SH-3044 - tag avatar log messages LL_INFOS(Avatar)
parent
b98b4ee168
commit
3f4bca6887
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@ -3784,7 +3784,7 @@ void LLAgent::sendAgentSetAppearance()
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}
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gAgentAvatarp->sendAppearanceChangeMetrics();
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llinfos << gAgentAvatarp->avString() << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << llendl;
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LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << LL_ENDL;
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//dumpAvatarTEs( "sendAgentSetAppearance()" );
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LLMessageSystem* msg = gMessageSystem;
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@ -3831,14 +3831,14 @@ void LLAgent::sendAgentSetAppearance()
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// only update cache entries if we have all our baked textures
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if (textures_current)
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{
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llinfos << gAgentAvatarp->avString() << "TAT: Sending cached texture data" << llendl;
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LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sending cached texture data" << LL_ENDL;
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for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
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{
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BOOL generate_valid_hash = TRUE;
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if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index))
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{
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generate_valid_hash = FALSE;
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llinfos << gAgentAvatarp->avString() << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << llendl;
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LL_INFOS("Avatar") << gAgentAvatarp->avString() << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << LL_ENDL;
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}
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const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash);
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@ -1633,7 +1633,7 @@ void LLAgentWearables::queryWearableCache()
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gAgentAvatarp->outputRezTiming("Fetching textures from cache");
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}
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llinfos << gAgentAvatarp->avString() << "Requesting texture cache entry for " << num_queries << " baked textures" << llendl;
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LL_INFOS("Avatar") << gAgentAvatarp->avString() << "Requesting texture cache entry for " << num_queries << " baked textures" << LL_ENDL;
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gMessageSystem->sendReliable(gAgent.getRegion()->getHost());
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gAgentQueryManager.mNumPendingQueries++;
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gAgentQueryManager.mWearablesCacheQueryID++;
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@ -180,7 +180,7 @@ public:
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protected:
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~LLWearInventoryCategoryCallback()
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{
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llinfos << self_av_string() << "done all inventory callbacks" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "done all inventory callbacks" << LL_ENDL;
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// Is the destructor called by ordinary dereference, or because the app's shutting down?
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// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
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@ -225,7 +225,7 @@ LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit
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LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy()
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{
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llinfos << self_av_string() << "done update appearance on destroy" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "done update appearance on destroy" << LL_ENDL;
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selfStopPhase("update_appearance_on_destroy");
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@ -240,7 +240,7 @@ void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item)
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LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(inv_item);
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const std::string item_name = item ? item->getName() : "ITEM NOT FOUND";
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#ifndef LL_RELEASE_FOR_DOWNLOAD
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llinfos << self_av_string() << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << llendl;
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LL_INFOS("Avatar") << self_av_string() << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << LL_ENDL;
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#endif
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mFireCount++;
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}
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@ -471,7 +471,7 @@ void LLWearableHoldingPattern::onAllComplete()
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// Activate all gestures in this folder
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if (mGestItems.count() > 0)
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{
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llinfos << self_av_string() << "Activating " << mGestItems.count() << " gestures" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Activating " << mGestItems.count() << " gestures" << LL_ENDL;
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LLGestureMgr::instance().activateGestures(mGestItems);
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@ -488,13 +488,13 @@ void LLWearableHoldingPattern::onAllComplete()
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}
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// Update wearables.
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llinfos << self_av_string() << "Updating agent wearables with " << mResolved << " wearable items " << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Updating agent wearables with " << mResolved << " wearable items " << LL_ENDL;
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LLAppearanceMgr::instance().updateAgentWearables(this, false);
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// Update attachments to match those requested.
