more fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused leaking.
parent
ff5e3f5c2e
commit
417069f152
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@ -213,11 +213,6 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi
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{
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llassert(mRequestedNumVerts >= 0);
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if(mDirty)
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{
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postUpdate() ;
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}
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if (start >= (U32) mRequestedNumVerts ||
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end >= (U32) mRequestedNumVerts)
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{
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@ -258,11 +253,6 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
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{
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llassert(mRequestedNumIndices >= 0);
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if(mDirty)
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{
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postUpdate() ;
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}
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if (indices_offset >= (U32) mRequestedNumIndices ||
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indices_offset + count > (U32) mRequestedNumIndices)
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{
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@ -295,11 +285,6 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
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{
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llassert(mRequestedNumVerts >= 0);
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if(mDirty)
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{
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postUpdate() ;
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}
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if (first >= (U32) mRequestedNumVerts ||
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first + count > (U32) mRequestedNumVerts)
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{
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@ -326,7 +311,7 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
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void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping)
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{
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sEnableVBOs = use_vbo;
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sDisableVBOMapping = no_vbo_mapping ;
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sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ;
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LLGLNamePool::registerPool(&sDynamicVBOPool);
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LLGLNamePool::registerPool(&sDynamicIBOPool);
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LLGLNamePool::registerPool(&sStreamVBOPool);
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@ -388,8 +373,7 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
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mFilthy(FALSE),
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mEmpty(TRUE),
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mResized(FALSE),
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mDynamicSize(FALSE),
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mDirty(FALSE)
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mDynamicSize(FALSE)
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{
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LLMemType mt2(LLMemType::MTYPE_VERTEX_CONSTRUCTOR);
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if (!sEnableVBOs)
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@ -442,6 +426,8 @@ LLVertexBuffer::~LLVertexBuffer()
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destroyGLBuffer();
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destroyGLIndices();
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sCount--;
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llassert_always(!mMappedData && !mMappedIndexData) ;
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};
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//----------------------------------------------------------------------------
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@ -858,48 +844,24 @@ void LLVertexBuffer::freeClientBuffer()
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}
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}
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void LLVertexBuffer::preUpdate()
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void LLVertexBuffer::allocateClientVertexBuffer()
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{
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if(!useVBOs() || !sDisableVBOMapping)
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{
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return ;
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}
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if(!mMappedData)
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{
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U32 size = getSize() ;
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mMappedData = new U8[size];
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memset(mMappedData, 0, size);
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}
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}
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void LLVertexBuffer::allocateClientIndexBuffer()
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{
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if(!mMappedIndexData)
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{
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U32 size = getIndicesSize();
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mMappedIndexData = new U8[size];
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memset(mMappedIndexData, 0, size);
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}
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mDirty = TRUE ;
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}
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void LLVertexBuffer::postUpdate() const
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{
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if(!useVBOs() || !sDisableVBOMapping)
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{
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return ;
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}
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llassert_always(mMappedData && mMappedIndexData) ;
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//release the existing buffers
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glBufferDataARB(GL_ARRAY_BUFFER_ARB, 0, NULL, mUsage);
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glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, NULL, mUsage);
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//update to the new buffers
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glBufferDataARB(GL_ARRAY_BUFFER_ARB, getSize(), mMappedData, mUsage);
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glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, getIndicesSize(), mMappedIndexData, mUsage);
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mDirty = FALSE ;
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}
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// Map for data access
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@ -915,12 +877,6 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
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llerrs << "LLVertexBuffer::mapBuffer() called on unallocated buffer." << llendl;
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}
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if(useVBOs() && sDisableVBOMapping)
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{
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preUpdate() ;
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return mMappedData ;
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}
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if (!mLocked && useVBOs())
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{
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{
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@ -928,12 +884,28 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
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setBuffer(0);
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mLocked = TRUE;
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stop_glerror();
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mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
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if(sDisableVBOMapping)
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{
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allocateClientVertexBuffer() ;
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}
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else
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{
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mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
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}
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stop_glerror();
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}
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{
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LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES);
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mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
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if(sDisableVBOMapping)
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{
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allocateClientIndexBuffer() ;
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}
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else
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{
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mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
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}
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stop_glerror();
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}
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@ -947,37 +919,51 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
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llinfos << "Available physical mwmory(KB): " << avail_phy_mem << llendl ;
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llinfos << "Available virtual memory(KB): " << avail_vir_mem << llendl;
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//--------------------
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//print out more debug info before crash
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llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ;
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GLint size ;
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glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ;
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llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ;
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//--------------------
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GLint buff;
