
||||
RenderTreeLODFactor 1 0
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 1.5
|
||||
VertexShaderEnable 1 0
|
||||
|
|
@ -99,7 +99,7 @@ WindLightUseAtmosShaders 1 0
|
|||
RenderDeferred 1 0
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 32
|
||||
WLSkyDetail 1 48
|
||||
RenderFSAASamples 1 0
|
||||
|
||||
//
|
||||
|
|
@ -122,7 +122,7 @@ RenderReflectionDetail 1 0
|
|||
RenderTerrainDetail 1 0
|
||||
RenderTerrainLODFactor 1 1
|
||||
RenderTransparentWater 1 0
|
||||
RenderTreeLODFactor 1 0.25
|
||||
RenderTreeLODFactor 1 0
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 1.5
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -130,7 +130,7 @@ WindLightUseAtmosShaders 1 0
|
|||
RenderDeferred 1 0
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 32
|
||||
WLSkyDetail 1 48
|
||||
RenderFSAASamples 1 0
|
||||
|
||||
//
|
||||
|
|
@ -141,7 +141,6 @@ RenderAnisotropic 1 0
|
|||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 0.5
|
||||
RenderAvatarPhysicsLODFactor 1 0.75
|
||||
RenderAvatarMaxVisible 1 6
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 96
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -149,7 +148,7 @@ RenderGlowResolutionPow 1 8
|
|||
RenderMaxPartCount 1 2048
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 1
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 1.0
|
||||
RenderTransparentWater 1 1
|
||||
|
|
@ -172,7 +171,6 @@ RenderAnisotropic 1 1
|
|||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 9
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -180,11 +178,11 @@ RenderGlowResolutionPow 1 9
|
|||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 2
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.75
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 1.5
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -203,7 +201,6 @@ RenderAnisotropic 1 1
|
|||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 12
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -211,11 +208,11 @@ RenderGlowResolutionPow 1 9
|
|||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 3
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 3.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.75
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -227,53 +224,21 @@ WLSkyDetail 1 48
|
|||
RenderFSAASamples 1 2
|
||||
|
||||
//
|
||||
// High Graphics Settings
|
||||
// High Graphics Settings (deferred)
|
||||
//
|
||||
list High
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 15
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderGlowResolutionPow 1 9
|
||||
RenderMaxPartCount 1 6114
|
||||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 4
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 1
|
||||
RenderDeferred 1 0
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 48
|
||||
RenderFSAASamples 1 2
|
||||
|
||||
//
|
||||
// High Ultra Graphics Settings (deferred)
|
||||
//
|
||||
list HighUltra
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 18
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderGlowResolutionPow 1 9
|
||||
RenderMaxPartCount 1 6114
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 4
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
|
|
@ -285,19 +250,48 @@ WindLightUseAtmosShaders 1 1
|
|||
RenderDeferred 1 1
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 64
|
||||
WLSkyDetail 1 48
|
||||
RenderFSAASamples 1 2
|
||||
|
||||
//
|
||||
// High Ultra Graphics Settings (deferred)
|
||||
//
|
||||
list HighUltra
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderGlowResolutionPow 1 9
|
||||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 1
|
||||
RenderDeferred 1 1
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 48
|
||||
RenderFSAASamples 1 2
|
||||
|
||||
|
||||
//
|
||||
// Ultra graphics (deferred + SSAO + shadows)
|
||||
// Ultra graphics (REALLY PURTY!)
|
||||
//
|
||||
list Ultra
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 21
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 256
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -325,9 +319,6 @@ RenderFSAASamples 1 2
|
|||
//
|
||||
list Unknown
|
||||
RenderVBOEnable 1 0
|
||||
RenderShadowDetail 1 0
|
||||
RenderDeferred 1 0
|
||||
RenderDeferredSSAO 1 0
|
||||
|
||||
//
|
||||
// Class 0 Hardware (just old)
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ RenderAnisotropic 1 1
|
|||
RenderAvatarCloth 1 1
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 24
|
||||
RenderAvatarMaxVisible 1 12
|
||||
RenderAvatarVP 1 1
|
||||
RenderCubeMap 1 1
|
||||
RenderDelayVBUpdate 1 0
|
||||
|
|
@ -46,13 +46,13 @@ RenderMaxPartCount 1 8192
|
|||
RenderObjectBump 1 1
|
||||
RenderReflectionDetail 1 4
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderUseImpostors 1 1
|
||||
RenderVBOEnable 1 1
|
||||
RenderVBOMappingDisable 1 1
|
||||
RenderVolumeLODFactor 1 4.0
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
UseStartScreen 1 1
|
||||
UseOcclusion 1 1
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -71,7 +71,6 @@ RenderUseStreamVBO 1 1
|
|||
RenderFSAASamples 1 16
|
||||
RenderMaxTextureIndex 1 16
|
||||
|
||||
|
||||
//
|
||||
// Low Graphics Settings (fixed function)
|
||||
//
|
||||
|
|
@ -86,13 +85,13 @@ RenderFarClip 1 64
|
|||
RenderFlexTimeFactor 1 0
|
||||
RenderGlowResolutionPow 1 8
|
||||
RenderLocalLights 1 0
|
||||
RenderMaxPartCount 1 256
|
||||
