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569bd9e0c2
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@ -174,24 +174,19 @@ bool LLGLTFLoader::parseMeshes()
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LLMatrix4 rotation;
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rotation.initRotation(90.0f * DEG_TO_RAD, 0.0f, 0.0f);
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mTransform *= rotation;
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transformation = mTransform;
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// adjust the transformation to compensate for mesh normalization
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LLVector3 mesh_scale_vector;
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LLVector3 mesh_translation_vector;
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pModel->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector);
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LLMatrix4 mesh_translation;
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mesh_translation.setTranslation(mesh_translation_vector);
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mesh_translation *= transformation;
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transformation = mesh_translation;
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LLMatrix4 mesh_scale;
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mesh_scale.initScale(mesh_scale_vector);
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mesh_scale *= transformation;
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transformation = mesh_scale;
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if (transformation.determinant() < 0)
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{ // negative scales are not supported
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LL_INFOS() << "Negative scale detected, unsupported post-normalization transform. domInstance_geometry: "
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@ -390,21 +385,18 @@ bool LLGLTFLoader::populateModelFromMesh(LLModel* pModel, const LL::GLTF::Mesh&
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for (U32 i = 0; i < vertices.size(); i++)
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{
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LLVolumeFace::VertexData vert;
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if (i == 0 || vertices[i].position.x > max.x)
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max.x = vertices[i].position.x;
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if (i == 0 || vertices[i].position.y > max.y)
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max.y = vertices[i].position.y;
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if (i == 0 || vertices[i].position.z > max.z)
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max.z = vertices[i].position.z;
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if (i == 0 || vertices[i].position.x < min.x)
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min.x = vertices[i].position.x;
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if (i == 0 || vertices[i].position.y < min.y)
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min.y = vertices[i].position.y;
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if (i == 0 || vertices[i].position.z < min.z)
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min.z = vertices[i].position.z;
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LLVector4a position = LLVector4a(vertices[i].position.x, vertices[i].position.y, vertices[i].position.z);
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LLVector4a normal = LLVector4a(vertices[i].normal.x, vertices[i].normal.y, vertices[i].normal.z);
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vert.setPosition(position);
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@ -422,8 +414,6 @@ bool LLGLTFLoader::populateModelFromMesh(LLModel* pModel, const LL::GLTF::Mesh&
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weight_list.push_back(LLModel::JointWeight(vertices[i].joints.w, vertices[i].weights.w));
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std::sort(weight_list.begin(), weight_list.end(), LLModel::CompareWeightGreater());
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std::vector<LLModel::JointWeight> wght;
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F32 total = 0.f;
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