https://github.com/secondlife/viewer-issues/issues/36 Make sure we set the mirror flag appropriately.
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@ -185,7 +185,11 @@ void LLDrawPoolMaterials::renderDeferred(S32 pass)
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if (gPipeline.mHeroProbeManager.isMirrorPass())
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{
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glUniform1f(LLShaderMgr::MIRROR_FLAG, 1);
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mShader->uniform1f(LLShaderMgr::MIRROR_FLAG, 1);
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}
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else
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{
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mShader->uniform1f(LLShaderMgr::MIRROR_FLAG, 0);
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}
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LLVector4 clipPlane = LLVector4(gPipeline.mHeroProbeManager.currentMirrorClip()[0],
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