SH-2244 Fix for shaders not building on GL < 2.1
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2b604adf7b
commit
552a02dcba
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@ -539,6 +539,8 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
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if (gGLManager.mGLVersion < 2.1f)
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{
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text[count++] = strdup("#version 110\n");
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text[count++] = strdup("#define ATTRIBUTE attribute\n");
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text[count++] = strdup("#define VARYING varying\n");
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}
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else if (gGLManager.mGLVersion < 3.f)
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{
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