STORM-1368 Code more defensively around notecard upload.
parent
f0694e45c8
commit
3a25753bcf
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@ -401,15 +401,14 @@ struct LLSaveNotecardInfo
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bool LLPreviewNotecard::saveIfNeeded(LLInventoryItem* copyitem)
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{
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if(!gAssetStorage)
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LLViewerTextEditor* editor = getChild<LLViewerTextEditor>("Notecard Editor");
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if(!editor)
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{
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llwarns << "Not connected to an asset storage system." << llendl;
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llwarns << "Cannot get handle to the notecard editor." << llendl;
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return false;
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}
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LLViewerTextEditor* editor = getChild<LLViewerTextEditor>("Notecard Editor");
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if(!editor->isPristine())
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{
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// We need to update the asset information
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@ -436,8 +435,15 @@ bool LLPreviewNotecard::saveIfNeeded(LLInventoryItem* copyitem)
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// save it out to database
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if (item)
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{
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std::string agent_url = gAgent.getRegion()->getCapability("UpdateNotecardAgentInventory");
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std::string task_url = gAgent.getRegion()->getCapability("UpdateNotecardTaskInventory");
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const LLViewerRegion* region = gAgent.getRegion();
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if (!region)
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{
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llwarns << "Not connected to a region, cannot save notecard." << llendl;
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return false;
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}
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std::string agent_url = region->getCapability("UpdateNotecardAgentInventory");
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std::string task_url = region->getCapability("UpdateNotecardTaskInventory");
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if (mObjectUUID.isNull() && !agent_url.empty())
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{
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// Saving into agent inventory
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@ -472,6 +478,11 @@ bool LLPreviewNotecard::saveIfNeeded(LLInventoryItem* copyitem)
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(void*)info,
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FALSE);
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}
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else // !gAssetStorage
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{
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llwarns << "Not connected to an asset storage system." << llendl;
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return false;
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}
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}
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}
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return true;
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