Shorten ID from texture dump
Removed full ID from dump of texture and replaced with first 7 values like the other Developer texture options.master
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9dab6cb238
commit
502d10f268
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@ -420,7 +420,7 @@ void LLViewerTextureList::dump()
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LL_CONT << image->getNumVolumes(index) << " ";
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}
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// </FS:minerjr> [FIRE-35081]
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LL_CONT << " http://asset.siva.lindenlab.com/" << image->getID() << ".texture"
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LL_CONT << " " << image->getID().asString().substr(0, 7)
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<< LL_ENDL;
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// <FS:minerjr> [FIRE-35081] Blurry prims not changing with graphics settings
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image_counts[(image->getDiscardLevel() + 1)] += 1; // Need to add +1 to make up for -1 being a possible value
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