SL-1130 Reverted part of d9dc1e2

andreykproductengine 2019-11-29 18:21:21 +02:00
parent 4dd3d230ec
commit 3b7a89322e
1 changed files with 1 additions and 1 deletions

View File

@ -2078,8 +2078,8 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
gGL.loadMatrix((F32*) face->mTextureMatrix->mMatrix);
buff->setBuffer(data_mask);
buff->drawRange(LLRender::TRIANGLES, start, end, count, offset);
gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.loadIdentity();
gGL.matrixMode(LLRender::MM_MODELVIEW);
}
else
{