Reverted changeset 409b67af8faf (MAINT-6901)
parent
e48af9ba0f
commit
4fc012fbfa
|
|
@ -1003,11 +1003,6 @@ bool LLDAELoader::OpenFile(const std::string& filename)
|
|||
|
||||
std::sort(mModelList.begin(), mModelList.end(), ModelSort());
|
||||
|
||||
if (!mNoNormalize)
|
||||
{
|
||||
LLModel::normalizeModels(mModelList);
|
||||
}
|
||||
|
||||
model_list::iterator model_iter = mModelList.begin();
|
||||
while (model_iter != mModelList.end())
|
||||
{
|
||||
|
|
@ -2436,6 +2431,8 @@ bool LLDAELoader::loadModelsFromDomMesh(domMesh* mesh, std::vector<LLModel*>& mo
|
|||
//
|
||||
ret->sortVolumeFacesByMaterialName();
|
||||
|
||||
bool normalized = false;
|
||||
|
||||
int submodelID = 0;
|
||||
|
||||
// remove all faces that definitely won't fit into one model and submodel limit
|
||||
|
|
@ -2450,6 +2447,12 @@ bool LLDAELoader::loadModelsFromDomMesh(domMesh* mesh, std::vector<LLModel*>& mo
|
|||
{
|
||||
// Insure we do this once with the whole gang and not per-model
|
||||
//
|
||||
if (!normalized && !mNoNormalize)
|
||||
{
|
||||
normalized = true;
|
||||
ret->normalizeVolumeFaces();
|
||||
}
|
||||
|
||||
ret->trimVolumeFacesToSize(LL_SCULPT_MESH_MAX_FACES, &remainder);
|
||||
|
||||
if (!mNoOptimize)
|
||||
|
|
|
|||
|
|
@ -178,165 +178,6 @@ void LLModel::trimVolumeFacesToSize(U32 new_count, LLVolume::face_list_t* remain
|
|||
}
|
||||
}
|
||||
|
||||
// Shrink group of models to fit
|
||||
// on a 1x1x1 cube centered at the origin.
|
||||
void LLModel::normalizeModels(std::vector<LLPointer<LLModel > > model_list)
|
||||
{
|
||||
std::vector<LLPointer<LLModel > >::iterator iter = model_list.begin();
|
||||
|
||||
LLVector4a min, max;
|
||||
while (iter != model_list.end() && (*iter)->mVolumeFaces.empty())
|
||||
{
|
||||
iter++;
|
||||
}
|
||||
if (iter == model_list.end())
|
||||
{
|
||||
// no models with faces
|
||||
return;
|
||||
}
|
||||
|
||||
min = (*iter)->mVolumeFaces[0].mExtents[0];
|
||||
max = (*iter)->mVolumeFaces[0].mExtents[1];
|
||||
|
||||
// Treat models as a group - each model out of 1x1x1 cube
|
||||
// needs scaling and will affect whole group scale
|
||||
while (iter != model_list.end())
|
||||
{
|
||||
LLPointer<LLModel> model = *iter++;
|
||||
|
||||
if (model.notNull() && !model->mVolumeFaces.empty())
|
||||
{
|
||||
// For all of the volume faces
|
||||
// in the model, loop over
|
||||
// them and see what the extents
|
||||
// of the volume along each axis.
|
||||
|
||||
for (U32 i = 0; i < model->mVolumeFaces.size(); ++i)
|
||||
{
|
||||
LLVolumeFace& face = model->mVolumeFaces[i];
|
||||
|
||||
update_min_max(min, max, face.mExtents[0]);
|
||||
update_min_max(min, max, face.mExtents[1]);
|
||||
|
||||
if (face.mTexCoords)
|
||||
{
|
||||
LLVector2& min_tc = face.mTexCoordExtents[0];
|
||||
LLVector2& max_tc = face.mTexCoordExtents[1];
|
||||
|
||||
min_tc = face.mTexCoords[0];
|
||||
max_tc = face.mTexCoords[0];
|
||||
|
||||
for (U32 j = 1; j < face.mNumVertices; ++j)
|
||||
{
|
||||
update_min_max(min_tc, max_tc, face.mTexCoords[j]);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
face.mTexCoordExtents[0].set(0, 0);
|
||||
face.mTexCoordExtents[1].set(1, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Now that we have the extents of the model
|
||||
// we can compute the offset needed to center
|
||||
// the model at the origin.
