SL-17978 FIXED "Hear media and sound from: Avatar position" ignores clamping set by llSetSoundRadius()

master
Mnikolenko Productengine 2022-08-17 20:42:24 +03:00
parent 5759be7cdf
commit 48ca2cd67c
1 changed files with 1 additions and 4 deletions

View File

@ -102,7 +102,7 @@ LLVector3d LLAudioSourceVO::getPosGlobal() const
bool LLAudioSourceVO::isInCutOffRadius(const LLVector3d pos_global, const F32 cutoff) const
{
static LLCachedControl<S32> ear_mode(gSavedSettings, "VoiceEarLocation", 0);
static LLCachedControl<S32> ear_mode(gSavedSettings, "MediaSoundsEarLocation", 0);
LLVector3d pos_ear;
@ -113,9 +113,6 @@ bool LLAudioSourceVO::isInCutOffRadius(const LLVector3d pos_global, const F32 cu
break;
case 1: // avatar
case 2:
// voice support 'mixed' in '2' case with agent's position and camera's rotations
// but it is not defined in settings and uses camera as default
pos_ear = gAgent.getPositionGlobal();
break;