# Conflicts:
#	scripts/messages/message_template.msg
#	scripts/messages/message_template.msg.sha1
master
Ansariel 2025-03-19 15:00:25 +01:00
commit 36a8432909
2 changed files with 6256 additions and 6187 deletions

View File

@ -6,7 +6,7 @@ version 2.0
// numbers. Each message must be numbered relative to the // numbers. Each message must be numbered relative to the
// other messages of that type. The current highest number // other messages of that type. The current highest number
// for each type is listed below: // for each type is listed below:
// Low: 430 // Low: 431
// Medium: 18 // Medium: 18
// High: 30 // High: 30
// PLEASE UPDATE THIS WHEN YOU ADD A NEW MESSAGE! // PLEASE UPDATE THIS WHEN YOU ADD A NEW MESSAGE!
@ -1553,7 +1553,7 @@ version 2.0
AgentData Single AgentData Single
{ AgentID LLUUID } { AgentID LLUUID }
{ SessionID LLUUID } { SessionID LLUUID }
{ SerialNum U32 } // U32, used by both pause and resume. Non-increasing numbers are ignored. { SerialNum U32 } // used by both pause and resume. Non-increasing numbers are ignored.
} }
} }
@ -1564,7 +1564,7 @@ version 2.0
AgentData Single AgentData Single
{ AgentID LLUUID } { AgentID LLUUID }
{ SessionID LLUUID } { SessionID LLUUID }
{ SerialNum U32 } // U32, used by both pause and resume. Non-increasing numbers are ignored. { SerialNum U32 } // used by both pause and resume. Non-increasing numbers are ignored.
} }
} }
@ -1677,7 +1677,7 @@ version 2.0
AgentData Single AgentData Single
{ AgentID LLUUID } { AgentID LLUUID }
{ SessionID LLUUID } { SessionID LLUUID }
{ SerialNum U32 } // U32, Increases every time the appearance changes. A value of 0 resets. { SerialNum U32 } // Increases every time the appearance changes. A value of 0 resets.
{ Size LLVector3 } { Size LLVector3 }
} }
{ {
@ -1875,7 +1875,7 @@ version 2.0
AgentData Single AgentData Single
{ AgentID LLUUID } { AgentID LLUUID }
{ SessionID LLUUID } { SessionID LLUUID }
{ Force BOOL } // BOOL, god trying to force delete { Force BOOL } // god trying to force delete
} }
{ {
ObjectData Variable ObjectData Variable
@ -2106,6 +2106,24 @@ version 2.0
} }
} }
// ObjectBypassModUpdate
// Viewer -> Simulator
// Allows the owner of an object to bypass mod protections for
// Predefined fields.
{
ObjectBypassModUpdate Low 431 NotTrusted Zerocoded
{
AgentData Single
{ AgentID LLUUID }
{ SessionID LLUUID }
}
{
ObjectData Variable
{ ObjectLocalID U32 }
{ PropertyID U8 }
{ Value Variable 2 }
}
}
{ {
ObjectMaterial Low 97 NotTrusted Zerocoded ObjectMaterial Low 97 NotTrusted Zerocoded
@ -2121,7 +2139,6 @@ version 2.0
} }
} }
{ {
ObjectShape Low 98 NotTrusted Zerocoded ObjectShape Low 98 NotTrusted Zerocoded
{ {
@ -2184,7 +2201,7 @@ version 2.0
} }
{ {
HeaderData Single HeaderData Single
{ Override BOOL } // BOOL, God-bit. { Override BOOL } // God-bit.
{ OwnerID LLUUID } { OwnerID LLUUID }
{ GroupID LLUUID } { GroupID LLUUID }
} }
@ -2255,7 +2272,7 @@ version 2.0
{ {
Data Single Data Single
{ ObjectID LLUUID } { ObjectID LLUUID }
{ Delete BOOL } // BOOL { Delete BOOL }
} }
} }
@ -2273,7 +2290,7 @@ version 2.0
} }
{ {
HeaderData Single HeaderData Single
{ Override BOOL } // BOOL, God-bit. { Override BOOL } // God-bit.
} }
{ {
ObjectData Variable ObjectData Variable
@ -2742,7 +2759,7 @@ version 2.0
{ RunTime F32 } // F32 { RunTime F32 } // F32
{ SimFPS F32 } // F32 { SimFPS F32 } // F32
{ FPS F32 } // F32 { FPS F32 } // F32
{ AgentsInView U8 } // { AgentsInView U8 }
{ Ping F32 } // F32 { Ping F32 } // F32
{ MetersTraveled F64 } { MetersTraveled F64 }
{ RegionsVisited S32 } { RegionsVisited S32 }
@ -2835,6 +2852,8 @@ version 2.0
// AlertMessage // AlertMessage
// Specifies the text to be posted in an alert dialog // Specifies the text to be posted in an alert dialog
// Also sent from dataserver to simulator with AgentInfo block
// Simulator doesn't include AgentInfo block to viewer
{ {
AlertMessage Low 134 Trusted Unencoded AlertMessage Low 134 Trusted Unencoded
{ {
@ -3012,6 +3031,16 @@ version 2.0
{ ChatShoutOffset F32 } { ChatShoutOffset F32 }
{ ChatFlags U32 } { ChatFlags U32 }
} }
{
CombatSettings Variable
{ CombatFlags U32 }
{ OnDeath U8 }
{ DamageThrottle F32 }
{ RegenerationRate F32 }
{ InvulnerabilyTime F32 }
{ DamageLimit F32 }
}
} }
// GodUpdateRegionInfo // GodUpdateRegionInfo
@ -3268,7 +3297,7 @@ version 2.0
{ ObjectData Variable 1 } { ObjectData Variable 1 }
{ ParentID U32 } { ParentID U32 }
{ UpdateFlags U32 } // U32, see object_flags.h { UpdateFlags U32 } // see object_flags.h
{ PathCurve U8 } { PathCurve U8 }
{ ProfileCurve U8 } { ProfileCurve U8 }
@ -3515,8 +3544,8 @@ version 2.0
{ ID U64 } { ID U64 }
{ Filename Variable 1 } { Filename Variable 1 }
{ FilePath U8 } // ELLPath { FilePath U8 } // ELLPath
{ DeleteOnCompletion BOOL } // BOOL { DeleteOnCompletion BOOL }
{ UseBigPackets BOOL } // BOOL { UseBigPackets BOOL }
{ VFileID LLUUID } { VFileID LLUUID }
{ VFileType S16 } { VFileType S16 }
} }
@ -3584,6 +3613,7 @@ version 2.0
} }
} }
// AvatarAppearance - Update visual params // AvatarAppearance - Update visual params
{ {
AvatarAppearance Low 158 Trusted Zerocoded AvatarAppearance Low 158 Trusted Zerocoded
@ -3751,7 +3781,6 @@ version 2.0
} }
{ {
ButtonData Variable ButtonData Variable
{ PayButton S32 } { PayButton S32 }
} }
} }
@ -4371,6 +4400,9 @@ version 2.0
} }
// ScriptTeleportRequest // ScriptTeleportRequest
// Interestingly, this message does not actually "Request a Teleport"
// on the viewer. Instead it opens the world map and places a beacon
// at the indicated location.
// reliable // reliable
{ {
ScriptTeleportRequest Low 195 Trusted Unencoded ScriptTeleportRequest Low 195 Trusted Unencoded
@ -5326,7 +5358,7 @@ version 2.0
{ AtAxis LLVector3 } { AtAxis LLVector3 }
{ LeftAxis LLVector3 } { LeftAxis LLVector3 }
{ UpAxis LLVector3 } { UpAxis LLVector3 }
{ ChangedGrid BOOL } // BOOL { ChangedGrid BOOL }
{ Far F32 } { Far F32 }
{ Aspect F32 } { Aspect F32 }
@ -5684,6 +5716,10 @@ version 2.0
EstateBlock Single EstateBlock Single
{ EstateID U32 } { EstateID U32 }
} }
{
MetaData Variable
{ Data Variable 2 }
}
} }
// RetrieveInstantMessages - used to get instant messages that // RetrieveInstantMessages - used to get instant messages that
@ -6942,7 +6978,7 @@ version 2.0
MoneyData Single MoneyData Single
{ AgentID LLUUID } { AgentID LLUUID }
{ TransactionID LLUUID } { TransactionID LLUUID }
{ TransactionSuccess BOOL } // BOOL { TransactionSuccess BOOL }
{ MoneyBalance S32 } { MoneyBalance S32 }
{ SquareMetersCredit S32 } { SquareMetersCredit S32 }
{ SquareMetersCommitted S32 } { SquareMetersCommitted S32 }
@ -6981,7 +7017,7 @@ version 2.0
MoneyData Single MoneyData Single
{ AgentID LLUUID } { AgentID LLUUID }
{ TransactionID LLUUID } { TransactionID LLUUID }
{ TransactionSuccess BOOL } // BOOL { TransactionSuccess BOOL }
{ MoneyBalance S32 } { MoneyBalance S32 }
{ SquareMetersCredit S32 } { SquareMetersCredit S32 }
{ SquareMetersCommitted S32 } { SquareMetersCommitted S32 }
@ -7370,7 +7406,6 @@ version 2.0
} }
} }
// ************************************************************************* // *************************************************************************
// Object animation messages // Object animation messages
// ************************************************************************* // *************************************************************************
@ -7441,8 +7476,8 @@ version 2.0
{ {
