CHUI-844 (Collapsed conversation panel auto expands when a new IM conversation starts)

CHUI-713 ("Conversations" floater size doesn't persist between sessions)
meow-7.2.2
mberezhnoy 2013-03-14 11:28:56 +02:00
parent cca679e0d6
commit 3ee18d8b29
3 changed files with 2 additions and 12 deletions

View File

@ -62,8 +62,7 @@ LLFloaterIMContainer::LLFloaterIMContainer(const LLSD& seed, const Params& param
mExpandCollapseBtn(NULL),
mConversationsRoot(NULL),
mConversationsEventStream("ConversationsEvents"),
mInitialized(false),
mIsFirstLaunch(false)
mInitialized(false)
{
mEnableCallbackRegistrar.add("IMFloaterContainer.Check", boost::bind(&LLFloaterIMContainer::isActionChecked, this, _2));
mCommitCallbackRegistrar.add("IMFloaterContainer.Action", boost::bind(&LLFloaterIMContainer::onCustomAction, this, _2));
@ -245,7 +244,6 @@ BOOL LLFloaterIMContainer::postBuild()
mGeneralTitle = getTitle();
mInitialized = true;
mIsFirstLaunch = true;
// Add callbacks:
// We'll take care of view updates on idle
@ -280,12 +278,6 @@ void LLFloaterIMContainer::addFloater(LLFloater* floaterp,
LLUUID session_id = floaterp->getKey();
// Make sure the message panel is open when adding a floater or it stays mysteriously hidden
if (!mIsFirstLaunch)
{
collapseMessagesPane(false);
}
// Add the floater
LLMultiFloater::addFloater(floaterp, select_added_floater, insertion_point);
@ -646,8 +638,6 @@ void LLFloaterIMContainer::collapseMessagesPane(bool collapse)
return;
}
mIsFirstLaunch = false;
// Save current width of panels before collapsing/expanding right pane.
S32 conv_pane_width = mConversationsPane->getRect().getWidth();
S32 msg_pane_width = mMessagesPane->getRect().getWidth();

View File

@ -174,7 +174,6 @@ private:
LLLayoutStack* mConversationsStack;
bool mInitialized;
bool mIsFirstLaunch;
LLUUID mSelectedSession;
std::string mGeneralTitle;

View File

@ -285,6 +285,7 @@ void on_new_message(const LLSD& msg)
{
//Surface conversations floater
LLFloaterReg::showInstance("im_container");
im_box->collapseMessagesPane(false);
}
//If in DND mode, allow notification to be stored so upon DND exit