Pull fix for MAINT-MAINT-6125 - Mesh avatar deforms constantly
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7605ffbdd2
commit
45b5060e09
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@ -1930,6 +1930,12 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
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dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1));
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compiled = TRUE;
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lodOrSculptChanged(drawable, compiled);
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// <FS:Ansariel> Pull fix for MAINT-MAINT-6125 - Mesh avatar deforms constantly
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if(drawable->isState(LLDrawable::REBUILD_RIGGED | LLDrawable::RIGGED))
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{
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updateRiggedVolume(false);
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}
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// </FS:Ansariel>
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genBBoxes(FALSE);
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}
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// it has its own drawable (it's moved) or it has changed UVs or it has changed xforms from global<->local
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