# Conflicts:
#	scripts/messages/message_template.msg
#	scripts/messages/message_template.msg.sha1
master
Ansariel 2025-03-19 15:00:25 +01:00
commit 36a8432909
2 changed files with 6256 additions and 6187 deletions

View File

@ -6,7 +6,7 @@ version 2.0
// numbers. Each message must be numbered relative to the
// other messages of that type. The current highest number
// for each type is listed below:
// Low: 430
// Low: 431
// Medium: 18
// High: 30
// PLEASE UPDATE THIS WHEN YOU ADD A NEW MESSAGE!
@ -1553,7 +1553,7 @@ version 2.0
AgentData Single
{ AgentID LLUUID }
{ SessionID LLUUID }
{ SerialNum U32 } // U32, used by both pause and resume. Non-increasing numbers are ignored.
{ SerialNum U32 } // used by both pause and resume. Non-increasing numbers are ignored.
}
}
@ -1564,7 +1564,7 @@ version 2.0
AgentData Single
{ AgentID LLUUID }
{ SessionID LLUUID }
{ SerialNum U32 } // U32, used by both pause and resume. Non-increasing numbers are ignored.
{ SerialNum U32 } // used by both pause and resume. Non-increasing numbers are ignored.
}
}
@ -1677,7 +1677,7 @@ version 2.0
AgentData Single
{ AgentID LLUUID }
{ SessionID LLUUID }
{ SerialNum U32 } // U32, Increases every time the appearance changes. A value of 0 resets.
{ SerialNum U32 } // Increases every time the appearance changes. A value of 0 resets.
{ Size LLVector3 }
}
{
@ -1875,7 +1875,7 @@ version 2.0
AgentData Single
{ AgentID LLUUID }
{ SessionID LLUUID }
{ Force BOOL } // BOOL, god trying to force delete
{ Force BOOL } // god trying to force delete
}
{
ObjectData Variable
@ -2106,6 +2106,24 @@ version 2.0
}
}
// ObjectBypassModUpdate
// Viewer -> Simulator
// Allows the owner of an object to bypass mod protections for
// Predefined fields.
{
ObjectBypassModUpdate Low 431 NotTrusted Zerocoded
{
AgentData Single
{ AgentID LLUUID }
{ SessionID LLUUID }
}
{
ObjectData Variable
{ ObjectLocalID U32 }
{ PropertyID U8 }
{ Value Variable 2 }
}
}
{
ObjectMaterial Low 97 NotTrusted Zerocoded
@ -2121,7 +2139,6 @@ version 2.0
}
}
{
ObjectShape Low 98 NotTrusted Zerocoded
{
@ -2184,7 +2201,7 @@ version 2.0
}
{
HeaderData Single
{ Override BOOL } // BOOL, God-bit.
{ Override BOOL } // God-bit.
{ OwnerID LLUUID }
{ GroupID LLUUID }
}
@ -2255,7 +2272,7 @@ version 2.0
{
Data Single
{ ObjectID LLUUID }
{ Delete BOOL } // BOOL
{ Delete BOOL }
}
}
@ -2273,7 +2290,7 @@ version 2.0
}
{
HeaderData Single
{ Override BOOL } // BOOL, God-bit.
{ Override BOOL } // God-bit.
}
{
ObjectData Variable
@ -2742,7 +2759,7 @@ version 2.0
{ RunTime F32 } // F32
{ SimFPS F32 } // F32
{ FPS F32 } // F32
{ AgentsInView U8 } //
{ AgentsInView U8 }
{ Ping F32 } // F32
{ MetersTraveled F64 }
{ RegionsVisited S32 }
@ -2835,6 +2852,8 @@ version 2.0
// AlertMessage
// Specifies the text to be posted in an alert dialog
// Also sent from dataserver to simulator with AgentInfo block
// Simulator doesn't include AgentInfo block to viewer
{
AlertMessage Low 134 Trusted Unencoded
{
@ -3012,6 +3031,16 @@ version 2.0
{ ChatShoutOffset F32 }
{ ChatFlags U32 }
}
{
CombatSettings Variable
{ CombatFlags U32 }
{ OnDeath U8 }
{ DamageThrottle F32 }
{ RegenerationRate F32 }
{ InvulnerabilyTime F32 }
{ DamageLimit F32 }
}
}
// GodUpdateRegionInfo
@ -3268,7 +3297,7 @@ version 2.0
{ ObjectData Variable 1 }
{ ParentID U32 }
{ UpdateFlags U32 } // U32, see object_flags.h
{ UpdateFlags U32 } // see object_flags.h
{ PathCurve U8 }
{ ProfileCurve U8 }
@ -3515,8 +3544,8 @@ version 2.0
{ ID U64 }
{ Filename Variable 1 }
{ FilePath U8 } // ELLPath
{ DeleteOnCompletion BOOL } // BOOL
{ UseBigPackets BOOL } // BOOL
{ DeleteOnCompletion BOOL }
{ UseBigPackets BOOL }
{ VFileID LLUUID }
{ VFileType S16 }
}
@ -3584,6 +3613,7 @@ version 2.0
}
}
// AvatarAppearance - Update visual params
{
AvatarAppearance Low 158 Trusted Zerocoded
@ -3751,7 +3781,6 @@ version 2.0
}
{
ButtonData Variable
{ PayButton S32 }
}
}
@ -4371,6 +4400,9 @@ version 2.0
}
// ScriptTeleportRequest
// Interestingly, this message does not actually "Request a Teleport"
// on the viewer. Instead it opens the world map and places a beacon
// at the indicated location.
// reliable
{
ScriptTeleportRequest Low 195 Trusted Unencoded
@ -5326,7 +5358,7 @@ version 2.0
{ AtAxis LLVector3 }