RenderMaxPartCount 1 0
|
||||
RenderObjectBump 1 0
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 0
|
||||
RenderTerrainLODFactor 1 1
|
||||
RenderTransparentWater 1 0
|
||||
RenderTreeLODFactor 1 0.25
|
||||
RenderTreeLODFactor 1 0
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 1.5
|
||||
VertexShaderEnable 1 0
|
||||
|
|
@ -100,10 +99,9 @@ WindLightUseAtmosShaders 1 0
|
|||
RenderDeferred 1 0
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 32
|
||||
WLSkyDetail 1 48
|
||||
RenderFSAASamples 1 0
|
||||
|
||||
|
||||
//
|
||||
// Low Graphics Settings
|
||||
//
|
||||
|
|
@ -118,13 +116,13 @@ RenderFarClip 1 64
|
|||
RenderFlexTimeFactor 1 0
|
||||
RenderGlowResolutionPow 1 8
|
||||
RenderLocalLights 1 0
|
||||
RenderMaxPartCount 1 256
|
||||
RenderMaxPartCount 1 0
|
||||
RenderObjectBump 1 0
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 0
|
||||
RenderTerrainLODFactor 1 1
|
||||
RenderTransparentWater 1 0
|
||||
RenderTreeLODFactor 1 0.25
|
||||
RenderTreeLODFactor 1 0
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 1.5
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -132,7 +130,7 @@ WindLightUseAtmosShaders 1 0
|
|||
RenderDeferred 1 0
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 32
|
||||
WLSkyDetail 1 48
|
||||
RenderFSAASamples 1 0
|
||||
|
||||
//
|
||||
|
|
@ -143,7 +141,6 @@ RenderAnisotropic 1 0
|
|||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 0.5
|
||||
RenderAvatarPhysicsLODFactor 1 0.75
|
||||
RenderAvatarMaxVisible 1 6
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 96
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -174,7 +171,6 @@ RenderAnisotropic 1 1
|
|||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 9
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -182,11 +178,11 @@ RenderGlowResolutionPow 1 9
|
|||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 1
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.75
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -205,7 +201,6 @@ RenderAnisotropic 1 1
|
|||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 12
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
|
|
@ -213,11 +208,11 @@ RenderGlowResolutionPow 1 9
|
|||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 2
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 3.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.75
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
|
|
@ -229,31 +224,30 @@ WLSkyDetail 1 48
|
|||
RenderFSAASamples 1 2
|
||||
|
||||
//
|
||||
// High Graphics Settings
|
||||
// High Graphics Settings (deferred)
|
||||
//
|
||||
list High
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 15
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderGlowResolutionPow 1 9
|
||||
RenderMaxPartCount 1 6114
|
||||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 3
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 1
|
||||
RenderDeferred 1 0
|
||||
RenderDeferred 1 1
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 48
|
||||
|
|
@ -264,73 +258,66 @@ RenderFSAASamples 1 2
|
|||
//
|
||||
list HighUltra
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarCloth 1 0
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 18
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 128
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderGlowResolutionPow 1 9
|
||||
RenderMaxPartCount 1 8192
|
||||
RenderMaxPartCount 1 4096
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 4
|
||||
RenderReflectionDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 2.0
|
||||
RenderVolumeLODFactor 1 3.0
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 1
|
||||
RenderDeferred 1 1
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 0
|
||||
WLSkyDetail 1 64
|
||||
WLSkyDetail 1 48
|
||||
RenderFSAASamples 1 2
|
||||
|
||||
|
||||
//
|
||||
// Ultra graphics (deferred + SSAO + shadows)
|
||||
// Ultra graphics (REALLY PURTY!)
|
||||
//
|
||||
list Ultra
|
||||
RenderAnisotropic 1 1
|
||||
RenderAvatarCloth 1 1
|
||||
RenderAvatarLODFactor 1 1.0
|
||||
RenderAvatarPhysicsLODFactor 1 1.0
|
||||
RenderAvatarMaxVisible 1 21
|
||||
RenderAvatarVP 1 1
|
||||
RenderFarClip 1 256
|
||||
RenderFlexTimeFactor 1 1.0
|
||||
RenderGlowResolutionPow 1 9
|
||||
RenderLocalLights 1 1
|
||||
RenderMaxPartCount 1 8192
|
||||
RenderObjectBump 1 1
|
||||
RenderLocalLights 1 1
|
||||
RenderReflectionDetail 1 4
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 4.0
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
RenderUseImpostors 1 1
|
||||
RenderVolumeLODFactor 1 3.0
|
||||
RenderVolumeLODFactor 1 4.0
|
||||
VertexShaderEnable 1 1
|
||||
WindLightUseAtmosShaders 1 1
|
||||
WLSkyDetail 1 128
|
||||
RenderDeferred 1 1
|
||||
RenderDeferredSSAO 1 1
|
||||
RenderDeferred 1 0
|
||||
RenderDeferredSSAO 1 0
|
||||
RenderShadowDetail 1 2
|
||||
RenderFSAASamples 1 2
|
||||
|
||||
|
||||
//
|
||||
// Class Unknown Hardware (unknown)
|
||||
//
|
||||
list Unknown
|
||||
RenderVBOEnable 1 0
|
||||
RenderShadowDetail 1 0
|
||||
RenderDeferred 1 0
|
||||
RenderDeferredSSAO 1 0
|
||||
|
||||
//
|
||||
// Class 0 Hardware (just old)
|
||||
|
|
@ -453,7 +440,6 @@ list Intel
|
|||
RenderAnisotropic 1 0
|
||||
RenderVBOEnable 1 0
|
||||
RenderFSAASamples 1 0
|
||||
RenderUseStreamVBO 1 0
|
||||
|
||||
list GeForce2
|
||||
RenderAnisotropic 1 0
|
||||
|
|
|
|||
Loading…
Reference in New Issue