SL-15039 Restored couple settings that are still in use by TPVs
parent
d0d05ddddf
commit
3a1ae84c26
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@ -379,6 +379,17 @@
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<key>Value</key>
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<integer>0</integer>
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</map>
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<key>AutoAcceptNewInventory</key>
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<map>
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<key>Comment</key>
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<string>Automatically accept new notecards/textures/landmarks</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>0</integer>
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</map>
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<key>AutoLeveling</key>
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<map>
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<key>Comment</key>
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@ -2612,6 +2623,17 @@
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<key>Value</key>
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<integer>6</integer>
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</map>
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<key>EffectScriptChatParticles</key>
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<map>
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<key>Comment</key>
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<string>1 = normal behavior, 0 = disable display of swirling lights when scripts communicate</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>1</integer>
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</map>
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<key>EnableGrab</key>
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<map>
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<key>Comment</key>
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@ -189,6 +189,18 @@ void inventory_offer_handler(LLOfferInfo* info)
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return;
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}
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bool bAutoAccept(false);
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// Avoid the Accept/Discard dialog if the user so desires. JC
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if (gSavedSettings.getBOOL("AutoAcceptNewInventory")
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&& (info->mType == LLAssetType::AT_NOTECARD
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|| info->mType == LLAssetType::AT_LANDMARK
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|| info->mType == LLAssetType::AT_TEXTURE))
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{
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// For certain types, just accept the items into the inventory,
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// and possibly open them on receipt depending upon "ShowNewInventory".
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bAutoAccept = true;
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}
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// Strip any SLURL from the message display. (DEV-2754)
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std::string msg = info->mDesc;
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int indx = msg.find(" ( http://slurl.com/secondlife/");
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@ -254,7 +266,7 @@ void inventory_offer_handler(LLOfferInfo* info)
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LLNotification::Params p;
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// Object -> Agent Inventory Offer
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if (info->mFromObject)
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if (info->mFromObject && !bAutoAccept)
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{
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// Inventory Slurls don't currently work for non agent transfers, so only display the object name.
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args["ITEM_SLURL"] = msg;
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@ -300,10 +312,13 @@ void inventory_offer_handler(LLOfferInfo* info)
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send_do_not_disturb_message(gMessageSystem, info->mFromID);
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}
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// Inform user that there is a script floater via toast system
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payload["give_inventory_notification"] = TRUE;
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p.payload = payload;
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LLPostponedNotification::add<LLPostponedOfferNotification>(p, info->mFromID, false);
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if (!bAutoAccept) // if we auto accept, do not pester the user
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{
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// Inform user that there is a script floater via toast system
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payload["give_inventory_notification"] = TRUE;
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p.payload = payload;
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LLPostponedNotification::add<LLPostponedOfferNotification>(p, info->mFromID, false);
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}
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}
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LLFirstUse::newInventory();
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@ -2531,7 +2531,8 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
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// Make swirly things only for talking objects. (not script debug messages, though)
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if (chat.mSourceType == CHAT_SOURCE_OBJECT
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&& chat.mChatType != CHAT_TYPE_DEBUG_MSG )
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&& chat.mChatType != CHAT_TYPE_DEBUG_MSG
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&& gSavedSettings.getBOOL("EffectScriptChatParticles") )
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{
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LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
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psc->setSourceObject(chatter);
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