SL-344 - additional slider updates, including scaling of mEye bones

master
Brad Payne (Vir Linden) 2016-06-24 09:46:34 -04:00
parent 30d17f3fd5
commit 4e3d76f52e
1 changed files with 181 additions and 200 deletions

View File

@ -1489,32 +1489,32 @@
<bone
name="mFaceLipUpperLeft"
scale="0 0 0"
offset="0.005 0 0" />
offset="0.0045 0 0" />
<bone
name="mFaceLipUpperCenter"
scale="0 0 0"
offset="0.005 0 0" />
offset="0.0045 0 0" />
<bone
name="mFaceLipUpperRight"
scale="0 0 0"
offset="0.005 0 0" />
offset="0.0045 0 0" />
<bone
name="mFaceLipLowerLeft"
scale="0 0 0"
offset="0.02 0 0" />
offset="0.018 0 0" />
<bone
name="mFaceLipLowerCenter"
scale="0 0 0"
offset="0.02 0 0" />
offset="0.018 0 0" />
<bone
name="mFaceLipLowerRight"
scale="0 0 0"
offset="0.02 0 0" />
offset="0.018 0 0" />
<bone
name="mFaceLipCornerRight"
@ -1539,12 +1539,12 @@
<bone
name="mFaceTeethUpper"
scale="0 0 0"
offset="0.012 0 0" />
offset="0.015 0 0" />
<bone
name="mFaceTeethLower"
scale="0 0 0"
offset="0.012 0 0" />
offset="0.015 0 0" />
<bone
name="mFaceChin"
@ -2070,45 +2070,50 @@
value_min="-1"
value_max="1">
<param_skeleton>
<!-- Experimental: Added Scale to the System eyes. From first look this affects only custom meshes.
| The result is: Custom eyes now scale in the same way as system eyes do
| Revert by setting scale to scale="0 0 0" for mEyeLeft and mEyeRight
-->
<bone
name="mEyeLeft"
scale="0 0 0"
scale="0.25 0.25 0.25"
offset="-.005 0 0" />
<bone
name="mEyeRight"
scale="0 0 0"
scale="0.25 0.25 0.25"
offset="-.005 0 0" />
<bone
name="mFaceEyeAltLeft"
scale="0 0 0"
offset="-.005 0 0" />
scale="0.25 0.25 0.25"
offset="-0.005 0 0" />
<bone
name="mFaceEyeAltRight"
scale="0 0 0"
offset="-.005 0 0" />
scale="0.25 0.25 0.25"
offset="-0.005 0 0" />
<bone
name="mFaceEyeLidLowerRight"
scale="0 0 0"
offset="-.005 0.0 -0.0" />
scale="0 0.3 0.7"
offset=" 0 0 0" />
<bone
name="mFaceEyeLidLowerLeft"
scale="0 0 0"
offset="-.005 0.0 -0.0" />
scale="0 0.3 0.7"
offset=" 0 0 0" />
<bone
name="mFaceEyeLidUpperRight"
scale="0 0 0"
offset="-.005 0.0 -0.0" />
scale="0 0.3 0.7"
offset=" 0 0 0" />
<bone
name="mFaceEyeLidUpperLeft"
scale="0 0 0"
offset="-.005 0.0 -0.0" />
scale="0 0.3 0.7"
offset=" 0 0 0" />
<bone
name="mFaceEyecornerInnerLeft"
@ -3240,7 +3245,12 @@
<bone
name = "mFaceTeethLower"
offset = "0.005 0 0"
offset = "0.01 0 0"
scale = "0.0 0.0 0.0" />
<bone
name = "mFaceTeethUpper"
offset = "-0.001 0 0"
scale = "0.0 0.0 0.0" />
<bone
@ -3336,25 +3346,25 @@
value_max="2">
<param_skeleton>
<bone
name="mFaceEyeLidUpperLeft"
scale="0 0 0"
offset="0 0 .0035" />
<bone
name="mFaceEyeLidUpperRight"
scale="0 0 0"
offset="0 0 .0035" />
<bone
name="mFaceEyeLidLowerLeft"
scale="0 0 0"
offset="0 0 -.0035" />
<bone
<bone
name="mFaceEyeLidLowerRight"
scale="0 0 0"
offset="0 0 -.0035" />
scale="0 0.1 0.2"
offset=" 0 0 0" />
<bone
name="mFaceEyeLidLowerLeft"
scale="0 0.1 0.2"
offset=" 0 0 0" />
<bone
name="mFaceEyeLidUpperRight"
scale="0 0.1 0.2"
offset=" 0 0 0" />
<bone
name="mFaceEyeLidUpperLeft"
scale="0 0.1 0.2"
offset=" 0 0 0" />
</param_skeleton>
