Stop in display_startup once STATE_PRECACHE is reached. At this time display kicks in and draws everything. This also stops the flashing if login process is disabled.
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140d273e30
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3a8c60fad6
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@ -134,6 +134,11 @@ void display_startup()
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return;
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}
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// <FS:ND> Once at and past STATE_PRECACHE display() kicks in and starts to draw, we can safely eit here.
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if (LLStartUp::getStartupState() >= STATE_PRECACHE)
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return;
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// </FS:ND>
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gPipeline.updateGL();
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// Update images?
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