SL-902 - always display animesh rigged meshes in non-static form, when skeleton is available
parent
b0f82d7c08
commit
501351915c
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@ -3012,6 +3012,7 @@ void LLViewerObject::linkControlAvatar()
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{
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getControlAvatar()->rebuildAttachmentOverrides();
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getControlAvatar()->updateAnimations();
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getControlAvatar()->mPlaying = true;
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}
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else
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{
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