Wrapping failing llgl assert in gDebugGL

meow-7.2.2
Don Kjer 2012-09-25 23:27:15 +00:00
parent d3924200b6
commit 3d698286fb
1 changed files with 4 additions and 1 deletions

View File

@ -1951,7 +1951,10 @@ LLGLState::LLGLState(LLGLenum state, S32 enabled) :
if (mState)
{
mWasEnabled = sStateMap[state];
llassert(mWasEnabled == glIsEnabled(state));
if (gDebugGL)
{
llassert(mWasEnabled == glIsEnabled(state));
}
setEnabled(enabled);
stop_glerror();
}