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if (isAgentAvatarValid())
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{
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llinfos << self_av_string() << "Updating " << mObjItems.count() << " attachments" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Updating " << mObjItems.count() << " attachments" << LL_ENDL;
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LLAgentWearables::userUpdateAttachments(mObjItems);
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}
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@ -538,8 +538,8 @@ bool LLWearableHoldingPattern::pollFetchCompletion()
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if (done)
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{
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llinfos << self_av_string() << "polling, done status: " << completed << " timed out " << timed_out
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<< " elapsed " << mWaitTime.getElapsedTimeF32() << llendl;
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LL_INFOS("Avatar") << self_av_string() << "polling, done status: " << completed << " timed out " << timed_out
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<< " elapsed " << mWaitTime.getElapsedTimeF32() << LL_ENDL;
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mFired = true;
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@ -625,7 +625,7 @@ public:
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llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
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}
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llinfos << self_av_string() << "Recovered item for type " << mType << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Recovered item for type " << mType << LL_ENDL;
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LLViewerInventoryItem *itemp = gInventory.getItem(item_id);
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mWearable->setItemID(item_id);
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LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder);
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@ -692,7 +692,7 @@ void LLWearableHoldingPattern::clearCOFLinksForMissingWearables()
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if ((data.mWearableType < LLWearableType::WT_COUNT) && (!data.mWearable))
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{
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// Wearable link that was never resolved; remove links to it from COF
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llinfos << self_av_string() << "removing link for unresolved item " << data.mItemID.asString() << llendl;
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LL_INFOS("Avatar") << self_av_string() << "removing link for unresolved item " << data.mItemID.asString() << LL_ENDL;
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LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
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}
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}
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@ -712,11 +712,11 @@ bool LLWearableHoldingPattern::pollMissingWearables()
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if (!done)
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{
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llinfos << self_av_string() << "polling missing wearables, waiting for items " << mTypesToRecover.size()
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LL_INFOS("Avatar") << self_av_string() << "polling missing wearables, waiting for items " << mTypesToRecover.size()
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<< " links " << mTypesToLink.size()
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<< " wearables, timed out " << timed_out
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<< " elapsed " << mWaitTime.getElapsedTimeF32()
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<< " done " << done << llendl;
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<< " done " << done << LL_ENDL;
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}
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if (done)
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@ -759,7 +759,7 @@ void LLWearableHoldingPattern::handleLateArrivals()
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llwarns << self_av_string() << "Late arrivals not handled - in middle of missing wearables processing" << llendl;
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}
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llinfos << self_av_string() << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << LL_ENDL;
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// Update mFoundList using late-arriving wearables.
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std::set<LLWearableType::EType> replaced_types;
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@ -839,7 +839,7 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
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}
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mResolved += 1; // just counting callbacks, not successes.
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llinfos << self_av_string() << "resolved " << mResolved << "/" << getFoundList().size() << llendl;
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LL_INFOS("Avatar") << self_av_string() << "resolved " << mResolved << "/" << getFoundList().size() << LL_ENDL;
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if (!wearable)
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{
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llwarns << self_av_string() << "no wearable found" << llendl;
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@ -1438,7 +1438,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
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const LLViewerInventoryCategory *cat = gInventory.getCategory(cat_uuid);
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const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND";
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#ifndef LL_RELEASE_FOR_DOWNLOAD
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llinfos << self_av_string() << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << LL_ENDL;
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#endif
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}
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}
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@ -1446,7 +1446,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
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void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
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{
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LLViewerInventoryCategory *pcat = gInventory.getCategory(category);
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llinfos << self_av_string() << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << llendl;
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LL_INFOS("Avatar") << self_av_string() << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << LL_ENDL;
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const LLUUID cof = getCOF();
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@ -1508,26 +1508,26 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
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gInventory.notifyObservers();
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// Create links to new COF contents.
