Refactor display name handling based on display name and username visibility setting
parent
f662c413c5
commit
429599f8bc
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@ -350,3 +350,22 @@ LLSD FSCommon::populateGroupCount()
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return LLSD(groupcountstring);
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}
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std::string FSCommon::getAvatarNameByDisplaySettings(const LLAvatarName& av_name)
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{
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std::string name;
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static LLCachedControl<bool> NameTagShowUsernames(gSavedSettings, "NameTagShowUsernames");
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static LLCachedControl<bool> UseDisplayNames(gSavedSettings, "UseDisplayNames");
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if ((NameTagShowUsernames) && (UseDisplayNames))
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{
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name = av_name.getCompleteName();
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}
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else if (UseDisplayNames)
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{
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name = av_name.getDisplayName();
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}
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else
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{
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name = av_name.getUserNameForDisplay();
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}
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return name;
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}
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@ -33,6 +33,8 @@
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#include "llpanelpeople.h"
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#include "llviewerobject.h"
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class LLAvatarName;
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const F32 AVATAR_UNKNOWN_Z_OFFSET = -1.f; // Const value for avatars at unknown height
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const F32 AVATAR_UNKNOWN_RANGE = -1.f;
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@ -77,6 +79,8 @@ namespace FSCommon
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bool checkIsActionEnabled(const LLUUID& av_id, EFSRegistrarFunctionActionType);
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LLSD populateGroupCount();
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std::string getAvatarNameByDisplaySettings(const LLAvatarName& av_name);
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};
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#endif // FS_COMMON_H
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@ -29,6 +29,7 @@
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#include "fsconsoleutils.h"
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#include "fscommon.h"
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#include "fsfloaternearbychat.h"
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#include "lggcontactsets.h"
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#include "llagent.h"
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@ -245,21 +246,7 @@ void FSConsoleUtils::onProccessInstantMessageNameLookup(const LLUUID& agent_id,
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message = message.substr(3);
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}
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static LLCachedControl<bool> nameTagShowUsernames(gSavedSettings, "NameTagShowUsernames");
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static LLCachedControl<bool> useDisplayNames(gSavedSettings, "UseDisplayNames");
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static LLCachedControl<bool> im_coloring(gSavedSettings, "FSColorIMsDistinctly");
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if (nameTagShowUsernames && useDisplayNames)
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{
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senderName = av_name.getCompleteName();
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}
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else if (useDisplayNames)
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{
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senderName = av_name.getDisplayName();
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}
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else
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{
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senderName = av_name.getUserNameForDisplay();
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}
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senderName = FSCommon::getAvatarNameByDisplaySettings(av_name);
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// Replacing the "IM" in front of group chat messages with the actual group name
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if (!group.empty())
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@ -267,6 +254,7 @@ void FSConsoleUtils::onProccessInstantMessageNameLookup(const LLUUID& agent_id,
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senderName = "[" + group + "] " + senderName;
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}
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static LLCachedControl<bool> im_coloring(gSavedSettings, "FSColorIMsDistinctly");
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LLColor4 textColor = LLUIColorTable::instance().getColor( im_coloring ? "AgentIMColor" : "AgentChatColor" );
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// <FS:CR> FIRE-1061 - Color friends, lindens, muted, etc
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@ -62,14 +62,14 @@
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#include "llvoavatar.h"
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#include "llavataractions.h"
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#include "lggcontactsets.h"
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// <FS:Ansariel> [FS communication UI]
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// Firestorm includes
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#include "fscommon.h"
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#include "fsfloaterim.h"
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#include "fsfloaternearbychat.h"
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// <FS:Ansariel> [FS communication UI]
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#include "fskeywords.h"
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#include "lggcontactsets.h"
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#include "llfloaterreg.h"
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#include "llnotificationmanager.h"
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#include "fskeywords.h" // <FS:PP> FIRE-10178: Keyword Alerts in group IM do not work unless the group is in the foreground
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///----------------------------------------------------------------------------
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/// Local function declarations, constants, enums, and typedefs
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@ -817,21 +817,7 @@ static void on_avatar_name_cache_notify(const LLUUID& agent_id,
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LLSD args;
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// <FS:Ansariel> Make name clickable
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// args["NAME"] = av_name.getDisplayName();
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std::string used_name;
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static LLCachedControl<bool> NameTagShowUsernames(gSavedSettings, "NameTagShowUsernames");
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static LLCachedControl<bool> UseDisplayNames(gSavedSettings, "UseDisplayNames");
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if ((NameTagShowUsernames) && (UseDisplayNames))
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{
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used_name = av_name.getCompleteName();
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}
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else if (UseDisplayNames)
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{
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used_name = av_name.getDisplayName();
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}
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else
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{
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used_name = av_name.getUserNameForDisplay();
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}
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std::string used_name = FSCommon::getAvatarNameByDisplaySettings(av_name);
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args["NAME"] = used_name;
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// </FS:Ansariel>
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@ -1092,20 +1078,7 @@ bool LLCollectAllBuddies::operator()(const LLUUID& buddy_id, LLRelationship* bud
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LLAvatarNameCache::get(buddy_id, &av_name);
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// <FS:Ansariel> FIRE-13756: Friends avatar picker only shows display name
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//mFullName = av_name.getDisplayName();
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static LLCachedControl<bool> NameTagShowUsernames(gSavedSettings, "NameTagShowUsernames");
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static LLCachedControl<bool> UseDisplayNames(gSavedSettings, "UseDisplayNames");
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if ((NameTagShowUsernames) && (UseDisplayNames))
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{
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mFullName = av_name.getCompleteName();
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}
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else if (UseDisplayNames)
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{
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mFullName = av_name.getDisplayName();
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}
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else
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{
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mFullName = av_name.getUserNameForDisplay();
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}
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mFullName = FSCommon::getAvatarNameByDisplaySettings(av_name);
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// </FS:Ansariel>
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buddy_map_t::value_type value(mFullName, buddy_id);
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if(buddy->isOnline())
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