diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 23d18fa4f2..0dfa663361 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -90,7 +90,9 @@ LLPointer gDisconnectedImagep = NULL; // used to toggle renderer back on after teleport const F32 TELEPORT_RENDER_DELAY = 20.f; // Max time a teleport is allowed to take before we raise the curtain const F32 TELEPORT_ARRIVAL_DELAY = 2.f; // Time to preload the world before raising the curtain after we've actually already arrived. -const F32 TELEPORT_LOCAL_DELAY = 1.0f; // Delay to prevent teleports after starting an in-sim teleport. +// FIRE-8721 - Remove local teleport delay +//const F32 TELEPORT_LOCAL_DELAY = 1.0f; // Delay to prevent teleports after starting an in-sim teleport. +// BOOL gTeleportDisplay = FALSE; LLFrameTimer gTeleportDisplayTimer; LLFrameTimer gTeleportArrivalTimer; @@ -494,7 +496,9 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // Short delay when teleporting in the same sim (progress screen active but not shown - did not // fall-through from TELEPORT_START) { - if( gTeleportDisplayTimer.getElapsedTimeF32() > TELEPORT_LOCAL_DELAY ) + // FIRE-8721 - Remove local teleport delay + //if( gTeleportDisplayTimer.getElapsedTimeF32() > TELEPORT_LOCAL_DELAY ) + // { //LLFirstUse::useTeleport(); gAgent.setTeleportState( LLAgent::TELEPORT_NONE );