Added sanity checks to UseOcclusion, EnableTextureAtlas and AudditTextures.
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71fe43e685
commit
3bf957b0e4
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@ -1817,6 +1817,14 @@
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<string>Boolean</string>
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<key>Value</key>
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<integer>0</integer>
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<key>SanityCheckType</key>
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<string>Equals</string>
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<key>SanityValue</key>
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<array>
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<integer>0</integer>
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</array>
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<key>SanityComment</key>
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<string>This is an experimental feature and might result in textures being rendered blurry or otherwise distorted.</string>
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</map>
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<key>AutoAcceptNewInventory</key>
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<map>
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@ -4686,6 +4694,14 @@
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<string>Boolean</string>
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<key>Value</key>
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<integer>0</integer>
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<key>SanityCheckType</key>
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<string>Equals</string>
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<key>SanityValue</key>
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<array>
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<integer>0</integer>
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</array>
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<key>SanityComment</key>
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<string>This is an experimental feature and might result in textures being stretched in a weird way across surfaces.</string>
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</map>
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<key>EnableUIHints</key>
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<map>
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@ -14384,6 +14400,14 @@ Change of this parameter will affect the layout of buttons in notification toast
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<string>Boolean</string>
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<key>Value</key>
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<integer>1</integer>
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<key>SanityCheckType</key>
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<string>Equals</string>
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<key>SanityValue</key>
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<array>
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<integer>1</integer>
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</array>
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<key>SanityComment</key>
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<string>Disabling this option might lead to severely degraded viewer performance and increased rezzing time.</string>
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</map>
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<key>RenderDelayVBUpdate</key>
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<map>
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