more fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused leaking.

master
Xiaohong Bao 2011-02-22 11:22:50 -07:00
parent ff5e3f5c2e
commit 417069f152
2 changed files with 101 additions and 96 deletions

View File

@ -213,11 +213,6 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi
{
llassert(mRequestedNumVerts >= 0);
if(mDirty)
{
postUpdate() ;
}
if (start >= (U32) mRequestedNumVerts ||
end >= (U32) mRequestedNumVerts)
{
@ -258,11 +253,6 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
{
llassert(mRequestedNumIndices >= 0);
if(mDirty)
{
postUpdate() ;
}
if (indices_offset >= (U32) mRequestedNumIndices ||
indices_offset + count > (U32) mRequestedNumIndices)
{
@ -295,11 +285,6 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
{
llassert(mRequestedNumVerts >= 0);
if(mDirty)
{
postUpdate() ;
}
if (first >= (U32) mRequestedNumVerts ||
first + count > (U32) mRequestedNumVerts)
{
@ -326,7 +311,7 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping)
{
sEnableVBOs = use_vbo;
sDisableVBOMapping = no_vbo_mapping ;
sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ;
LLGLNamePool::registerPool(&sDynamicVBOPool);
LLGLNamePool::registerPool(&sDynamicIBOPool);
LLGLNamePool::registerPool(&sStreamVBOPool);
@ -388,8 +373,7 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
mFilthy(FALSE),
mEmpty(TRUE),
mResized(FALSE),
mDynamicSize(FALSE),
mDirty(FALSE)
mDynamicSize(FALSE)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_CONSTRUCTOR);
if (!sEnableVBOs)
@ -442,6 +426,8 @@ LLVertexBuffer::~LLVertexBuffer()
destroyGLBuffer();
destroyGLIndices();
sCount--;
llassert_always(!mMappedData && !mMappedIndexData) ;
};
//----------------------------------------------------------------------------
@ -858,48 +844,24 @@ void LLVertexBuffer::freeClientBuffer()
}
}
void LLVertexBuffer::preUpdate()
void LLVertexBuffer::allocateClientVertexBuffer()
{
if(!useVBOs() || !sDisableVBOMapping)
{
return ;
}
if(!mMappedData)
{
U32 size = getSize() ;
mMappedData = new U8[size];
memset(mMappedData, 0, size);
}
}
void LLVertexBuffer::allocateClientIndexBuffer()
{
if(!mMappedIndexData)
{
U32 size = getIndicesSize();
mMappedIndexData = new U8[size];
memset(mMappedIndexData, 0, size);
}
mDirty = TRUE ;
}
void LLVertexBuffer::postUpdate() const
{
if(!useVBOs() || !sDisableVBOMapping)
{
return ;
}
llassert_always(mMappedData && mMappedIndexData) ;
//release the existing buffers
glBufferDataARB(GL_ARRAY_BUFFER_ARB, 0, NULL, mUsage);
glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, NULL, mUsage);
//update to the new buffers
glBufferDataARB(GL_ARRAY_BUFFER_ARB, getSize(), mMappedData, mUsage);
glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, getIndicesSize(), mMappedIndexData, mUsage);
mDirty = FALSE ;
}
// Map for data access
@ -915,12 +877,6 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
llerrs << "LLVertexBuffer::mapBuffer() called on unallocated buffer." << llendl;
}
if(useVBOs() && sDisableVBOMapping)
{
preUpdate() ;
return mMappedData ;
}
if (!mLocked && useVBOs())
{
{
@ -928,12 +884,28 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
setBuffer(0);
mLocked = TRUE;
stop_glerror();
mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
if(sDisableVBOMapping)
{
allocateClientVertexBuffer() ;
}
else
{
mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
}
stop_glerror();
}
{
LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES);
mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
if(sDisableVBOMapping)
{
allocateClientIndexBuffer() ;
}
else
{
mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
}
stop_glerror();
}
@ -947,37 +919,51 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
llinfos << "Available physical mwmory(KB): " << avail_phy_mem << llendl ;
llinfos << "Available virtual memory(KB): " << avail_vir_mem << llendl;
//--------------------
//print out more debug info before crash
llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ;
GLint size ;
glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ;
llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ;
//--------------------
GLint buff;
glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
if ((GLuint)buff != mGLBuffer)
if(!sDisableVBOMapping)
{
llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
}
//--------------------
//print out more debug info before crash
llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ;
GLint size ;
glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ;
llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ;
//--------------------
llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl;
GLint buff;
glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
if ((GLuint)buff != mGLBuffer)
{
llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
}
llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl;
}
else
{
llerrs << "memory allocation for vertex data failed." << llendl ;
}
}
if (!mMappedIndexData)
{
log_glerror();
GLint buff;
glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
if ((GLuint)buff != mGLIndices)
if(!sDisableVBOMapping)
{
llerrs << "Invalid GL index buffer bound: " << buff << llendl;
}
GLint buff;
glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
if ((GLuint)buff != mGLIndices)
{
llerrs << "Invalid GL index buffer bound: " << buff << llendl;
}
llerrs << "glMapBuffer returned NULL (no index data)" << llendl;
llerrs << "glMapBuffer returned NULL (no index data)" << llendl;
}
else
{
llerrs << "memory allocation for Index data failed. " << llendl ;
}
}
sMappedCount++;
@ -991,17 +977,31 @@ void LLVertexBuffer::unmapBuffer()
LLMemType mt2(LLMemType::MTYPE_VERTEX_UNMAP_BUFFER);
if (mMappedData || mMappedIndexData)
{
if(sDisableVBOMapping && useVBOs())
if (useVBOs() && mLocked)
{
return ;
}
else if (useVBOs() && mLocked)
{
stop_glerror();
glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
stop_glerror();
glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
stop_glerror();
if(sDisableVBOMapping)
{
if(mMappedData)
{
stop_glerror();
glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), mMappedData);
stop_glerror();
}
if(mMappedIndexData)
{
stop_glerror();
glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), mMappedIndexData);
stop_glerror();
}
}
else
{
stop_glerror();
glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
stop_glerror();
glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
stop_glerror();
}
/*if (!sMapped)
{
@ -1015,15 +1015,22 @@ void LLVertexBuffer::unmapBuffer()
//throw out client data (we won't be using it again)
mEmpty = TRUE;
mFinal = TRUE;
if(sDisableVBOMapping)
{
freeClientBuffer() ;
}
}
else
{
mEmpty = FALSE;
}
mMappedIndexData = NULL;
mMappedData = NULL;
if(!sDisableVBOMapping)
{
mMappedIndexData = NULL;
mMappedData = NULL;
}
mLocked = FALSE;
}
}
@ -1241,13 +1248,13 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
}
}
if (mGLBuffer && !sDisableVBOMapping)
if (mGLBuffer)
{
stop_glerror();
glBufferDataARB(GL_ARRAY_BUFFER_ARB, getSize(), NULL, mUsage);
stop_glerror();
}
if (mGLIndices && !sDisableVBOMapping)
if (mGLIndices)
{
stop_glerror();
glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, getIndicesSize(), NULL, mUsage);

View File

@ -152,11 +152,10 @@ public:
void allocateBuffer(S32 nverts, S32 nindices, bool create);
virtual void resizeBuffer(S32 newnverts, S32 newnindices);
void preUpdate() ;
void postUpdate() const ;
void freeClientBuffer() ;
void dirty() {mDirty = TRUE;}
void allocateClientVertexBuffer() ;
void allocateClientIndexBuffer() ;
// Only call each getVertexPointer, etc, once before calling unmapBuffer()
// call unmapBuffer() after calls to getXXXStrider() before any cals to setBuffer()
// example:
@ -221,8 +220,7 @@ protected:
S32 mOffsets[TYPE_MAX];
BOOL mResized; // if TRUE, client buffer has been resized and GL buffer has not
BOOL mDynamicSize; // if TRUE, buffer has been resized at least once (and should be padded)
mutable BOOL mDirty ;
class DirtyRegion
{
public: