SL-6109 Extended Key-to-string functionality

master
andreykproductengine 2019-09-19 16:59:23 +03:00 committed by Andrey Kleshchev
parent 31e0cefb6c
commit 5322f41250
4 changed files with 60 additions and 54 deletions

View File

@ -263,13 +263,13 @@ BOOL LLMenuItemGL::handleRightMouseUp(S32 x, S32 y, MASK mask)
// This function checks to see if the accelerator key is already in use;
// if not, it will be added to the list
BOOL LLMenuItemGL::addToAcceleratorList(std::list <LLKeyBinding*> *listp)
BOOL LLMenuItemGL::addToAcceleratorList(std::list <LLMenuKeyboardBinding*> *listp)
{
LLKeyBinding *accelerator = NULL;
LLMenuKeyboardBinding *accelerator = NULL;
if (mAcceleratorKey != KEY_NONE)
{
std::list<LLKeyBinding*>::iterator list_it;
std::list<LLMenuKeyboardBinding*>::iterator list_it;
for (list_it = listp->begin(); list_it != listp->end(); ++list_it)
{
accelerator = *list_it;
@ -293,7 +293,7 @@ BOOL LLMenuItemGL::addToAcceleratorList(std::list <LLKeyBinding*> *listp)
}
if (!accelerator)
{
accelerator = new LLKeyBinding;
accelerator = new LLMenuKeyboardBinding;
if (accelerator)
{
accelerator->mKey = mAcceleratorKey;
@ -1024,7 +1024,7 @@ BOOL LLMenuItemBranchGL::handleAcceleratorKey(KEY key, MASK mask)
// This function checks to see if the accelerator key is already in use;
// if not, it will be added to the list
BOOL LLMenuItemBranchGL::addToAcceleratorList(std::list<LLKeyBinding*> *listp)
BOOL LLMenuItemBranchGL::addToAcceleratorList(std::list<LLMenuKeyboardBinding*> *listp)
{
LLMenuGL* branch = getBranch();
if (!branch)

View File

@ -42,6 +42,13 @@
extern S32 MENU_BAR_HEIGHT;
extern S32 MENU_BAR_WIDTH;
class LLMenuKeyboardBinding
{
public:
KEY mKey;
MASK mMask;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLMenuItemGL
//
@ -109,7 +116,7 @@ public:
virtual void setBriefItem(BOOL brief);
virtual BOOL isBriefItem() const;
virtual BOOL addToAcceleratorList(std::list<LLKeyBinding*> *listp);
virtual BOOL addToAcceleratorList(std::list<LLMenuKeyboardBinding*> *listp);
void setAllowKeyRepeat(BOOL allow) { mAllowKeyRepeat = allow; }
BOOL getAllowKeyRepeat() const { return mAllowKeyRepeat; }
@ -631,7 +638,7 @@ public:
virtual BOOL handleAcceleratorKey(KEY key, MASK mask);
// check if we've used these accelerators already
virtual BOOL addToAcceleratorList(std::list <LLKeyBinding*> *listp);
virtual BOOL addToAcceleratorList(std::list <LLMenuKeyboardBinding*> *listp);
// called to rebuild the draw label
virtual void buildDrawLabel( void );
@ -797,7 +804,7 @@ private:
void checkMenuTrigger();
std::list <LLKeyBinding*> mAccelerators;
std::list <LLMenuKeyboardBinding*> mAccelerators;
BOOL mAltKeyTrigger;
};

