SOCIAL-695 FIX clicking on world to give it focus will make your avatar walk
parent
405a748746
commit
5038c068ea
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@ -156,6 +156,8 @@ F32 dist_vec(const LLVector3 &a, const LLVector3 &b); // Returns distance betwe
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F32 dist_vec_squared(const LLVector3 &a, const LLVector3 &b);// Returns distance squared between a and b
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F32 dist_vec_squared2D(const LLVector3 &a, const LLVector3 &b);// Returns distance squared between a and b ignoring Z component
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LLVector3 projected_vec(const LLVector3 &a, const LLVector3 &b); // Returns vector a projected on vector b
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LLVector3 parallel_component(const LLVector3 &a, const LLVector3 &b); // Returns vector a projected on vector b (same as projected_vec)
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LLVector3 orthogonal_component(const LLVector3 &a, const LLVector3 &b); // Returns component of vector a not parallel to vector b (same as projected_vec)
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LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u); // Returns a vector that is a linear interpolation between a and b
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inline LLVector3::LLVector3(void)
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@ -490,6 +492,17 @@ inline LLVector3 projected_vec(const LLVector3 &a, const LLVector3 &b)
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return project_axis * (a * project_axis);
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}
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inline LLVector3 parallel_component(const LLVector3 &a, const LLVector3 &b)
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{
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return projected_vec(a, b);
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}
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inline LLVector3 orthogonal_component(const LLVector3 &a, const LLVector3 &b)
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{
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return a - projected_vec(a, b);
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}
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inline LLVector3 lerp(const LLVector3 &a, const LLVector3 &b, F32 u)
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{
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return LLVector3(
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@ -84,6 +84,7 @@ LLToolPie::LLToolPie()
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mMouseOutsideSlop( false ),
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mMouseSteerX(-1),
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mMouseSteerY(-1),
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mAbortClickToWalk(false),
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mClickAction(0),
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mClickActionBuyEnabled( gSavedSettings.getBOOL("ClickActionBuyEnabled") ),
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mClickActionPayEnabled( gSavedSettings.getBOOL("ClickActionPayEnabled") )
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@ -112,6 +113,7 @@ BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask)
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mDragPick = mPick;
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mMouseButtonDown = true;
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mAbortClickToWalk = false;
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handleLeftClickPick();
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@ -301,7 +303,12 @@ BOOL LLToolPie::handleLeftClickPick()
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}
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// put focus back "in world"
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gFocusMgr.setKeyboardFocus(NULL);
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if (gFocusMgr.getKeyboardFocus())
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{
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// don't click to walk on attempt to give focus to world
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mAbortClickToWalk = true;
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gFocusMgr.setKeyboardFocus(NULL);
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}
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BOOL touchable = (object && object->flagHandleTouch())
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|| (parent && parent->flagHandleTouch());
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@ -616,28 +623,28 @@ BOOL LLToolPie::handleMouseUp(S32 x, S32 y, MASK mask)
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LLViewerObject* obj = mPick.getObject();
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U8 click_action = final_click_action(obj);
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bool media_handled_click = handleMediaMouseUp() || LLViewerMediaFocus::getInstance()->getFocus();
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bool mouse_moved = mMouseOutsideSlop;
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if (handleMediaMouseUp() || LLViewerMediaFocus::getInstance()->getFocus())
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{
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mAbortClickToWalk = true;
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}
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stopCameraSteering();
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mMouseButtonDown = false;
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if (!media_handled_click && click_action == CLICK_ACTION_NONE && !mouse_moved)
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if (click_action == CLICK_ACTION_NONE // not doing 1-click action
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&& gSavedSettings.getBOOL("ClickToWalk") // click to walk enabled
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&& !mAbortClickToWalk // another behavior hasn't cancelled click to walk
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&& !mPick.mPosGlobal.isExactlyZero() // valid coordinates for pick
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&& (mPick.mPickType == LLPickInfo::PICK_LAND // we clicked on land
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|| mPick.mObjectID.notNull())) // or on an object
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{
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if (gSavedSettings.getBOOL("ClickToWalk") // click to walk enabled
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&& !gFocusMgr.getKeyboardFocus() // focus is on world
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&& !mPick.mPosGlobal.isExactlyZero() // valid coordinates for pick
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&& (mPick.mPickType == LLPickInfo::PICK_LAND // we clicked on land
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|| mPick.mObjectID.notNull())) // or on an object
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{
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gAgentCamera.setFocusOnAvatar(TRUE, TRUE);
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mAutoPilotDestination = (LLHUDEffectBlob *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BLOB, FALSE);
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mAutoPilotDestination->setPositionGlobal(mPick.mPosGlobal);
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mAutoPilotDestination->setColor(LLColor4U::white);
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mAutoPilotDestination->setDuration(5.f);
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gAgentCamera.setFocusOnAvatar(TRUE, TRUE);
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mAutoPilotDestination = (LLHUDEffectBlob *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BLOB, FALSE);
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mAutoPilotDestination->setPositionGlobal(mPick.mPosGlobal);