</param>
@ -3488,159 +3498,124 @@
value_max="1"
value_default="0">
<param_skeleton>
<bone
name="mFaceRoot"
scale="0 -0.1 0.1"
offset="0 0 0" />
<bone
name="mFaceChin"
scale="0 -0.07 0.07"
scale="0 -0.1 0.5"
offset="0 0 -0.005" />
<bone
name="mFaceEyeLidLowerRight"
scale="0 0 0"
offset="0 -0.0033 0.0025" />
<bone
name="mFaceEyeLidUpperRight"
scale="0 0 0"
offset="0 -0.0033 0.002" />
<bone
name="mFaceEyecornerInnerRight"
scale="0 0 0"
offset="0 -0.0017 0.0025" />
<bone
name="mFaceEyebrowOuterRight"
scale="0 0 0"
offset="0 -0.004 0.0014" />
name="mFaceForeheadCenter"
scale="0 0 0"
offset="0 0 -0.006" />
<bone
name="mFaceEyebrowCenterRight"
scale="0 0 0"
offset="0 -0.00377 0.00061" />
<bone
name="mFaceEyebrowInnerRight"
scale="0 0 0"
offset="0 -0.00225 0.001" />
name="mFaceEyebrowOuterRight"
scale="0 0 0"
offset="0 -0.0053 -0.0047" />
<bone
name="mFaceLipUpperRight"
scale="0 0 0"
offset="0 -0.0014 0.007" />
<bone
name="mFaceLipUpperCenter"
scale="0 0 0"
offset="0 0 0.007" />
<bone
name="mFaceTeethUpper"
scale="0 0 0"
offset="0 0 0.007" />
<bone
name="mFaceLipLowerRight"
scale="0 0 0"
offset="0 0 0.005" />
<bone
name="mFaceLipCornerRight"
scale="0 0 0"
offset="0 -0.00225 0.0075" />
<bone
name="mFaceEyeLidLowerLeft"
scale="0 0 0"
offset="0 0.0033 0.0025" />
<bone
name="mFaceEyeLidUpperLeft"
scale="0 0 0"
offset="0 0.0033 0.002" />
<bone
name="mFaceEyecornerInnerLeft"
scale="0 0 0"
offset="0 0.0017 0.0025" />
<bone
name="mFaceEyebrowOuterLeft"
scale="0 0 0"
offset="0 0.004 0.0014" />
<bone
name="mFaceEyebrowCenterLeft"
scale="0 0 0"
offset="0 0.00377 0.00061" />
<bone
name="mFaceEyebrowInnerLeft"
scale="0 0 0"
offset="0 0.00225 0.001" />
<bone
name="mFaceLipUpperLeft"
scale="0 0 0"
offset="0 0.0014 0.007" />
<bone
name="mFaceLipLowerCenter"
scale="0 0 0"
offset="0 0 0.005" />
<bone
name="mFaceTeethLower"
scale="0 0 0"
offset="0 0 0.008" />
<bone
name="mFaceLipLowerLeft"
scale="0 0 0"
offset="0 0.000 0.005" />
<bone
name="mFaceLipCornerLeft"
scale="0 0 0"
offset="0 0.00225 0.0075" />
<bone
name="mFaceTongueBase"
scale="0 -0.07 0.07"
offset="0 0 0.005" />
<bone
name="mFaceCheekLowerRight"
scale="0 0 0"
offset="0 0 0.0085" />
<bone
name="mFaceCheekLowerLeft"
scale="0 0 0"
offset="0 0 0.0085" />
<bone
name="mFaceCheekUpperRight"
scale="0 0 0"
offset="0 0 0.005" />
<bone
name="mFaceCheekUpperLeft"
scale="0 0 0"
offset="0 0 0.005" />
<bone
name="mFaceNoseCenter"
scale="0 0 0"
offset="0 0 0.005" />
name="mFaceEyebrowCenterRight"
scale="0 0 0"
offset="0 -0.0045 -0.0053" />
<bone
name="mFaceNoseRight"
scale="0 0 0"
offset="0 0 0.005" />
name="mFaceEyebrowInnerRight"
scale="0 0 0"
offset="0 -0.00225 -0.0048" />
<bone
name="mFaceEyebrowOuterLeft"
scale="0 0 0"
offset="0 0.0053 -0.0047" />
<bone
name="mFaceNoseLeft"
scale="0 0 0"
offset="0 0 0.005" />
name="mFaceEyebrowCenterLeft"
scale="0 0 0"
offset="0 0.0045 -0.0053" />
<bone
name="mFaceNoseBase"
scale="0 0 0"
offset="0 0 0.006" />
name="mFaceEyebrowInnerLeft"
scale="0 0 0"
offset="0 0.00225 -0.0048" />
<bone
name="mFaceEyeLidUpperRight"
scale="0 0 0"