View File

@ -347,7 +347,48 @@ std::string LLKeyboard::stringFromKey(KEY key)
return res;
}
//static
std::string LLKeyboard::stringFromAccelerator(MASK accel_mask)
{
std::string res;
LLKeyStringTranslatorFunc *trans = gKeyboard->mStringTranslator;
if (trans == NULL)
{
LL_ERRS() << "No mKeyStringTranslator" << LL_ENDL;
return res;
}
// Append any masks
#ifdef LL_DARWIN
// Standard Mac names for modifier keys in menu equivalents
// We could use the symbol characters, but they only exist in certain fonts.
if (accel_mask & MASK_CONTROL)
{
if (accel_mask & MASK_MAC_CONTROL)
{
res.append(trans("accel-mac-control"));
}
else
{
res.append(trans("accel-mac-command")); // Symbol would be "\xE2\x8C\x98"
}
}
if (accel_mask & MASK_ALT)
res.append(trans("accel-mac-option")); // Symbol would be "\xE2\x8C\xA5"
if (accel_mask & MASK_SHIFT)
res.append(trans("accel-mac-shift")); // Symbol would be "\xE2\x8C\xA7"
#else
if (accel_mask & MASK_CONTROL)
res.append(trans("accel-win-control"));
if (accel_mask & MASK_ALT)
res.append(trans("accel-win-alt"));
if (accel_mask & MASK_SHIFT)
res.append(trans("accel-win-shift"));
#endif
return res;
}
//static
std::string LLKeyboard::stringFromAccelerator( MASK accel_mask, KEY key )
{
@ -359,41 +400,7 @@ std::string LLKeyboard::stringFromAccelerator( MASK accel_mask, KEY key )
return res;
}
LLKeyStringTranslatorFunc *trans = gKeyboard->mStringTranslator;
if( trans == NULL )
{
LL_ERRS() << "No mKeyStringTranslator" << LL_ENDL;
return res;
}
// Append any masks
#ifdef LL_DARWIN
// Standard Mac names for modifier keys in menu equivalents
// We could use the symbol characters, but they only exist in certain fonts.
if( accel_mask & MASK_CONTROL )
{
if ( accel_mask & MASK_MAC_CONTROL )
{
res.append( trans("accel-mac-control") );
}
else
{
res.append( trans("accel-mac-command") ); // Symbol would be "\xE2\x8C\x98"
}
}
if( accel_mask & MASK_ALT )
res.append( trans("accel-mac-option") ); // Symbol would be "\xE2\x8C\xA5"
if( accel_mask & MASK_SHIFT )
res.append( trans("accel-mac-shift") ); // Symbol would be "\xE2\x8C\xA7"
#else
if( accel_mask & MASK_CONTROL )
res.append( trans("accel-win-control") );
if( accel_mask & MASK_ALT )
res.append( trans("accel-win-alt") );
if( accel_mask & MASK_SHIFT )
res.append( trans("accel-win-shift") );
#endif
res.append(stringFromAccelerator(accel_mask));
std::string key_string = LLKeyboard::stringFromKey(key);
if ((accel_mask & MASK_NORMALKEYS) &&
(key_string[0] == '-' || key_string[0] == '=' || key_string[0] == '+'))

View File

@ -38,10 +38,10 @@ enum EKeystate
{
KEYSTATE_DOWN,
KEYSTATE_LEVEL,
KEYSTATE_UP
KEYSTATE_UP
};
typedef boost::function<void(EKeystate keystate)> LLKeyFunc;
typedef boost::function<bool(EKeystate keystate)> LLKeyFunc;
typedef std::string (LLKeyStringTranslatorFunc)(const char *label);
enum EKeyboardInsertMode
@ -50,15 +50,6 @@ enum EKeyboardInsertMode
LL_KIM_OVERWRITE
};
class LLKeyBinding
{
public:
KEY mKey;
MASK mMask;
// const char *mName; // unused
LLKeyFunc mFunction;
};
class LLWindowCallbacks;
class LLKeyboard
@ -104,6 +95,7 @@ public:
static BOOL maskFromString(const std::string& str, MASK *mask); // False on failure
static BOOL keyFromString(const std::string& str, KEY *key); // False on failure
static std::string stringFromKey(KEY key);
static std::string stringFromAccelerator( MASK accel_mask ); // separated for convinience, returns with "+": "Shift+" or "Shift+Alt+"...
static std::string stringFromAccelerator( MASK accel_mask, KEY key );
void setCallbacks(LLWindowCallbacks *cbs) { mCallbacks = cbs; }