#4147 Joint override
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98abff90a7
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48eb8a2efe
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@ -898,7 +898,7 @@ bool LLGLTFLoader::populateModelFromMesh(LLModel* pModel, const LL::GLTF::Mesh&
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{
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// This is very likely incomplete in some way.
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// Root shouldn't be the only one to need full coordinate fix
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joint_mat = coord_system_rotation * joint_mat;
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joint_mat = coord_system_rotation;
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if (mApplyXYRotation)
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{
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joint_mat = coord_system_rotationxy * joint_mat;
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