fix for STORM-1046:[crashhunters] crash in LWorld::removeRegion

STORM-1014: Viewer crash in LLSurface::getWaterHeight
STORM-1047:[crashhunters] crash at LLViewerObjectList::renderObjectsForMap
meow-7.2.2
Xiaohong Bao 2011-03-07 18:10:28 -07:00
parent a313cedd69
commit 409cc0cf93
3 changed files with 55 additions and 9 deletions

View File

@ -884,13 +884,14 @@ void LLViewerObjectList::clearDebugText()
void LLViewerObjectList::cleanupReferences(LLViewerObject *objectp)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
if (mDeadObjects.count(objectp->mID))
if (mDeadObjects.find(objectp->mID) != mDeadObjects.end())
{
llinfos << "Object " << objectp->mID << " already on dead list, ignoring cleanup!" << llendl;
return;
llinfos << "Object " << objectp->mID << " already on dead list!" << llendl;
}
else
{
mDeadObjects.insert(objectp->mID);
}
mDeadObjects.insert(std::pair<LLUUID, LLPointer<LLViewerObject> >(objectp->mID, objectp));
// Cleanup any references we have to this object
// Remove from object map so noone can look it up.
@ -1140,6 +1141,45 @@ bool LLViewerObjectList::hasMapObjectInRegion(LLViewerRegion* regionp)
return false ;
}
//make sure the region is cleaned up.
void LLViewerObjectList::clearAllMapObjectsInRegion(LLViewerRegion* regionp)
{
std::set<LLViewerObject*> dead_object_list ;
std::set<LLViewerObject*> region_object_list ;
for (vobj_list_t::iterator iter = mMapObjects.begin(); iter != mMapObjects.end(); ++iter)
{
LLViewerObject* objectp = *iter;
if(objectp->isDead())
{
dead_object_list.insert(objectp) ;
}
else if(objectp->getRegion() == regionp)
{
region_object_list.insert(objectp) ;
}
}
if(dead_object_list.size() > 0)
{
llwarns << "There are " << dead_object_list.size() << " dead objects on the map!" << llendl ;
for(std::set<LLViewerObject*>::iterator iter = dead_object_list.begin(); iter != dead_object_list.end(); ++iter)
{
cleanupReferences(*iter) ;
}
}
if(region_object_list.size() > 0)
{
llwarns << "There are " << region_object_list.size() << " objects not removed from the deleted region!" << llendl ;
for(std::set<LLViewerObject*>::iterator iter = region_object_list.begin(); iter != region_object_list.end(); ++iter)
{
(*iter)->markDead() ;
}
}
}
void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap)
{
LLColor4 above_water_color = LLUIColorTable::instance().getColor( "NetMapOtherOwnAboveWater" );
@ -1159,7 +1199,11 @@ void LLViewerObjectList::renderObjectsForMap(LLNetMap &netmap)
{
LLViewerObject* objectp = *iter;
llassert_always(!objectp->isDead());
//llassert_always(!objectp->isDead());
if(objectp->isDead())//some dead objects somehow not cleaned.
{
continue ;
}
if (!objectp->getRegion() || objectp->isOrphaned() || objectp->isAttachment())
{

View File

@ -88,6 +88,7 @@ public:
void shiftObjects(const LLVector3 &offset);
bool hasMapObjectInRegion(LLViewerRegion* regionp) ;
void clearAllMapObjectsInRegion(LLViewerRegion* regionp) ;
void renderObjectsForMap(LLNetMap &netmap);
void renderObjectBounds(const LLVector3 &center);
@ -181,8 +182,7 @@ protected:
vobj_list_t mMapObjects;
typedef std::map<LLUUID, LLPointer<LLViewerObject> > vo_map;
vo_map mDeadObjects; // Need to keep multiple entries per UUID
std::set<LLUUID> mDeadObjects;
std::map<LLUUID, LLPointer<LLViewerObject> > mUUIDObjectMap;

View File

@ -282,7 +282,9 @@ void LLWorld::removeRegion(const LLHost &host)
updateWaterObjects();
llassert_always(!gObjectList.hasMapObjectInRegion(regionp)) ;
//double check all objects of this region are removed.
gObjectList.clearAllMapObjectsInRegion(regionp) ;
//llassert_always(!gObjectList.hasMapObjectInRegion(regionp)) ;
}