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llinfos << self_av_string() << "creating LLUpdateAppearanceOnDestroy" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "creating LLUpdateAppearanceOnDestroy" << LL_ENDL;
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LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy(!append);
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#ifndef LL_RELEASE_FOR_DOWNLOAD
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llinfos << self_av_string() << "Linking body items" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Linking body items" << LL_ENDL;
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#endif
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linkAll(cof, body_items, link_waiter);
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#ifndef LL_RELEASE_FOR_DOWNLOAD
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llinfos << self_av_string() << "Linking wear items" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Linking wear items" << LL_ENDL;
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#endif
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linkAll(cof, wear_items, link_waiter);
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#ifndef LL_RELEASE_FOR_DOWNLOAD
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llinfos << self_av_string() << "Linking obj items" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Linking obj items" << LL_ENDL;
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#endif
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linkAll(cof, obj_items, link_waiter);
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#ifndef LL_RELEASE_FOR_DOWNLOAD
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llinfos << self_av_string() << "Linking gesture items" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Linking gesture items" << LL_ENDL;
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#endif
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linkAll(cof, gest_items, link_waiter);
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@ -1536,7 +1536,7 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
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{
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createBaseOutfitLink(category, link_waiter);
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}
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llinfos << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << LL_ENDL;
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}
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void LLAppearanceMgr::updatePanelOutfitName(const std::string& name)
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@ -1693,7 +1693,7 @@ void LLAppearanceMgr::enforceItemRestrictions()
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++it)
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{
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LLViewerInventoryItem *item = *it;
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llinfos << self_av_string() << "purging duplicate or excess item " << item->getName() << llendl;
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LL_INFOS("Avatar") << self_av_string() << "purging duplicate or excess item " << item->getName() << LL_ENDL;
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gInventory.purgeObject(item->getUUID());
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}
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gInventory.notifyObservers();
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@ -1712,7 +1712,7 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
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BoolSetter setIsInUpdateAppearanceFromCOF(mIsInUpdateAppearanceFromCOF);
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llinfos << self_av_string() << "starting" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
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//checking integrity of the COF in terms of ordering of wearables,
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//checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state)
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@ -1888,8 +1888,8 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool
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gAgentWearables.notifyLoadingStarted();
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llinfos << self_av_string() << "wearInventoryCategory( " << category->getName()
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<< " )" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategory( " << category->getName()
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<< " )" << LL_ENDL;
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callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal,
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&LLAppearanceMgr::instance(),
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@ -1898,7 +1898,7 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool
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void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append)
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{
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llinfos << self_av_string() << "starting" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
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// We now have an outfit ready to be copied to agent inventory. Do
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// it, and wear that outfit normally.
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@ -1981,8 +1981,8 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego
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// wearables being dirty.
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if(!category) return;
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llinfos << self_av_string() << "wearInventoryCategoryOnAvatar( " << category->getName()
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<< " )" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategoryOnAvatar( " << category->getName()
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<< " )" << LL_ENDL;
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if (gAgentCamera.cameraCustomizeAvatar())
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{
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@ -1995,7 +1995,7 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego
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void LLAppearanceMgr::wearOutfitByName(const std::string& name)
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{
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llinfos << self_av_string() << "Wearing category " << name << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Wearing category " << name << LL_ENDL;
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//inc_busy_count();
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LLInventoryModel::cat_array_t cat_array;
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@ -2318,7 +2318,7 @@ const std::string OTHER_GESTURES_FOLDER = "Other Gestures";
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void LLAppearanceMgr::copyLibraryGestures()
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{
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llinfos << self_av_string() << "Copying library gestures" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Copying library gestures" << LL_ENDL;
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// Copy gestures
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LLUUID lib_gesture_cat_id =
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@ -2378,7 +2378,7 @@ void LLAppearanceMgr::copyLibraryGestures()
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}
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else
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{
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llinfos << self_av_string() << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << llendl;
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LL_INFOS("Avatar") << self_av_string() << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << LL_ENDL;
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callAfterCategoryFetch(cat_id,
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boost::bind(&LLAppearanceMgr::shallowCopyCategory,
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&LLAppearanceMgr::instance(),
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@ -2392,7 +2392,7 @@ void LLAppearanceMgr::autopopulateOutfits()
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// If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
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// then auto-populate outfits from the library into the My Outfits folder.
