SH-2240 Fix for crash on enabling shadows when Debug GL is enabled

master
Dave Parks 2011-10-24 12:58:51 -05:00
parent dfe75ba0eb
commit 51ba2f5fbc
1 changed files with 4 additions and 0 deletions

View File

@ -701,6 +701,9 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY)
bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
{
refreshCachedSettings();
refreshRenderDeferred();
// remember these dimensions
mScreenWidth = resX;
mScreenHeight = resY;
@ -8435,6 +8438,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
BOOL skip_avatar_update = FALSE;
if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK || !LLVOAvatar::sVisibleInFirstPerson)
{
skip_avatar_update = TRUE;
}