SL-751 - lsl scripts for control of animated objects within a region
parent
99effd37ab
commit
41f7f7a68e
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@ -1764,6 +1764,12 @@ BOOL LLToolPie::handleRightClickPick()
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{
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return TRUE; // unexpected, but escape
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}
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#if 0 // AXON TBD
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if (object->asAvatar() && object->asAvatar()->isControlAvatar())
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{
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return TRUE; // control avatars are not people...
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}
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#endif
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// Object is an avatar, so check for mute by id.
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LLVOAvatar* avatar = (LLVOAvatar*)object;
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@ -0,0 +1,54 @@
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list buttons = ["anim start", "anim stop", " ", "verbose on", "verbose off", " "];
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string dialogInfo = "\nPlease make a choice.";
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key ToucherID;
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integer dialogChannel;
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integer listenHandle;
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integer commandChannel;
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default
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{
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state_entry()
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{
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dialogChannel = -1 - (integer)("0x" + llGetSubString( (string)llGetKey(), -7, -1) );
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commandChannel = -2001;
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}
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touch_start(integer num_detected)
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{
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ToucherID = llDetectedKey(0);
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llListenRemove(listenHandle);
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listenHandle = llListen(dialogChannel, "", ToucherID, "");
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llDialog(ToucherID, dialogInfo, buttons, dialogChannel);
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llSetTimerEvent(60.0); // Here we set a time limit for responses
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}
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listen(integer channel, string name, key id, string message)
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{
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if (message == "-")
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{
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llDialog(ToucherID, dialogInfo, buttons, dialogChannel);
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return;
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}
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llListenRemove(listenHandle);
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// stop timer since the menu was clicked
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llSetTimerEvent(0);
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llOwnerSay("Sending message " + message + " on channel " + (string)commandChannel);
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llRegionSay(commandChannel, message);
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}
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timer()
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{
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// stop timer
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llSetTimerEvent(0);
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llListenRemove(listenHandle);
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llWhisper(0, "Sorry. You snooze; you lose.");
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}
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}
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// Local Variables:
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// shadow-file-name: "$SW_HOME/axon/scripts/testing/lsl/axon_test_region_driver.lsl"
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// End:
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@ -1,50 +1,115 @@
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cycle_animations()
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integer listenHandle;
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integer verbose;
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integer current_animation_number;
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string NowPlaying;
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say_if_verbose(integer channel, string message)
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{
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if (verbose)
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{
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llSay(0, message);
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}
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}
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stop_all_animations()
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{
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list AnimationList;
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integer count = llGetInventoryNumber(INVENTORY_ANIMATION);
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string ItemName;
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string NowPlaying;
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while (count--)
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{
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ItemName = llGetInventoryName(INVENTORY_ANIMATION, count);
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if (NowPlaying != "")
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{
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//llSay(0, "Stopping " + NowPlaying);
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llStopObjectAnimation(NowPlaying);
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}
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//llSay(0, "Starting " + ItemName);
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llStartObjectAnimation(ItemName);
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NowPlaying = ItemName;
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llSleep(10);
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say_if_verbose(0, "Stopping " + ItemName);
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llStopObjectAnimation(ItemName);
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}
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}
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start_cycle_animations()
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{
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current_animation_number = llGetInventoryNumber(INVENTORY_ANIMATION);
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next_animation(); // Do first iteration without waiting for timer
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llSetTimerEvent(5.0);
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}
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next_animation()
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{
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string ItemName;
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if (NowPlaying != "")
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{
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//llSay(0, "Stopping " + NowPlaying);
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say_if_verbose(0, "Stopping " + NowPlaying);
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llStopObjectAnimation(NowPlaying);
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llSleep(10);
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}
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if (current_animation_number--)
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{
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ItemName = llGetInventoryName(INVENTORY_ANIMATION, current_animation_number);
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say_if_verbose(0, "Starting " + ItemName);
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llStartObjectAnimation(ItemName);
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NowPlaying = ItemName;
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}
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else
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{
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// Start again at the top
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current_animation_number = llGetInventoryNumber(INVENTORY_ANIMATION);
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}
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}
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stop_cycle_animations()
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{
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llSetTimerEvent(0);
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}
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default
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{
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state_entry()
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{
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llSay(0, "Animated Object here");
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say_if_verbose(0, "Animated Object here");
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listenHandle = llListen(-2001,"","","");
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verbose = 0;
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stop_all_animations();
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}
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touch_start(integer total_number)
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listen(integer channel, string name, key id, string message)
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{
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llSay(0, "Touch started.");
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while (1)
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llOwnerSay("got message " + name + " " + (string) id + " " + message);
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list words = llParseString2List(message,[" "],[]);
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string command = llList2String(words,0);
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string option = llList2String(words,1);
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if (command=="anim")
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{
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cycle_animations();
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stop_all_animations();
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if (option=="start")
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{
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start_cycle_animations();
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}
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else if (option=="stop")
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{
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stop_cycle_animations();
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}
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}
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if (command=="verbose")
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{
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if (option=="on")
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{
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verbose = 1;
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}
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else if (option=="off")
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{
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verbose = 0;
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}
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}
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}
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timer()
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{
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say_if_verbose(0, "timer triggered");
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next_animation();
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}
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touch_end(integer total_number)
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touch_start(integer total_number)
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{
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llSay(0, "Touch ended.");
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say_if_verbose(0, "Touch started.");
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start_cycle_animations();
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}
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}
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