{ LeftAxis LLVector3 }
{ UpAxis LLVector3 }
{ ChangedGrid BOOL } // BOOL
{ ChangedGrid BOOL }
{ Far F32 }
{ Aspect F32 }
@ -5684,6 +5716,10 @@ version 2.0
EstateBlock Single
{ EstateID U32 }
}
{
MetaData Variable
{ Data Variable 2 }
}
}
// RetrieveInstantMessages - used to get instant messages that
@ -6942,7 +6978,7 @@ version 2.0
MoneyData Single
{ AgentID LLUUID }
{ TransactionID LLUUID }
{ TransactionSuccess BOOL } // BOOL
{ TransactionSuccess BOOL }
{ MoneyBalance S32 }
{ SquareMetersCredit S32 }
{ SquareMetersCommitted S32 }
@ -6981,7 +7017,7 @@ version 2.0
MoneyData Single
{ AgentID LLUUID }
{ TransactionID LLUUID }
{ TransactionSuccess BOOL } // BOOL
{ TransactionSuccess BOOL }
{ MoneyBalance S32 }
{ SquareMetersCredit S32 }
{ SquareMetersCommitted S32 }
@ -7370,7 +7406,6 @@ version 2.0
}
}
// *************************************************************************
// Object animation messages
// *************************************************************************
@ -7441,8 +7476,8 @@ version 2.0
{
DataBlock Single
{ ObjectID LLUUID }
{ More U32 } //U32
{ Time U32 } //U32
{ More U32 }
{ Time U32 }
{ FromAddress Variable 1 }
{ Subject Variable 1 }
{ Data Variable 2 }
@ -7504,8 +7539,8 @@ version 2.0
{ Charter Variable 2 } // string
{ ShowInList BOOL }
{ InsigniaID LLUUID }
{ MembershipFee S32 } // S32
{ OpenEnrollment BOOL } // BOOL (U8)
{ MembershipFee S32 }
{ OpenEnrollment BOOL }
{ AllowPublish BOOL } // whether profile is externally visible or not
{ MaturePublish BOOL } // profile is "mature"
}
@ -7573,7 +7608,7 @@ version 2.0
}
// JoinGroupRequest
// viewer -> simulator
// viewer -> simulator -> dataserver
// reliable
{
JoinGroupRequest Low 343 NotTrusted Zerocoded
@ -7746,11 +7781,11 @@ version 2.0
{ Charter Variable 2 } // string
{ ShowInList BOOL }
{ MemberTitle Variable 1 } // string
{ PowersMask U64 } // U32 mask
{ PowersMask U64 }
{ InsigniaID LLUUID }
{ FounderID LLUUID }
{ MembershipFee S32 }
{ OpenEnrollment BOOL } // BOOL (U8)
{ OpenEnrollment BOOL }
{ Money S32 }
{ GroupMembershipCount S32 }
{ GroupRolesCount S32 }
@ -8018,8 +8053,8 @@ version 2.0
ProposalData Single
{ GroupID LLUUID }
{ Quorum S32 }
{ Majority F32 } // F32
{ Duration S32 } // S32, seconds
{ Majority F32 }
{ Duration S32 } // seconds
{ ProposalText Variable 1 } // string
}
}
@ -8338,13 +8373,13 @@ version 2.0
AgentData Single
{ AgentID LLUUID }
{ SessionID LLUUID }
{ SerialNum U32 } // U32, Increases every time the wearables change for a given agent. Used to avoid processing out of order packets.
{ SerialNum U32 } // Increases every time the wearables change for a given agent. Used to avoid processing out of order packets.
}
{
WearableData Variable
{ ItemID LLUUID }
{ AssetID LLUUID }
{ WearableType U8 } // U8, LLWearable::EWearType
{ WearableType U8 } // LLWearable::EWearType
}
}
@ -9215,9 +9250,43 @@ version 2.0
{ Charter Variable 2 } // string
{ ShowInList BOOL }
{ InsigniaID LLUUID }
{ MembershipFee S32 } // S32
{ OpenEnrollment BOOL } // BOOL (U8)
{ MembershipFee S32 }
{ OpenEnrollment BOOL }
{ AllowPublish BOOL } // whether profile is externally visible or not
{ MaturePublish BOOL } // profile is "mature"
}
}
// viewer -> simulator
// GameControlInput - input from game controller
// The main payload of this message is split into two Variable chunks:
//
// AxisData = list of {Index:Value} pairs. Value is an S16 that maps to range [-1, 1]
// ButtonData = list of indices of pressed buttons
//
// Any Axis ommitted from the message is assumed by the receiving Simulator to be unchanged
// from its previously received value.
//
// Any Button omitted from the message is assumed by the receiving Simulator to be unpressed.
//
// GameControlInput messages are sent unreliably, but when input changes stop the last
// message will be resent at a ever increasing period to make sure the server receives it.
//
{
GameControlInput High 32 NotTrusted Zerocoded
{
AgentData Single
{ AgentID LLUUID }
{ SessionID LLUUID }
}
{
AxisData Variable
{ Index U8 }
{ Value S16 }
}
{
ButtonData Variable
{ Data Variable 1 }
}
}

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@ -1 +1 @@
91e9b6acccc03f06506d3bc0d014ab05ef71eec1
f0e9d30b03fe7823a7050cf1a86653e4de4bc256