DataBlock Single DataBlock Single
{ ObjectID LLUUID } { ObjectID LLUUID }
{ More U32 } //U32 { More U32 }
{ Time U32 } //U32 { Time U32 }
{ FromAddress Variable 1 } { FromAddress Variable 1 }
{ Subject Variable 1 } { Subject Variable 1 }
{ Data Variable 2 } { Data Variable 2 }
@ -7504,8 +7539,8 @@ version 2.0
{ Charter Variable 2 } // string { Charter Variable 2 } // string
{ ShowInList BOOL } { ShowInList BOOL }
{ InsigniaID LLUUID } { InsigniaID LLUUID }
{ MembershipFee S32 } // S32 { MembershipFee S32 }
{ OpenEnrollment BOOL } // BOOL (U8) { OpenEnrollment BOOL }
{ AllowPublish BOOL } // whether profile is externally visible or not { AllowPublish BOOL } // whether profile is externally visible or not
{ MaturePublish BOOL } // profile is "mature" { MaturePublish BOOL } // profile is "mature"
} }
@ -7573,7 +7608,7 @@ version 2.0
} }
// JoinGroupRequest // JoinGroupRequest
// viewer -> simulator // viewer -> simulator -> dataserver
// reliable // reliable
{ {
JoinGroupRequest Low 343 NotTrusted Zerocoded JoinGroupRequest Low 343 NotTrusted Zerocoded
@ -7746,11 +7781,11 @@ version 2.0
{ Charter Variable 2 } // string { Charter Variable 2 } // string
{ ShowInList BOOL } { ShowInList BOOL }
{ MemberTitle Variable 1 } // string { MemberTitle Variable 1 } // string
{ PowersMask U64 } // U32 mask { PowersMask U64 }
{ InsigniaID LLUUID } { InsigniaID LLUUID }
{ FounderID LLUUID } { FounderID LLUUID }
{ MembershipFee S32 } { MembershipFee S32 }
{ OpenEnrollment BOOL } // BOOL (U8) { OpenEnrollment BOOL }
{ Money S32 } { Money S32 }
{ GroupMembershipCount S32 } { GroupMembershipCount S32 }
{ GroupRolesCount S32 } { GroupRolesCount S32 }
@ -8018,8 +8053,8 @@ version 2.0
ProposalData Single ProposalData Single
{ GroupID LLUUID } { GroupID LLUUID }
{ Quorum S32 } { Quorum S32 }
{ Majority F32 } // F32 { Majority F32 }
{ Duration S32 } // S32, seconds { Duration S32 } // seconds
{ ProposalText Variable 1 } // string { ProposalText Variable 1 } // string
} }
} }
@ -8338,13 +8373,13 @@ version 2.0
AgentData Single AgentData Single
{ AgentID LLUUID } { AgentID LLUUID }
{ SessionID LLUUID } { SessionID LLUUID }
{ SerialNum U32 } // U32, Increases every time the wearables change for a given agent. Used to avoid processing out of order packets. { SerialNum U32 } // Increases every time the wearables change for a given agent. Used to avoid processing out of order packets.
} }
{ {
WearableData Variable WearableData Variable
{ ItemID LLUUID } { ItemID LLUUID }
{ AssetID LLUUID } { AssetID LLUUID }
{ WearableType U8 } // U8, LLWearable::EWearType { WearableType U8 } // LLWearable::EWearType
} }
} }
@ -9215,9 +9250,43 @@ version 2.0
{ Charter Variable 2 } // string { Charter Variable 2 } // string
{ ShowInList BOOL } { ShowInList BOOL }
{ InsigniaID LLUUID } { InsigniaID LLUUID }
{ MembershipFee S32 } // S32 { MembershipFee S32 }
{ OpenEnrollment BOOL } // BOOL (U8) { OpenEnrollment BOOL }
{ AllowPublish BOOL } // whether profile is externally visible or not { AllowPublish BOOL } // whether profile is externally visible or not
{ MaturePublish BOOL } // profile is "mature" { MaturePublish BOOL } // profile is "mature"
} }
} }
// viewer -> simulator
// GameControlInput - input from game controller
// The main payload of this message is split into two Variable chunks:
//
// AxisData = list of {Index:Value} pairs. Value is an S16 that maps to range [-1, 1]
// ButtonData = list of indices of pressed buttons
//
// Any Axis ommitted from the message is assumed by the receiving Simulator to be unchanged
// from its previously received value.
//
// Any Button omitted from the message is assumed by the receiving Simulator to be unpressed.
//
// GameControlInput messages are sent unreliably, but when input changes stop the last
// message will be resent at a ever increasing period to make sure the server receives it.
//
{
GameControlInput High 32 NotTrusted Zerocoded
{
AgentData Single
{ AgentID LLUUID }
{ SessionID LLUUID }
}
{
AxisData Variable
{ Index U8 }
{ Value S16 }
}
{
ButtonData Variable
{ Data Variable 1 }
}
}

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@ -1 +1 @@
91e9b6acccc03f06506d3bc0d014ab05ef71eec1 f0e9d30b03fe7823a7050cf1a86653e4de4bc256