SL-19110 Fast hashing classes for use in place of the slow LLMD5, where speed matters. (#64)

This commit adds the HBXX64 and HBXX128 classes for use as a drop-in
replacement for the slow LLMD5 hashing class, where speed matters and
backward compatibility (with standard hashing algorithms) and/or
cryptographic hashing qualities are not required.
It also replaces LLMD5 with HBXX* in a few existing hot (well, ok, just
"warm" for some) paths meeting the above requirements, while paving the way for
future use cases, such as in the DRTVWR-559 and sibling branches where the slow
LLMD5 is used (e.g. to hash materials and vertex buffer cache entries), and
could be use such a (way) faster algorithm with very significant benefits and
no negative impact.

Here is the comment I added in indra/llcommon/hbxx.h:

// HBXXH* classes are to be used where speed matters and cryptographic quality
// is not required (no "one-way" guarantee, though they are likely not worst in
// this respect than MD5 which got busted and is now considered too weak). The
// xxHash code they are built upon is vectorized and about 50 times faster than
// MD5. A 64 bits hash class is also provided for when 128 bits of entropy are
// not needed. The hashes collision rate is similar to MD5's.
// See https://github.com/Cyan4973/xxHash#readme for details.
master
Henri Beauchamp 2023-01-31 17:42:51 +01:00 committed by Andrey Kleshchev
parent c154f4f6da
commit 473ade2696
20 changed files with 704 additions and 32 deletions

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@ -2928,6 +2928,36 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>version</key>
<string>0.54.1.555529</string>
</map>
<key>xxhash</key>
<map>
<key>copyright</key>
<string>Copyright 2012-2020 Yann Collet</string>
<key>description</key>
<string>xxHash Extremely fast hash algorithm</string>
<key>license</key>
<string>bsd</string>
<key>license_file</key>
<string>LICENSES/xxhash.txt</string>
<key>name</key>
<string>xxhash</string>
<key>platforms</key>
<map>
<key>common</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>f54f21dda4ce25b112f0cc7b4ce38bba</string>
<key>url</key>
<string>http://sldev.free.fr/libraries/xxhash-0.8.1-20230124.tar.bz2</string>
</map>
<key>name</key>
<string>common</string>
</map>
</map>
<key>version</key>
<string>0.8.1</string>
</map>
<key>zlib-ng</key>
<map>
<key>canonical_repo</key>

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@ -91,6 +91,7 @@ set(cmake_SOURCE_FILES
VisualLeakDetector.cmake
LibVLCPlugin.cmake
XmlRpcEpi.cmake
xxHash.cmake
ZLIBNG.cmake
)

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@ -4,6 +4,7 @@ include(APR)
include(Boost)
include(EXPAT)
include(Tracy)
include(xxHash)
include(ZLIBNG)
set(LLCOMMON_INCLUDE_DIRS

8
indra/cmake/xxHash.cmake Normal file
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@ -0,0 +1,8 @@
# -*- cmake -*-
if (XXHASH_CMAKE_INCLUDED)
return()
endif (XXHASH_CMAKE_INCLUDED)
set (XXHASH_CMAKE_INCLUDED TRUE)
include(Prebuilt)
use_prebuilt_binary(xxhash)

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@ -119,6 +119,7 @@ set(llcommon_SOURCE_FILES
lluriparser.cpp
lluuid.cpp
llworkerthread.cpp
hbxxh.cpp
u64.cpp
threadpool.cpp
workqueue.cpp
@ -257,6 +258,7 @@ set(llcommon_HEADER_FILES
llwin32headers.h
llwin32headerslean.h
llworkerthread.h
hbxxh.h
lockstatic.h
stdtypes.h
stringize.h

