line endings fix

meow-7.2.2
AndreyL ProductEngine 2018-09-24 17:44:32 +03:00
parent d0b214fec6
commit 46481b25cd
1 changed files with 1 additions and 1 deletions

View File

@ -721,7 +721,7 @@ void LLDrawPoolWater::shade()
// using squash clip for deferred rendering makes the horizon lines match
// between ALM and non-ALM rendering (SL-1655), but introduces an ugly seem between
// near and far water(SL-9696)...we're going to live with the former and not cause the latter
else if (gGLManager.mHasDepthClamp || deferred_render)
else if (gGLManager.mHasDepthClamp || deferred_render)
{
face->renderIndexed();
}