SL-20611 Followup -- reenable water haze

meow-7.2.2
Dave Parks 2023-12-11 15:40:33 -06:00
parent f3b8714577
commit 4ca23735d9
1 changed files with 2 additions and 2 deletions

View File

@ -8327,7 +8327,7 @@ void LLPipeline::doWaterHaze()
else
{
//render water patches like LLDrawPoolWater does
/*LLGLDepthTest depth(GL_FALSE);
LLGLDepthTest depth(GL_FALSE);
LLGLDisable cull(GL_CULL_FACE);
gGLLastMatrix = NULL;
@ -8336,7 +8336,7 @@ void LLPipeline::doWaterHaze()
if (mWaterPool)
{
mWaterPool->pushFaceGeometry();
}*/
}
}
unbindDeferredShader(haze_shader);