offset="0 -0.0039 -0.0032" />
<bone
name="mFaceEyeLidUpperLeft"
scale="0 0 0"
offset="0 0.0039 -0.0032" />
<bone
name="mFaceEyeLidLowerRight"
scale="0 0 0"
offset="0 -0.0039 -0.0032" />
<bone
name="mFaceEyeLidLowerLeft"
scale="0 0 0"
offset="0 0.0039 -0.0032" />
<bone
name="mFaceEyecornerInnerRight"
scale="0 0 0"
offset="0 -0.00225 -0.0032" />
<bone
name="mFaceEyecornerInnerLeft"
scale="0 0 0"
offset="0 0.00225 -0.0032" />
<bone
name="mFaceNoseBridge"
scale="0 0 0"
offset="0 0 -0.002" />
<bone
name="mFaceNoseRight"
scale="0 0 0"
offset="0 -0.002 0" />
<bone
name="mFaceNoseLeft"
scale="0 0 0"
offset="0 0.002 0" />
<bone
name="mFaceNoseBase"
scale="0 0 0"
offset="0 0 0.002" />
<bone
name="mFaceCheekUpperRight"
scale="0 0 0"
offset="0 -0.003 0" />
<bone
name="mFaceCheekUpperLeft"
scale="0 0 0"
offset="0 0.003 0" />
<bone
name="mFaceCheekLowerRight"
scale="0 0 0"
offset="0 -0.003 0.0032" />
<bone
name="mFaceCheekLowerLeft"
scale="0 0 0"
offset="0 0.003 0.0032" />
</param_skeleton>
</param>
<param
@ -4053,7 +4028,7 @@
<bone
name="mFaceChin"
scale="0.0 1.0 0.0"
scale="0.0 0.5 0.0"
offset="0.0 0.0 0.0" />
</param_skeleton>
@ -4291,12 +4266,22 @@
<bone
name="mFaceEyeLidLowerRight"
scale="0 0 0"
offset="0 -0.0033 0.0025" />
offset="0 -0.0026 0.00245" />
<bone
name="mFaceEyeLidUpperRight"
scale="0 0 0"
offset="0 -0.0033 0.002" />
offset="0 -0.0026 0.00245" />
<bone
name="mFaceEyeLidLowerLeft"
scale="0 0 0"
offset="0 0.0026 0.00245" />
<bone
name="mFaceEyeLidUpperLeft"
scale="0 0 0"
offset="0 0.0026 0.00245" />
<bone
name="mFaceEyecornerInnerRight"
@ -4321,7 +4306,7 @@
<bone
name="mFaceLipUpperRight"
scale="0 0 0"
offset="0 -0.0014 0.007" />
offset="0 -0.0017 0.007" />
<bone
name="mFaceLipUpperCenter"
@ -4336,23 +4321,13 @@
<bone
name="mFaceLipLowerRight"
scale="0 0 0"
offset="0 -0.00225 0.0055" />
offset="0 0.0 0.0055" />
<bone
name="mFaceLipCornerRight"
scale="0 0 0"
offset="0 -0.00225 0.0075" />
<bone
name="mFaceEyeLidLowerLeft"
scale="0 0 0"
offset="0 0.0033 0.0025" />
<bone
name="mFaceEyeLidUpperLeft"
scale="0 0 0"
offset="0 0.0033 0.002" />
<bone
name="mFaceEyecornerInnerLeft"
scale="0 0 0"
@ -4391,7 +4366,7 @@
<bone
name="mFaceLipLowerLeft"
scale="0 0 0"
offset="0 0.00225 0.0055" />
offset="0 0.0 0.0055" />
<bone
name="mFaceLipCornerLeft"
@ -4406,12 +4381,12 @@
<bone
name="mFaceCheekLowerRight"
scale="0 0 0"
offset="0 0 0.0085" />
offset="0 -0.001 0.007" />
<bone
name="mFaceCheekLowerLeft"
scale="0 0 0"
offset="0 0 0.0085" />
offset="0 0.001 0.007" />
<bone
name="mFaceCheekUpperRight"
@ -4442,6 +4417,10 @@
name="mFaceNoseBase"
scale="0 0 0"
offset="0 0 0.006" />
<bone
name="mFaceNoseBridge"
scale="0 0 0"
offset="0 0 0.0036" />
</param_skeleton>
</param>
@ -6523,7 +6502,7 @@
label_max="Anime Eyes"
value_min="-2"
value_max="2"
show_simple="true"
show_simple="true"
value_default="0">
<param_morph />
</param>
@ -14798,6 +14777,7 @@ render_pass="bump">
camera_elevation=".1"
camera_distance=".35">
<param_driver>
<driven
id="686" />
@ -14815,6 +14795,7 @@ render_pass="bump">
<driven
id="689" />
</param_driver>
</param>