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mAutoPilotDestination->setColor(LLColor4U::white);
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mAutoPilotDestination->setDuration(5.f);
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handle_go_to();
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return TRUE;
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}
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handle_go_to();
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return TRUE;
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}
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gViewerWindow->setCursor(UI_CURSOR_ARROW);
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if (hasMouseCapture())
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@ -1706,6 +1713,7 @@ bool intersect_ray_with_sphere( const LLVector3& ray_pt, const LLVector3& ray_di
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void LLToolPie::startCameraSteering()
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{
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mMouseOutsideSlop = true;
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mAbortClickToWalk = true;
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setMouseCapture(TRUE);
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mMouseSteerX = mMouseDownX;
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@ -1729,22 +1737,14 @@ void LLToolPie::steerCameraWithMouse(S32 x, S32 y)
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// FIXME: get this to work with camera tilt (i.e. sitting on a rotating object)
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const LLVector3 rotation_up_axis(LLVector3::z_axis);
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LLVector3 pick_offset = pick_pos - rotation_center;
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F32 up_distance = pick_offset * rotation_up_axis;
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LLVector3 object_rotation_center = rotation_center + rotation_up_axis * up_distance;
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LLVector3 object_rotation_center = rotation_center + parallel_component(pick_pos - rotation_center, rotation_up_axis);
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F32 min_rotation_radius = MIN_ROTATION_RADIUS_FRACTION * dist_vec(rotation_center, LLViewerCamera::instance().getOrigin());;
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F32 pick_distance_from_rotation_center = llclamp(dist_vec(pick_pos, object_rotation_center), min_rotation_radius, F32_MAX);
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LLVector3 screen_rotation_up_axis = rotation_up_axis - projected_vec(rotation_up_axis, LLViewerCamera::instance().getAtAxis());
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screen_rotation_up_axis.normalize();
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LLVector3 screen_rotation_left_axis = screen_rotation_up_axis % LLViewerCamera::instance().getAtAxis();
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LLVector3 mouse_ray = gViewerWindow->mouseDirectionGlobal(x, y);
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mouse_ray = mouse_ray - projected_vec(mouse_ray, rotation_up_axis);
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LLVector3 mouse_ray = orthogonal_component(gViewerWindow->mouseDirectionGlobal(x, y), rotation_up_axis);
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mouse_ray.normalize();
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LLVector3 old_mouse_ray = gViewerWindow->mouseDirectionGlobal(mMouseSteerX, mMouseSteerY);
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old_mouse_ray = old_mouse_ray - projected_vec(old_mouse_ray, rotation_up_axis);
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LLVector3 old_mouse_ray = orthogonal_component(gViewerWindow->mouseDirectionGlobal(mMouseSteerX, mMouseSteerY), rotation_up_axis);
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old_mouse_ray.normalize();
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LLVector3 camera_pos = gAgentCamera.getCameraPositionAgent();
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@ -1752,7 +1752,7 @@ void LLToolPie::steerCameraWithMouse(S32 x, S32 y)
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LLVector3 adjusted_camera_pos = camera_pos + projected_vec(camera_to_rotation_center, rotation_up_axis);
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LLVector3 rotation_fwd_axis = LLViewerCamera::instance().getAtAxis() - projected_vec(LLViewerCamera::instance().getAtAxis(), rotation_up_axis);
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rotation_fwd_axis.normalize();
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F64 pick_dist = dist_vec(pick_pos, adjusted_camera_pos);
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F32 pick_dist = dist_vec(pick_pos, adjusted_camera_pos);
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LLVector3 mouse_on_sphere;
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bool mouse_hit_sphere = intersect_ray_with_sphere(adjusted_camera_pos + (mouse_ray * pick_dist * 1.1f),
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@ -1770,16 +1770,21 @@ void LLToolPie::steerCameraWithMouse(S32 x, S32 y)
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if (mouse_hit_sphere)
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{
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// calculate rotation frame in screen space
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LLVector3 screen_rotation_up_axis = orthogonal_component(rotation_up_axis, LLViewerCamera::instance().getAtAxis());
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screen_rotation_up_axis.normalize();
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LLVector3 screen_rotation_left_axis = screen_rotation_up_axis % LLViewerCamera::instance().getAtAxis();
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LLVector3 rotation_furthest_pt = object_rotation_center + pick_distance_from_rotation_center * rotation_fwd_axis;
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F32 mouse_lateral_distance = llclamp(((mouse_on_sphere - rotation_furthest_pt) * screen_rotation_left_axis) / pick_distance_from_rotation_center, -1.f, 1.f);
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F32 old_mouse_lateral_distance = llclamp(((old_mouse_on_sphere - rotation_furthest_pt) * screen_rotation_left_axis) / pick_distance_from_rotation_center, -1.f, 1.f);
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F32 yaw_angle = -1.f * asinf(mouse_lateral_distance);
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F32 old_yaw_angle = -1.f * asinf(old_mouse_lateral_distance);
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F32 yaw_angle = asinf(mouse_lateral_distance);
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F32 old_yaw_angle = asinf(old_mouse_lateral_distance);
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F32 delta_angle = yaw_angle - old_yaw_angle;
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if (mClockwise) delta_angle *= -1.f;
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if (!mClockwise) delta_angle *= -1.f;
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gAgent.yaw(delta_angle);
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mMouseSteerX = x;
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@ -103,7 +103,8 @@ private:
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S32 mMouseSteerY;
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LLHUDEffectBlob* mAutoPilotDestination;
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LLHUDEffectBlob* mMouseSteerGrabPoint;
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bool mClockwise;
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bool mClockwise;
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bool mAbortClickToWalk;
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LLUUID mMediaMouseCaptureID;
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LLPickInfo mPick;
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LLPickInfo mHoverPick;
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