MAINT-2034 : Terrain texture changes caused by changing texture elevation

ranges or terraforming can not be seen until after relog or teleporting out
and back to the region

--HG--
branch : Firestorm_4.6.5
simon 2014-04-09 17:06:19 -07:00
parent 3669af2704
commit 48b68245c3
1 changed files with 31 additions and 2 deletions

View File

@ -1683,40 +1683,69 @@ void LLViewerRegion::unpackRegionHandshake()
{
LLUUID tmp_id;
bool changed = false;
// Get the 4 textures for land
msg->getUUID("RegionInfo", "TerrainDetail0", tmp_id);
changed |= (tmp_id != compp->getDetailTextureID(0));
compp->setDetailTextureID(0, tmp_id);
msg->getUUID("RegionInfo", "TerrainDetail1", tmp_id);
changed |= (tmp_id != compp->getDetailTextureID(1));
compp->setDetailTextureID(1, tmp_id);
msg->getUUID("RegionInfo", "TerrainDetail2", tmp_id);
changed |= (tmp_id != compp->getDetailTextureID(2));
compp->setDetailTextureID(2, tmp_id);
msg->getUUID("RegionInfo", "TerrainDetail3", tmp_id);
changed |= (tmp_id != compp->getDetailTextureID(3));
compp->setDetailTextureID(3, tmp_id);
// Get the start altitude and range values for land textures
F32 tmp_f32;
msg->getF32("RegionInfo", "TerrainStartHeight00", tmp_f32);
changed |= (tmp_f32 != compp->getStartHeight(0));
compp->setStartHeight(0, tmp_f32);
msg->getF32("RegionInfo", "TerrainStartHeight01", tmp_f32);
changed |= (tmp_f32 != compp->getStartHeight(1));
compp->setStartHeight(1, tmp_f32);
msg->getF32("RegionInfo", "TerrainStartHeight10", tmp_f32);
changed |= (tmp_f32 != compp->getStartHeight(2));
compp->setStartHeight(2, tmp_f32);
msg->getF32("RegionInfo", "TerrainStartHeight11", tmp_f32);
changed |= (tmp_f32 != compp->getStartHeight(3));
compp->setStartHeight(3, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange00", tmp_f32);
changed |= (tmp_f32 != compp->getHeightRange(0));
compp->setHeightRange(0, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange01", tmp_f32);
changed |= (tmp_f32 != compp->getHeightRange(1));
compp->setHeightRange(1, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange10", tmp_f32);
changed |= (tmp_f32 != compp->getHeightRange(2));
compp->setHeightRange(2, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange11", tmp_f32);
changed |= (tmp_f32 != compp->getHeightRange(3));
compp->setHeightRange(3, tmp_f32);
// If this is an UPDATE (params already ready, we need to regenerate
// all of our terrain stuff, by
if (compp->getParamsReady())
{
//this line creates frame stalls on region crossing and removing it appears to have no effect
//getLand().dirtyAllPatches();
// Update if the land changed
if (changed)
{
getLand().dirtyAllPatches();
}
}
else
{