SH-2240 Fix for crash on enabling shadows when Debug GL is enabled
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dfe75ba0eb
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51ba2f5fbc
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@ -701,6 +701,9 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
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bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
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{
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refreshCachedSettings();
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refreshRenderDeferred();
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// remember these dimensions
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mScreenWidth = resX;
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mScreenHeight = resY;
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@ -8435,6 +8438,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
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BOOL skip_avatar_update = FALSE;
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if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK || !LLVOAvatar::sVisibleInFirstPerson)
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{
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skip_avatar_update = TRUE;
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}
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