377
indra/llcommon/hbxxh.cpp Normal file
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@ -0,0 +1,377 @@
/**
* @file hbxxh.cpp
* @brief High performances vectorized hashing based on xxHash.
*
* $LicenseInfo:firstyear=2023&license=viewergpl$
* Second Life Viewer Source Code
* Copyright (c) 2023, Henri Beauchamp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
// This define ensures that xxHash will be compiled within this module, with
// vectorized (*) and inlined functions (with no exported API symbol); our
// xxhash "pre-built library" package actually only contains the xxhash.h
// header (no library needed at link time).
// (*) SSE2 is normally used for x86(_64) builds, unless you enabled AVX2
// in your build, in which case the latter would be used instead. For ARM64
// builds, this would also automatically enable NEON vectorization.
#define XXH_INLINE_ALL
#include "xxhash.h"
#include "hbxxh.h"
// How many bytes to grab at a time when hashing files or streams
constexpr size_t BLOCK_LEN = 4096;
///////////////////////////////////////////////////////////////////////////////
// HBXXH64 class
///////////////////////////////////////////////////////////////////////////////
//static
U64 HBXXH64::digest(const void* buffer, size_t len)
{
return XXH3_64bits(buffer, len);
}
//static
U64 HBXXH64::digest(const char* str)
{
return XXH3_64bits((const void*)str, strlen(str));
}
//static
U64 HBXXH64::digest(const std::string& str)
{
return XXH3_64bits((const void*)str.c_str(), str.size());
}
// Must be called by all constructors.
void HBXXH64::init()
{
mDigest = 0;
mState = (void*)XXH3_createState();
if (!mState || XXH3_64bits_reset((XXH3_state_t*)mState) != XXH_OK)
{
LL_WARNS() << "Failed to initialize state !" << LL_ENDL;
}
}
HBXXH64::~HBXXH64()
{
if (mState)
{
XXH3_freeState((XXH3_state_t*)mState);
}
}
void HBXXH64::update(const void* buffer, size_t len)
{
if (mState)
{
XXH3_64bits_update((XXH3_state_t*)mState, buffer, len);
}
else
{
LL_WARNS() << "Cannot update a finalized digest !" << LL_ENDL;
}
}
void HBXXH64::update(const std::string& str)
{
if (mState)
{
XXH3_64bits_update((XXH3_state_t*)mState, (const void*)str.c_str(),
str.length());
}
else
{
LL_WARNS() << "Cannot update a finalized digest !" << LL_ENDL;
}
}
void HBXXH64::update(std::istream& stream)
{
if (!mState)
{
LL_WARNS() << "Cannot update a finalized digest !" << LL_ENDL;
return;
}
char buffer[BLOCK_LEN];
size_t len;
while (stream.good())
{
stream.read(buffer, BLOCK_LEN);
len = stream.gcount();
XXH3_64bits_update((XXH3_state_t*)mState, (const void*)buffer, len);
}
}
void HBXXH64::update(FILE* file)
{
if (!mState)
{
LL_WARNS() << "Cannot update a finalized digest !" << LL_ENDL;
return;
}
char buffer[BLOCK_LEN];
size_t len;
while ((len = fread((void*)buffer, 1, BLOCK_LEN, file)))
{
XXH3_64bits_update((XXH3_state_t*)mState, (const void*)buffer, len);
}
fclose(file);
}
void HBXXH64::finalize()
{
if (!mState)
{
LL_WARNS() << "Already finalized !" << LL_ENDL;
return;
}
mDigest = XXH3_64bits_digest((XXH3_state_t*)mState);
XXH3_freeState((XXH3_state_t*)mState);
mState = NULL;
}
U64 HBXXH64::digest() const
{
return mState ? XXH3_64bits_digest((XXH3_state_t*)mState) : mDigest;
}
std::ostream& operator<<(std::ostream& stream, HBXXH64 context)
{
stream << context.digest();
return stream;
}
///////////////////////////////////////////////////////////////////////////////
// HBXXH128 class
///////////////////////////////////////////////////////////////////////////////
//static
LLUUID HBXXH128::digest(const void* buffer, size_t len)
{
XXH128_hash_t hash = XXH3_128bits(buffer, len);
LLUUID id;
U64* data = (U64*)id.mData;
// Note: we do not check endianness here and we just store in the same
// order as XXH128_hash_t, that is low word "first".
data[0] = hash.low64;
data[1] = hash.high64;
return id;
}
//static
LLUUID HBXXH128::digest(const char* str)
{
XXH128_hash_t hash = XXH3_128bits((const void*)str, strlen(str));
LLUUID id;
U64* data = (U64*)id.mData;
// Note: we do not check endianness here and we just store in the same
// order as XXH128_hash_t, that is low word "first".
data[0] = hash.low64;
data[1] = hash.high64;
return id;
}
//static
LLUUID HBXXH128::digest(const std::string& str)
{