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llinfos << self_av_string() << "avatar fully visible" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "avatar fully visible" << LL_ENDL;
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static bool check_populate_my_outfits = true;
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if (check_populate_my_outfits &&
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@ -2779,7 +2779,7 @@ void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
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{
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asset_id = linked_item->getAssetUUID();
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}
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llinfos << self_av_string() << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << llendl;
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LL_INFOS("Avatar") << self_av_string() << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << LL_ENDL;
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}
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}
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@ -580,7 +580,7 @@ void LLTexLayerSetBuffer::doUpload()
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args["BODYREGION"] = mTexLayerSet->getBodyRegionName();
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args["RESOLUTION"] = lod_str;
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LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args);
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llinfos << self_av_string() << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
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}
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}
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else
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@ -634,7 +634,7 @@ void LLTexLayerSetBuffer::doUpdate()
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args["BODYREGION"] = mTexLayerSet->getBodyRegionName();
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args["RESOLUTION"] = lod_str;
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LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args);
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llinfos << self_av_string() << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << llendl;
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LL_INFOS("Avatar") << self_av_string() << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
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}
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}
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@ -802,7 +802,7 @@ void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string c
|
|||
if (gAgentAvatarp && !gAgentAvatarp->isDead()) // not safe to call during ~LLVOAvatarself
|
||||
{
|
||||
LLSD metrics = gAgentAvatarp->metricsData();
|
||||
llinfos << gAgentAvatarp->avString() << " metrics " << ll_pretty_print_sd(metrics) << llendl;
|
||||
LL_INFOS("Avatar") << gAgentAvatarp->avString() << " metrics " << ll_pretty_print_sd(metrics) << LL_ENDL;
|
||||
}
|
||||
|
||||
if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
|
||||
|
|
@ -2910,13 +2910,13 @@ void LLVOAvatar::idleUpdateLoadingEffect()
|
|||
{
|
||||
if (isFullyLoaded() && mFirstFullyVisible && isSelf())
|
||||
{
|
||||
llinfos << avString() << "self isFullyLoaded, mFirstFullyVisible" << llendl;
|
||||
LL_INFOS("Avatar") << avString() << "self isFullyLoaded, mFirstFullyVisible" << LL_ENDL;
|
||||
mFirstFullyVisible = FALSE;
|
||||
LLAppearanceMgr::instance().onFirstFullyVisible();
|
||||
}
|
||||
if (isFullyLoaded() && mFirstFullyVisible && !isSelf())
|
||||
{
|
||||
llinfos << avString() << "other isFullyLoaded, mFirstFullyVisible" << llendl;
|
||||
LL_INFOS("Avatar") << avString() << "other isFullyLoaded, mFirstFullyVisible" << LL_ENDL;
|
||||
mFirstFullyVisible = FALSE;
|
||||
}
|
||||
if (isFullyLoaded())
|
||||
|
|
@ -4087,7 +4087,7 @@ void LLVOAvatar::updateVisibility()
|
|||
LLNameValue* firstname = getNVPair("FirstName");
|
||||
if (firstname)
|
||||
{
|
||||
llinfos << avString() << " updating visibility" << llendl;
|
||||
LL_INFOS("Avatar") << avString() << " updating visibility" << LL_ENDL;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -4299,7 +4299,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
|
|||
LLNameValue* firstname = getNVPair("FirstName");
|
||||
if (firstname)
|
||||
{
|
||||
llinfos << avString() << " in render" << llendl;
|
||||
LL_INFOS("Avatar") << avString() << " in render" << LL_ENDL;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -6563,13 +6563,13 @@ void LLVOAvatar::updateRuthTimer(bool loading)
|
|||
const F32 LOADING_TIMEOUT__SECONDS = 120.f;
|
||||
if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT__SECONDS)
|
||||
{
|
||||
llinfos << avString()
|
||||
LL_INFOS("Avatar") << avString()
|
||||
<< "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' "
|
||||
<< "( Params loaded : " << !visualParamWeightsAreDefault() << " ) "
|
||||
<< "( Lower : " << isTextureDefined(TEX_LOWER_BAKED) << " ) "
|
||||
<< "( Upper : " << isTextureDefined(TEX_UPPER_BAKED) << " ) "
|
||||
<< "( Head : " << isTextureDefined(TEX_HEAD_BAKED) << " )."