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glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
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if ((GLuint)buff != mGLBuffer)
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if(!sDisableVBOMapping)
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{
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llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
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}
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//--------------------
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//print out more debug info before crash
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llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ;
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GLint size ;
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glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ;
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llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ;
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//--------------------
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llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl;
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GLint buff;
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glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
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if ((GLuint)buff != mGLBuffer)
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{
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llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
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}
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llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl;
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}
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else
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{
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llerrs << "memory allocation for vertex data failed." << llendl ;
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}
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}
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if (!mMappedIndexData)
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{
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log_glerror();
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GLint buff;
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glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
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if ((GLuint)buff != mGLIndices)
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if(!sDisableVBOMapping)
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{
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llerrs << "Invalid GL index buffer bound: " << buff << llendl;
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}
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GLint buff;
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glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
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if ((GLuint)buff != mGLIndices)
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{
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llerrs << "Invalid GL index buffer bound: " << buff << llendl;
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}
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llerrs << "glMapBuffer returned NULL (no index data)" << llendl;
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llerrs << "glMapBuffer returned NULL (no index data)" << llendl;
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}
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else
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{
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llerrs << "memory allocation for Index data failed. " << llendl ;
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}
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}
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sMappedCount++;
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@ -991,17 +977,31 @@ void LLVertexBuffer::unmapBuffer()
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LLMemType mt2(LLMemType::MTYPE_VERTEX_UNMAP_BUFFER);
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if (mMappedData || mMappedIndexData)
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{
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if(sDisableVBOMapping && useVBOs())
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if (useVBOs() && mLocked)
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{
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return ;
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}
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else if (useVBOs() && mLocked)
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{
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stop_glerror();
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glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
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stop_glerror();
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glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
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stop_glerror();
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if(sDisableVBOMapping)
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{
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if(mMappedData)
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{
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stop_glerror();
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glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), mMappedData);
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stop_glerror();
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}
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if(mMappedIndexData)
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{
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stop_glerror();
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glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), mMappedIndexData);
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stop_glerror();
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}
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}
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else
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{
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stop_glerror();
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glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
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stop_glerror();
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glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
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stop_glerror();
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}
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/*if (!sMapped)
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{
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@ -1015,15 +1015,22 @@ void LLVertexBuffer::unmapBuffer()
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//throw out client data (we won't be using it again)
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mEmpty = TRUE;
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mFinal = TRUE;
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if(sDisableVBOMapping)
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{
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freeClientBuffer() ;
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}
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}
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else
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{
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mEmpty = FALSE;
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}
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mMappedIndexData = NULL;
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mMappedData = NULL;
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if(!sDisableVBOMapping)
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{
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mMappedIndexData = NULL;
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mMappedData = NULL;
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}
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mLocked = FALSE;
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}
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}
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@ -1241,13 +1248,13 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
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}
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}
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if (mGLBuffer && !sDisableVBOMapping)
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if (mGLBuffer)
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{
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stop_glerror();
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glBufferDataARB(GL_ARRAY_BUFFER_ARB, getSize(), NULL, mUsage);
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stop_glerror();
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}
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if (mGLIndices && !sDisableVBOMapping)
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if (mGLIndices)
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{
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stop_glerror();
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glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, getIndicesSize(), NULL, mUsage);
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@ -152,11 +152,10 @@ public:
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void allocateBuffer(S32 nverts, S32 nindices, bool create);
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virtual void resizeBuffer(S32 newnverts, S32 newnindices);
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void preUpdate() ;
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void postUpdate() const ;
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void freeClientBuffer() ;
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void dirty() {mDirty = TRUE;}
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void allocateClientVertexBuffer() ;
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void allocateClientIndexBuffer() ;
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// Only call each getVertexPointer, etc, once before calling unmapBuffer()
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// call unmapBuffer() after calls to getXXXStrider() before any cals to setBuffer()
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// example:
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@ -221,8 +220,7 @@ protected:
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S32 mOffsets[TYPE_MAX];
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BOOL mResized; // if TRUE, client buffer has been resized and GL buffer has not
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BOOL mDynamicSize; // if TRUE, buffer has been resized at least once (and should be padded)
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mutable BOOL mDirty ;
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class DirtyRegion
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{
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public:
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