XXH128_hash_t hash = XXH3_128bits((const void*)str.c_str(), str.size());
LLUUID id;
U64* data = (U64*)id.mData;
// Note: we do not check endianness here and we just store in the same
// order as XXH128_hash_t, that is low word "first".
data[0] = hash.low64;
data[1] = hash.high64;
return id;
}
//static
void HBXXH128::digest(LLUUID& result, const void* buffer, size_t len)
{
XXH128_hash_t hash = XXH3_128bits(buffer, len);
U64* data = (U64*)result.mData;
// Note: we do not check endianness here and we just store in the same
// order as XXH128_hash_t, that is low word "first".
data[0] = hash.low64;
data[1] = hash.high64;
}
//static
void HBXXH128::digest(LLUUID& result, const char* str)
{
XXH128_hash_t hash = XXH3_128bits((const void*)str, strlen(str));
U64* data = (U64*)result.mData;
// Note: we do not check endianness here and we just store in the same
// order as XXH128_hash_t, that is low word "first".
data[0] = hash.low64;
data[1] = hash.high64;
}
//static
void HBXXH128::digest(LLUUID& result, const std::string& str)
{
XXH128_hash_t hash = XXH3_128bits((const void*)str.c_str(), str.size());
U64* data = (U64*)result.mData;
// Note: we do not check endianness here and we just store in the same
// order as XXH128_hash_t, that is low word "first".
data[0] = hash.low64;
data[1] = hash.high64;
}
// Must be called by all constructors.
void HBXXH128::init()
{
mState = (void*)XXH3_createState();
if (!mState || XXH3_128bits_reset((XXH3_state_t*)mState) != XXH_OK)
{
LL_WARNS() << "Failed to initialize state !" << LL_ENDL;
}
}
HBXXH128::~HBXXH128()
{
if (mState)
{
XXH3_freeState((XXH3_state_t*)mState);
}
}
void HBXXH128::update(const void* buffer, size_t len)
{
if (mState)
{
XXH3_128bits_update((XXH3_state_t*)mState, buffer, len);
}
else
{
LL_WARNS() << "Cannot update a finalized digest !" << LL_ENDL;
}
}
void HBXXH128::update(const std::string& str)
{
if (mState)
{
XXH3_128bits_update((XXH3_state_t*)mState, (const void*)str.c_str(),
str.length());
}
else
{
LL_WARNS() << "Cannot update a finalized digest !" << LL_ENDL;
}
}
void HBXXH128::update(std::istream& stream)
{
if (!mState)
{
LL_WARNS() << "Cannot update a finalized digest !" << LL_ENDL;
return;
}
char buffer[BLOCK_LEN];
size_t len;
while (stream.good())
{
stream.read(buffer, BLOCK_LEN);
len = stream.gcount();
XXH3_128bits_update((XXH3_state_t*)mState, (const void*)buffer, len);
}
}
void HBXXH128::update(FILE* file)
{
if (!mState)
{
LL_WARNS() << "Cannot update a finalized digest !" << LL_ENDL;
return;
}
char buffer[BLOCK_LEN];
size_t len;
while ((len = fread((void*)buffer, 1, BLOCK_LEN, file)))
{
XXH3_128bits_update((XXH3_state_t*)mState, (const void*)buffer, len);
}
fclose(file);
}
void HBXXH128::finalize()
{
if (!mState)
{
LL_WARNS() << "Already finalized !" << LL_ENDL;
return;
}
XXH128_hash_t hash = XXH3_128bits_digest((XXH3_state_t*)mState);
U64* data = (U64*)mDigest.mData;
// Note: we do not check endianness here and we just store in the same
// order as XXH128_hash_t, that is low word "first".
data[0] = hash.low64;
data[1] = hash.high64;
XXH3_freeState((XXH3_state_t*)mState);
mState = NULL;
}
const LLUUID& HBXXH128::digest() const
{
if (mState)
{
XXH128_hash_t hash = XXH3_128bits_digest((XXH3_state_t*)mState);
// We cheat the const-ness of the method here, but this is OK, since
// mDigest is private and cannot be accessed indirectly by other
// methods than digest() ones, that do check for mState to decide
// wether mDigest's current value may be provided as is or not. This
// cheat saves us a temporary LLLUID copy.
U64* data = (U64*)mDigest.mData;
// Note: we do not check endianness here and we just store in the same
// order as XXH128_hash_t, that is low word "first".
data[0] = hash.low64;
data[1] = hash.high64;
}
return mDigest;
}
void HBXXH128::digest(LLUUID& result) const
{
if (!mState)
{
result = mDigest;
return;
}
XXH128_hash_t hash = XXH3_128bits_digest((XXH3_state_t*)mState);
U64* data = (U64*)result.mData;
// Note: we do not check endianness here and we just store in the same
// order as XXH128_hash_t, that is low word "first".
data[0] = hash.low64;
data[1] = hash.high64;
}
std::ostream& operator<<(std::ostream& stream, HBXXH128 context)
{
stream << context.digest();
return stream;
}