|
||||
<< llendl;
|
||||
<< LL_ENDL;
|
||||
|
||||
LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID());
|
||||
mRuthTimer.reset();
|
||||
|
|
@ -7032,7 +7032,7 @@ LLColor4 LLVOAvatar::getDummyColor()
|
|||
|
||||
void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
|
||||
{
|
||||
llinfos << avString() << (isSelf() ? "Self: " : "Other: ") << context << llendl;
|
||||
LL_INFOS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL;
|
||||
for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
|
||||
iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
|
||||
++iter)
|
||||
|
|
@ -7042,23 +7042,23 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
|
|||
const LLViewerTexture* te_image = getImage(iter->first,0);
|
||||
if( !te_image )
|
||||
{
|
||||
llinfos << avString() << " " << texture_dict->mName << ": null ptr" << llendl;
|
||||
LL_INFOS("Avatar") << avString() << " " << texture_dict->mName << ": null ptr" << LL_ENDL;
|
||||
}
|
||||
else if( te_image->getID().isNull() )
|
||||
{
|
||||
llinfos << avString() << " " << texture_dict->mName << ": null UUID" << llendl;
|
||||
LL_INFOS("Avatar") << avString() << " " << texture_dict->mName << ": null UUID" << LL_ENDL;
|
||||
}
|
||||
else if( te_image->getID() == IMG_DEFAULT )
|
||||
{
|
||||
llinfos << avString() << " " << texture_dict->mName << ": IMG_DEFAULT" << llendl;
|
||||
LL_INFOS("Avatar") << avString() << " " << texture_dict->mName << ": IMG_DEFAULT" << LL_ENDL;
|
||||
}
|
||||
else if( te_image->getID() == IMG_DEFAULT_AVATAR )
|
||||
{
|
||||
llinfos << avString() << " " << texture_dict->mName << ": IMG_DEFAULT_AVATAR" << llendl;
|
||||
LL_INFOS("Avatar") << avString() << " " << texture_dict->mName << ": IMG_DEFAULT_AVATAR" << LL_ENDL;
|
||||
}
|
||||
else
|
||||
{
|
||||
llinfos << avString() << " " << texture_dict->mName << ": " << te_image->getID() << llendl;
|
||||
LL_INFOS("Avatar") << avString() << " " << texture_dict->mName << ": " << te_image->getID() << LL_ENDL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -7189,7 +7189,7 @@ void LLVOAvatar::rebuildHUD()
|
|||
//-----------------------------------------------------------------------------
|
||||
void LLVOAvatar::onFirstTEMessageReceived()
|
||||
{
|
||||
llinfos << avString() << llendl;
|
||||
LL_INFOS("Avatar") << avString() << LL_ENDL;
|
||||
if( !mFirstTEMessageReceived )
|
||||
{
|
||||
mFirstTEMessageReceived = TRUE;
|
||||
|
|
@ -7218,7 +7218,7 @@ void LLVOAvatar::onFirstTEMessageReceived()
|
|||
image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ),
|
||||
src_callback_list, paused);
|
||||
}
|
||||
llinfos << avString() << "layer_baked, setting onInitialBakedTextureLoaded as callback" << llendl;
|
||||
LL_INFOS("Avatar") << avString() << "layer_baked, setting onInitialBakedTextureLoaded as callback" << LL_ENDL;
|
||||
image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ),
|
||||
src_callback_list, paused );
|
||||
}
|
||||
|
|
@ -7280,8 +7280,8 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
|
|||
BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived;
|
||||
mFirstAppearanceMessageReceived = TRUE;
|
||||
|
||||
llinfos << avString() << "processAvatarAppearance start " << mID
|
||||
<< " first? " << is_first_appearance_message << " self? " << isSelf() << llendl;
