BUG-134040: Fix broken SOCKS5 proxy

Second Life's SOCKS5 proxy has been broken on windows for at least six
years due to a conflation of milliseconds and microseconds in the APR
timeout value used when attempting to ping the proxy.

# Conflicts:
#	indra/llmessage/llproxy.cpp
master
Bennett Goble 2024-03-29 14:58:33 -07:00 committed by Andrey Lihatskiy
parent 41db7cb9a5
commit 483b4fa993
1 changed files with 2 additions and 2 deletions

View File

@ -465,7 +465,7 @@ void LLProxy::applyProxySettings(CURL* handle)
/**
* @brief Send one TCP packet and receive one in return.
*
* This operation is done synchronously with a 1000ms timeout. Therefore, it should not be used when a blocking
* This operation is done synchronously with a 100ms timeout. Therefore, it should not be used when a blocking
* operation would impact the operation of the viewer.
*
* @param handle_ptr Pointer to a connected LLSocket of type STREAM_TCP.
@ -482,7 +482,7 @@ static apr_status_t tcp_blocking_handshake(LLSocket::ptr_t handle, char * dataou
apr_size_t expected_len = outlen;
handle->setBlocking(1000);
handle->setBlocking(100000); // 100ms, 100000us. Should be sufficient for localhost, nearby network
rv = apr_socket_send(apr_socket, dataout, &outlen);
if (APR_SUCCESS != rv)