259
indra/llcommon/hbxxh.h Normal file
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@ -0,0 +1,259 @@
/**
* @file hbxxh.h
* @brief High performances vectorized hashing based on xxHash.
*
* $LicenseInfo:firstyear=2023&license=viewergpl$
* Second Life Viewer Source Code
* Copyright (c) 2023, Henri Beauchamp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_HBXXH_H
#define LL_HBXXH_H
#include "lluuid.h"
// HBXXH* classes are to be used where speed matters and cryptographic quality
// is not required (no "one-way" guarantee, though they are likely not worst in
// this respect than MD5 which got busted and is now considered too weak). The
// xxHash code they are built upon is vectorized and about 50 times faster than
// MD5. A 64 bits hash class is also provided for when 128 bits of entropy are
// not needed. The hashes collision rate is similar to MD5's.
// See https://github.com/Cyan4973/xxHash#readme for details.
// 64 bits hashing class
class HBXXH64
{
friend std::ostream& operator<<(std::ostream&, HBXXH64);
protected:
LOG_CLASS(HBXXH64);
public:
inline HBXXH64() { init(); }
// Constructors for special circumstances; they all digest the first passed
// parameter. Set 'do_finalize' to false if you do not want to finalize the
// context, which is useful/needed when you want to update() it afterwards.
// Ideally, the compiler should be smart enough to get our clue and
// optimize out the const bool test during inlining...
inline HBXXH64(const void* buffer, size_t len,
const bool do_finalize = true)
{
init();
update(buffer, len);
if (do_finalize)
{
finalize();
}
}
inline HBXXH64(const std::string& str, const bool do_finalize = true)
{
init();
update(str);
if (do_finalize)
{
finalize();
}
}
inline HBXXH64(std::istream& s, const bool do_finalize = true)
{
init();
update(s);
if (do_finalize)
{
finalize();
}
}
inline HBXXH64(FILE* file, const bool do_finalize = true)
{
init();
update(file);
if (do_finalize)
{
finalize();
}
}
~HBXXH64();
void update(const void* buffer, size_t len);
void update(const std::string& str);
void update(std::istream& s);
void update(FILE* file);
// Note that unlike what happens with LLMD5, you do not need to finalize()
// HBXXH64 before using digest(), and you may keep updating() it even after
// you got a first digest() (the next digest would of course change after
// any update). It is still useful to use finalize() when you do not want
// to store a final digest() result in a separate U64; after this method
// has been called, digest() simply returns mDigest value.
void finalize();
U64 digest() const;
// Fast static methods. Use them when hashing just one contiguous block of
// data.
static U64 digest(const void* buffer, size_t len);
static U64 digest(const char* str); // str must be NUL-terminated
static U64 digest(const std::string& str);
private:
void init();
private:
// We use a void pointer to avoid including xxhash.h here for XXH3_state_t
// (which cannot either be trivially forward-declared, due to complex API
// related pre-processor macros in xxhash.h).
void* mState;
U64 mDigest;
};
inline bool operator==(const HBXXH64& a, const HBXXH64& b)
{
return a.digest() == b.digest();
}
inline bool operator!=(const HBXXH64& a, const HBXXH64& b)
{
return a.digest() != b.digest();
}
// 128 bits hashing class
class HBXXH128
{
friend std::ostream& operator<<(std::ostream&, HBXXH128);
protected:
LOG_CLASS(HBXXH128);
public:
inline HBXXH128() { init(); }
// Constructors for special circumstances; they all digest the first passed
// parameter. Set 'do_finalize' to false if you do not want to finalize the
// context, which is useful/needed when you want to update() it afterwards.
// Ideally, the compiler should be smart enough to get our clue and
// optimize out the const bool test during inlining...
inline HBXXH128(const void* buffer, size_t len,
const bool do_finalize = true)
{
init();
update(buffer, len);
if (do_finalize)
{
finalize();
}
}
inline HBXXH128(const std::string& str, const bool do_finalize = true)
{
init();
update(str);
if (do_finalize)
{
finalize();
}
}
inline HBXXH128(std::istream& s, const bool do_finalize = true)
{
init();
update(s);
if (do_finalize)
{
finalize();
}
}
inline HBXXH128(FILE* file, const bool do_finalize = true)
{
init();
update(file);
if (do_finalize)
{
finalize();
}
}
~HBXXH128();
void update(const void* buffer, size_t len);
void update(const std::string& str);
void update(std::istream& s);
void update(FILE* file);
// Note that unlike what happens with LLMD5, you do not need to finalize()
// HBXXH128 before using digest(), and you may keep updating() it even
// after you got a first digest() (the next digest would of course change
// after any update). It is still useful to use finalize() when you do not
// want to store a final digest() result in a separate LLUUID; after this
// method has been called, digest() simply returns a reference on mDigest.
void finalize();
// We use an LLUUID for the digest, since this is a 128 bits wide native
// type available in the viewer code, making it easy to manipulate. It also
// allows to use HBXXH128 efficiently in LLUUID generate() and combine()
// methods.
const LLUUID& digest() const;
// Here, we avoid an LLUUID copy whenever we already got one to store the
// result *and* we did not yet call finalize().
void digest(LLUUID& result) const;
// Fast static methods. Use them when hashing just one contiguous block of
// data.
static LLUUID digest(const void* buffer, size_t len);
static LLUUID digest(const char* str); // str must be NUL-terminated
static LLUUID digest(const std::string& str);
// Same as above, but saves you from an LLUUID copy when you already got
// one for storage use.
static void digest(LLUUID& result, const void* buffer, size_t len);
static void digest(LLUUID& result, const char* str); // str NUL-terminated
static void digest(LLUUID& result, const std::string& str);
private:
void init();
private:
// We use a void pointer to avoid including xxhash.h here for XXH3_state_t
// (which cannot either be trivially forward-declared, due to complex API
// related pre-processor macros in xxhash.h).
void* mState;
LLUUID mDigest;
};
inline bool operator==(const HBXXH128& a, const HBXXH128& b)
{
return a.digest() == b.digest();
}
inline bool operator!=(const HBXXH128& a, const HBXXH128& b)
{
return a.digest() != b.digest();
}
#endif // LL_HBXXH_H

