diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 76e45a0bf5..438bc18c20 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -81,10 +81,8 @@ #include "llinventorybridge.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" -#include "lllogininstance.h" // #include "llpanellogin.h" #include "llpanelblockedlist.h" -#include "piemenu.h" // ## Zi: Pie Menu #include "llmenuoptionpathfindingrebakenavmesh.h" #include "llmoveview.h" #include "llparcel.h" @@ -124,25 +122,22 @@ #include "llwindow.h" #include "llpathfindingmanager.h" #include "boost/unordered_map.hpp" + +// Firestorm includes // [RLVa:KB] - Checked: 2011-05-22 (RLVa-1.3.1a) #include "rlvhandler.h" #include "rlvlocks.h" // [/RLVa:KB] -//-TT Client LSL Bridge #include "fslslbridge.h" -//-TT #include "fscommon.h" - -// ## Zi: Texture Refresh -#include "llavatarpropertiesprocessor.h" -#include "lltexturecache.h" -// ## Zi: Texture Refresh - -#include "particleeditor.h" -#include "fscontactsfloater.h" // Display group list in contacts floater +#include "fscontactsfloater.h" // Display group list in contacts floater #include "fswsassetblacklist.h" - +#include "llavatarpropertiesprocessor.h" // ## Zi: Texture Refresh +#include "lltexturecache.h" // ## Zi: Texture Refresh +#include "lllogininstance.h" // #include "llvovolume.h" +#include "particleeditor.h" +#include "piemenu.h" // ## Zi: Pie Menu using namespace LLVOAvatarDefines; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index d8bfd6de37..bc4a3bccae 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -4703,8 +4703,8 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass) // Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair) // TODO: 1.25 will be able to switch this logic back to calling isTextureVisible(); - if ( getImage(TEX_HAIR_BAKED, 0) - && getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha) + if ((getImage(TEX_HAIR_BAKED, 0) + && getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE) || LLDrawPoolAlpha::sShowDebugAlpha) { num_indices += mMeshLOD[MESH_ID_HAIR]->render(mAdjustedPixelArea, first_pass, mIsDummy); first_pass = FALSE;