MAINT-2949 : Objects across the sim border do not render when approached. Added
missing code block from previous change as per Dave P's advicemeow-7.2.2
parent
6db14e3988
commit
440e576f86
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@ -842,6 +842,14 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
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newMax.setMax(newMax, tv[i]);
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}
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if (!mDrawablep->isActive())
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{ // Shift position for region
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LLVector4a offset;
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offset.load3(mDrawablep->getRegion()->getOriginAgent().mV);
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newMin.add(offset);
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newMax.add(offset);
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}
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LLVector4a t;
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t.setAdd(newMin,newMax);
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t.mul(0.5f);
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@ -851,7 +859,6 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
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t.setSub(newMax,newMin);
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mBoundingSphereRadius = t.getLength3().getF32()*0.5f;
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updateCenterAgent();
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}
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