|
||||
LL_INFOS("Avatar") << avString() << "processAvatarAppearance start " << mID
|
||||
<< " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL;
|
||||
|
||||
|
||||
if( isSelf() )
|
||||
|
|
@ -7338,7 +7338,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
|
|||
bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing
|
||||
if( num_blocks > 1 && !drop_visual_params_debug)
|
||||
{
|
||||
llinfos << avString() << " handle visual params, num_blocks " << num_blocks << llendl;
|
||||
LL_INFOS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL;
|
||||
BOOL params_changed = FALSE;
|
||||
BOOL interp_params = FALSE;
|
||||
|
||||
|
|
@ -7411,7 +7411,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
|
|||
else
|
||||
{
|
||||
// AvatarAppearance message arrived without visual params
|
||||
llinfos << avString() << "no visual params" << llendl;
|
||||
LL_INFOS("Avatar") << avString() << "no visual params" << LL_ENDL;
|
||||
if (drop_visual_params_debug)
|
||||
{
|
||||
llinfos << "Debug-faked lack of parameters on AvatarAppearance for object: " << getID() << llendl;
|
||||
|
|
@ -7571,7 +7571,7 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTextu
|
|||
|
||||
if (selfp)
|
||||
{
|
||||
llinfos << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << llendl;
|
||||
LL_INFOS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL;
|
||||
}
|
||||
|
||||
if (!success && selfp)
|
||||
|
|
@ -7596,7 +7596,7 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success,
|
|||
LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp);
|
||||
if (selfp)
|
||||
{
|
||||
llinfos << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << " id " << src_vi->getID() << llendl;
|
||||
LL_INFOS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << " id " << src_vi->getID() << LL_ENDL;
|
||||
}
|
||||
|
||||
if (selfp && !success)
|
||||
|
|
@ -7631,7 +7631,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
|
|||
LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 );
|
||||
if (id == image_baked->getID())
|
||||
{
|
||||
llinfos << avString() << " i " << i << " id " << id << llendl;
|
||||
LL_INFOS("Avatar") << avString() << " i " << i << " id " << id << LL_ENDL;
|
||||
mBakedTextureDatas[i].mIsLoaded = true;
|
||||
mBakedTextureDatas[i].mLastTextureIndex = id;
|
||||
mBakedTextureDatas[i].mIsUsed = true;
|
||||
|
|
|
|||
|
|
@ -2142,7 +2142,7 @@ void LLVOAvatarSelf::sendAppearanceChangeMetrics()
|
|||
LLSD msg = metricsData();
|
||||
msg["message"] = "ViewerAppearanceChangeMetrics";
|
||||
|
||||
llinfos << avString() << "message: " << ll_pretty_print_sd(msg) << llendl;
|
||||
LL_INFOS("Avatar") << avString() << "message: " << ll_pretty_print_sd(msg) << LL_ENDL;
|
||||
std::string caps_url;
|
||||
if (getRegion())
|
||||
{
|
||||
|
|
@ -2442,10 +2442,10 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
|
|||
|
||||
void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const
|
||||
{
|
||||
llinfos
|
||||
LL_INFOS("Avatar")
|
||||
<< avString()
|
||||
<< llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32())
|
||||
<< llendl;
|
||||
<< LL_ENDL;
|
||||
}
|
||||
|
||||
void LLVOAvatarSelf::reportAvatarRezTime() const
|
||||
|
|
|
|||
Loading…
Reference in New Issue