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@ -40,11 +40,11 @@
#include "lluuid.h"
#include "llerror.h"
#include "llrand.h"
#include "llmd5.h"
#include "llstring.h"
#include "lltimer.h"
#include "llthread.h"
#include "llmutex.h"
#include "hbxxh.h"
const LLUUID LLUUID::null;
const LLTransactionID LLTransactionID::tnull;
@ -402,11 +402,9 @@ LLUUID LLUUID::operator^(const LLUUID& rhs) const
void LLUUID::combine(const LLUUID& other, LLUUID& result) const
{
LLMD5 md5_uuid;
md5_uuid.update((unsigned char*)mData, 16);
md5_uuid.update((unsigned char*)other.mData, 16);
md5_uuid.finalize();
md5_uuid.raw_digest(result.mData);
HBXXH128 hash((const void*)mData, 16, false); // false = do not finalize
hash.update((const void*)other.mData, 16);
hash.digest(result);
}
LLUUID LLUUID::combine(const LLUUID &other) const
@ -857,17 +855,12 @@ void LLUUID::generate()
tmp >>= 8;
mData[8] = (unsigned char) tmp;
LLMD5 md5_uuid;
md5_uuid.update(mData,16);
md5_uuid.finalize();
md5_uuid.raw_digest(mData);
HBXXH128::digest(*this, (const void*)mData, 16);
}
void LLUUID::generate(const std::string& hash_string)
{
LLMD5 md5_uuid((U8*)hash_string.c_str());
md5_uuid.raw_digest(mData);
HBXXH128::digest(*this, hash_string);
}
U32 LLUUID::getRandomSeed()
@ -885,13 +878,8 @@ U32 LLUUID::getRandomSeed()
seed[7]=(unsigned char)(pid);
getSystemTime((uuid_time_t *)(&seed[8]));
LLMD5 md5_seed;
md5_seed.update(seed,16);
md5_seed.finalize();
md5_seed.raw_digest(seed);
return(*(U32 *)seed);
U64 seed64 = HBXXH64((const void*)seed, 16).digest();
return U32(seed64) ^ U32(seed64 >> 32);
}
BOOL LLUUID::parseUUID(const std::string& buf, LLUUID* value)