|
||||
|
||||
// Compute center of the model
|
||||
// and make it negative to get translation
|
||||
// needed to center at origin.
|
||||
LLVector4a trans;
|
||||
trans.setAdd(min, max);
|
||||
trans.mul(-0.5f);
|
||||
|
||||
// Compute the total size along all
|
||||
// axes of the model.
|
||||
LLVector4a size;
|
||||
size.setSub(max, min);
|
||||
|
||||
// Prevent division by zero.
|
||||
F32 x = size[0];
|
||||
F32 y = size[1];
|
||||
F32 z = size[2];
|
||||
F32 w = size[3];
|
||||
if (fabs(x) < F_APPROXIMATELY_ZERO)
|
||||
{
|
||||
x = 1.0;
|
||||
}
|
||||
if (fabs(y) < F_APPROXIMATELY_ZERO)
|
||||
{
|
||||
y = 1.0;
|
||||
}
|
||||
if (fabs(z) < F_APPROXIMATELY_ZERO)
|
||||
{
|
||||
z = 1.0;
|
||||
}
|
||||
size.set(x, y, z, w);
|
||||
|
||||
// Compute scale as reciprocal of size
|
||||
LLVector4a scale;
|
||||
scale.splat(1.f);
|
||||
scale.div(size);
|
||||
|
||||
LLVector4a inv_scale(1.f);
|
||||
inv_scale.div(scale);
|
||||
|
||||
iter = model_list.begin();
|
||||
// apply fixed scale and trans to all models as a single group
|
||||
while (iter != model_list.end())
|
||||
{
|
||||
LLPointer<LLModel> model = *iter++;
|
||||
|
||||
if (model.isNull() || model->mVolumeFaces.empty())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for (U32 i = 0; i < model->mVolumeFaces.size(); ++i)
|
||||
{
|
||||
LLVolumeFace& face = model->mVolumeFaces[i];
|
||||
|
||||
// We shrink the extents so
|
||||
// that they fall within
|
||||
// the unit cube.
|
||||
face.mExtents[0].add(trans);
|
||||
face.mExtents[0].mul(scale);
|
||||
|
||||
face.mExtents[1].add(trans);
|
||||
face.mExtents[1].mul(scale);
|
||||
|
||||
// For all the positions, we scale
|
||||
// the positions to fit within the unit cube.
|
||||
LLVector4a* pos = (LLVector4a*)face.mPositions;
|
||||
LLVector4a* norm = (LLVector4a*)face.mNormals;
|
||||
|
||||
for (U32 j = 0; j < face.mNumVertices; ++j)
|
||||
{
|
||||
pos[j].add(trans);
|
||||
pos[j].mul(scale);
|
||||
if (norm && !norm[j].equals3(LLVector4a::getZero()))
|
||||
{
|
||||
norm[j].mul(inv_scale);
|
||||
norm[j].normalize3();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// mNormalizedScale is the scale at which
|
||||
// we would need to multiply the model
|
||||
// by to get the original size of the
|
||||
// model instead of the normalized size.
|
||||
LLVector4a normalized_scale;
|
||||
normalized_scale.splat(1.f);
|
||||
normalized_scale.div(scale);
|
||||
model->mNormalizedScale.set(normalized_scale.getF32ptr());
|
||||
model->mNormalizedTranslation.set(trans.getF32ptr());
|
||||
model->mNormalizedTranslation *= -1.f;
|
||||
}
|
||||
}
|
||||
|
||||
// Shrink the model to fit
|
||||
// on a 1x1x1 cube centered at the origin.
|
||||
// The positions and extents
|
||||
|
|
|
|||
|
|
@ -176,7 +176,6 @@ public:
|
|||
void addFace(const LLVolumeFace& face);
|
||||
|
||||
void sortVolumeFacesByMaterialName();
|
||||
static void normalizeModels(std::vector<LLPointer<LLModel > > model_list);
|
||||
void normalizeVolumeFaces();
|
||||
void trimVolumeFacesToSize(U32 new_count = LL_SCULPT_MESH_MAX_FACES, LLVolume::face_list_t* remainder = NULL);
|
||||
void optimizeVolumeFaces();
|
||||
|
|
|
|||
Loading…
Reference in New Issue