Adding some missing constant names. Most still need documentation.
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6d530eb30b
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3b5b80e037
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@ -558,6 +558,98 @@ STATUS_NOT_SUPPORTED Feature not supported
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STATUS_INTERNAL_ERROR An internal error occurred
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STATUS_WHITELIST_FAILED URL failed to pass whitelist
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PROFILE_NONE Disables profiling
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PROFILE_SCRIPT_MEMORY Enables memory profiling
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RC_DATA_FLAGS TODO: add documentation
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RC_DETECT_PHANTOM TODO: add documentation
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RC_GET_LINK_NUM TODO: add documentation
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RC_GET_NORMAL TODO: add documentation
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RC_GET_ROOT_KEY TODO: add documentation
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RC_MAX_HITS TODO: add documentation
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RC_REJECT_TYPES Optional parameter set in llCastRay() to reject hit against certain object types.
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RC_REJECT_AGENTS Bit mask for RC_REJECT_TYPES, rejects hits against avatars.
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RC_REJECT_PHYSICAL Bit mask for RC_REJECT_TYPES, rejects hits against moving objects.
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RC_REJECT_NONPHYSICAL Bit mask for RC_REJECT_TYPES, rejects hits against non-moving objects.
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RC_REJECT_LAND Bit mask for RC_REJECT_TYPES, rejects hits against the terrian.
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RCERR_CAST_TIME_EXCEEDED TODO: add documentation
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RCERR_SIM_PERF_LOW TODO: add documentation
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RCERR_UNKNOWN TODO: add documentation
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ESTATE_ACCESS_ALLOWED_AGENT_ADD TODO: add documentation
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ESTATE_ACCESS_ALLOWED_AGENT_REMOVE TODO: add documentation
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ESTATE_ACCESS_ALLOWED_GROUP_ADD TODO: add documentation
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ESTATE_ACCESS_ALLOWED_GROUP_REMOVE TODO: add documentation
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ESTATE_ACCESS_BANNED_AGENT_ADD TODO: add documentation
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ESTATE_ACCESS_BANNED_AGENT_REMOVE TODO: add documentation
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DENSITY TODO: add documentation
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FRICTION TODO: add documentation
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RESTITUTION TODO: add documentation
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GRAVITY_MULTIPLIER TODO: add documentation
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KFM_COMMAND TODO: add documentation
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KFM_CMD_PLAY TODO: add documentation
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KFM_CMD_STOP TODO: add documentation
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KFM_CMD_PAUSE TODO: add documentation
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KFM_CMD_SET_MODE TODO: add documentation
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KFM_MODE TODO: add documentation
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KFM_FORWARD TODO: add documentation
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KFM_LOOP TODO: add documentation
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KFM_PING_PONG TODO: add documentation
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KFM_REVERSE TODO: add documentation
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KFM_DATA TODO: add documentation
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KFM_ROTATION TODO: add documentation
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KFM_TRANSLATION TODO: add documentation
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CHARACTER_CMD_STOP TODO: add documentation
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CHARACTER_CMD_JUMP TODO: add documentation
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CHARACTER_DESIRED_SPEED TODO: add documentation
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CHARACTER_RADIUS TODO: add documentation
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CHARACTER_LENGTH TODO: add documentation
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CHARACTER_ORIENTATION TODO: add documentation
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CHARACTER_AVOIDANCE_MODE TODO: add documentation
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PURSUIT_OFFSET TODO: add documentation
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REQUIRE_LINE_OF_SIGHT TODO: add documentation
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PURSUIT_FUZZ_FACTOR TODO: add documentation
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PURSUIT_INTERCEPT TODO: add documentation
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FORCE_DIRECT_PATH TODO: add documentation
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VERTICAL TODO: add documentation
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HORIZONTAL TODO: add documentation
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AVOID_CHARACTERS TODO: add documentation
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AVOID_DYNAMIC_OBSTACLES TODO: add documentation
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PU_EVADE_HIDDEN Triggered when an llEvade character thinks it has hidden from its pursuer.
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PU_EVADE_SPOTTED Triggered when an llEvade character switches from hiding to running
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PU_FAILURE_INVALID_GOAL Goal is not on the navigation-mesh and cannot be reached.
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PU_FAILURE_INVALID_START Character cannot navigate from the current location - e.g., the character is off the navmesh or too high above it.
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PU_FAILURE_NO_VALID_DESTINATION There's no good place for the character to go - e.g., it is patrolling and all the patrol points are now unreachable.
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PU_FAILURE_OTHER Unknown failure
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PU_FAILURE_TARGET_GONE Target (for llPursue or llEvade) can no longer be tracked - e.g., it left the region or is an avatar that is now more than about 30m outside the region.
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PU_FAILURE_UNREACHABLE Goal is no longer reachable for some reason - e.g., an obstacle blocks the path.
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PU_GOAL_REACHED Character has reached the goal and will stop or choose a new goal (if wandering).
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PU_SLOWDOWN_DISTANCE_REACHED Character is near current goal.
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CHARACTER_TYPE TODO: add documentation
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CHARACTER_TYPE_A TODO: add documentation
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CHARACTER_TYPE_B TODO: add documentation
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CHARACTER_TYPE_C TODO: add documentation
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CHARACTER_TYPE_D TODO: add documentation
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CHARACTER_TYPE_NONE TODO: add documentation
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TRAVERSAL_TYPE TODO: add documentation
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TRAVERSAL_TYPE_SLOW TODO: add documentation
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TRAVERSAL_TYPE_FAST TODO: add documentation
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TRAVERSAL_TYPE_NONE TODO: add documentation
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CHARACTER_MAX_ACCEL TODO: add documentation
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CHARACTER_MAX_DECEL TODO: add documentation
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CHARACTER_MAX_ANGULAR_SPEED TODO: add documentation
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CHARACTER_MAX_ANGULAR_ACCEL TODO: add documentation
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CHARACTER_TURN_SPEED_MULTIPLIER TODO: add documentation
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# string constants
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[word .1, .3, .5]
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NULL_KEY Indicates an empty key
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