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@ -31,7 +31,7 @@
#include "llconvexdecomposition.h"
#include "llsdserialize.h"
#include "llvector4a.h"
#include "llmd5.h"
#include "hbxxh.h"
#ifdef LL_USESYSTEMLIBS
# include <zlib.h>
@ -1564,7 +1564,7 @@ LLSD LLMeshSkinInfo::asLLSD(bool include_joints, bool lock_scale_if_joint_positi
void LLMeshSkinInfo::updateHash()
{
// get hash of data relevant to render batches
LLMD5 hash;
HBXXH64 hash;
//mJointNames
for (auto& name : mJointNames)
@ -1573,24 +1573,19 @@ void LLMeshSkinInfo::updateHash()
}
//mJointNums
hash.update((U8*)&(mJointNums[0]), sizeof(S32) * mJointNums.size());
hash.update((const void*)mJointNums.data(), sizeof(S32) * mJointNums.size());
//mInvBindMatrix
F32* src = mInvBindMatrix[0].getF32ptr();
for (int i = 0; i < mInvBindMatrix.size() * 16; ++i)
for (size_t i = 0, count = mInvBindMatrix.size() * 16; i < count; ++i)
{
S32 t = llround(src[i] * 10000.f);
hash.update((U8*)&t, sizeof(S32));
hash.update((const void*)&t, sizeof(S32));
}
//hash.update((U8*)&(mInvBindMatrix[0]), sizeof(LLMatrix4a) * mInvBindMatrix.size());
//hash.update((const void*)mInvBindMatrix.data(), sizeof(LLMatrix4a) * mInvBindMatrix.size());
hash.finalize();
U64 digest[2];
hash.raw_digest((U8*) digest);
mHash = digest[0];
mHash = hash.digest();
}
U32 LLMeshSkinInfo::sizeBytes() const

View File

@ -70,6 +70,7 @@ PCRE Copyright (c) 1997-2008 University of Cambridge
SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
xxHash Copyright (C) 2012-2020 Yann Collet.
zlib Copyright (C) 1995-2002 Jean-loup Gailly and Mark Adler.
google-perftools Copyright (c) 2005, Google Inc.

View File

@ -29,6 +29,7 @@ mit Open-Source-Beiträgen von:</text>
SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga.
SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com).
xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
xxHash Copyright (C) 2012-2020 Yann Collet.
zlib Copyright (C) 1995-2012 Jean-loup Gailly und Mark Adler.
Second Life Viewer verwendet Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (und Lizenzgeber). Alle Rechte vorbehalten. Details siehe www.havok.com.

View File

@ -112,6 +112,7 @@ Dummy Name replaced at run time
SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
xxHash Copyright (C) 2012-2020 Yann Collet.
zlib Copyright (C) 1995-2012 Jean-loup Gailly and Mark Adler.
Second Life Viewer uses Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details.

View File

@ -29,6 +29,7 @@ con contribuciones de código abierto de:</text>
SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
xxHash Copyright (C) 2012-2020 Yann Collet.
zlib Copyright (C) 1995-2012 Jean-loup Gailly y Mark Adler.
El visor de Second Life usa Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (y sus licenciadores). Reservados todos los derechos. Vea los detalles en www.havok.com.

View File

@ -29,6 +29,7 @@ avec les contributions Open Source de :</text>
SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
xxHash Copyright (C) 2012-2020 Yann Collet.
zlib Copyright (C) 1995-2012 Jean-Loup Gailly et Mark Adler.
Le client Second Life utilise Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (et ses concédants de licence). Tous droits réservés. Pour plus de détails, consultez le site Web www.havok.com.

View File

@ -29,6 +29,7 @@ con contributi open source da:</text>
SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
xxHash Copyright (C) 2012-2020 Yann Collet.
zlib Copyright (C) 1995-2012 Jean-loup Gailly e Mark Adler.
Il Viewer Second Life utilizza Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (e licenziatari). Tutti i diritti riservati. Per informazioni dettagliate, vedere www.havok.com.

View File

@ -29,6 +29,7 @@ PCRE Copyright (c) 1997-2012 University of Cambridge
SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
xxHash Copyright (C) 2012-2020 Yann Collet.
zlib Copyright (C) 1995-2012 Jean-loup Gailly and Mark Adler.
Second Life ビューワでは Havok (TM) Physics が使用されています。(c)Copyright 1999-2010 Havok.com Inc. (and its Licensors).無断複写・複製・転載を禁じます。詳細については www.havok.com をご参照ください。

View File

@ -29,6 +29,7 @@ com contribuições de código aberto de:</text>
SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
xxHash Copyright (C) 2012-2020 Yann Collet.
zlib Copyright (C) 1995-2012 Jean-loup Gailly and Mark Adler.
O Visualizador do Second Life usa Havok (TM) Physics. (c)Copyright 1999-2010 Havok.com Inc. (e seus Licenciantes). Todos os direitos reservados. Consulte www.havok.com para obter detalhes.

View File

@ -29,6 +29,7 @@
SDL (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
SSLeay (C) 1995-1998 Eric Young (eay@cryptsoft.com)
xmlrpc-epi (C) 2000 Epinions, Inc.
xxHash Copyright (C) 2012-2020 Yann Collet.
zlib (C) 1995-2012 Jean-loup Gailly и Mark Adler.
В клиенте Second Life используется технология Havok (TM) Physics. (C) 1999-2010 Havok.com Inc. (и лицензиары компании). Все права защищены. Подробнее см. веб-сайт www.havok.com.

View File

@ -29,6 +29,7 @@ açık kaynak kod katkısında bulunanlar şunlardır:</text>
SDL Telif Hakkı (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
SSLeay Telif Hakkı (C) 1995-1998 Eric Young (eay@cryptsoft.com)
xmlrpc-epi Telif Hakkı (C) 2000 Epinions, Inc.
xxHash Copyright (C) 2012-2020 Yann Collet.
zlib Telif Hakkı (C) 1995-2012 Jean-loup Gailly ve Mark Adler.
Second Life Görüntüleyicisi Havok (TM) Fizik motorunu kullanmaktadır. (c)Telif Hakkı 1999-2010 Havok.com Inc. (ve Lisans Verenleri). Tüm Hakları Saklıdır. Ayrıntılı bilgi için bkz. www.havok.com

View File

@ -29,6 +29,7 @@
SDL Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
SSLeay Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com)
xmlrpc-epi Copyright (C) 2000 Epinions, Inc.
xxHash Copyright (C) 2012-2020 Yann Collet.
zlib Copyright (C) 1995-2012 Jean-loup Gailly and Mark Adler.
第二人生 Viewer 採用 Havok (TM) 物理引擎。 (c)Copyright 1999-2010 Havok.com Inc.(及其放照人)。 保留一切權利。 詳情見 www.havok.com。